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AgeCommit message (Expand)Author
2006-04-18Restores background before drawing a popupwidget.Johannes Schickel
2006-04-18Fixes "aspect ratio" text in the options with --force-1x-overlay.Johannes Schickel
2006-04-18Oops forgot to use shadows for the PopUpWidget.Johannes Schickel
2006-04-18- Fixed popup widget for --force-1x-overlay with new themeJohannes Schickel
2006-04-18- adds own drawing function for (not expanded) popup widgetsJohannes Schickel
2006-04-18- PopUpWidget (drop down list) does not shadow underlying dialog anymoreEugene Sandulenko
2006-04-18Tame colors a bit to match GUI mock-upsEugene Sandulenko
2006-04-17Fixes bug with wrong colors in the logo after a screen change. (this time it ...Johannes Schickel
2006-04-17Moved ColorMasks to their own new header graphics/colormasks.h, so that both ...Max Horn
2006-04-16This should fix wrong colors of the scummvm logo in the new theme after scree...Johannes Schickel
2006-04-16- Moves Graphics::loadFont to Graphics::NewFont::loadFontJohannes Schickel
2006-04-16Fix for bug #1471383: Instead of overloading ConfigManager::set, we now have ...Max Horn
2006-04-16Remove redundant code. soundfont is taken care in OptionsDialog::open() now.Eugene Sandulenko
2006-04-16Patch #1469722: "Game-specific SoundFont configuration broken"Eugene Sandulenko
2006-04-16Fixed some breakage in the 'Add Game' code I recently introduced; added a FIX...Max Horn
2006-04-16Fixed broken svn:keywords valuesMax Horn
2006-04-16- Implemented text padding in ListWidget and PopUpWidget. Right padding does ...Eugene Sandulenko
2006-04-15Removed GameDetector::_gameid in favor of using a config manager entryMax Horn
2006-04-14Instead of calling our main them 'default-theme', call it 'modern' and reserv...Max Horn
2006-04-14Sets up standard normal font.Johannes Schickel
2006-04-14- implements .bdf font loader based on convbdf (sure could have some clean up)Johannes Schickel
2006-04-13- No longer draws full shadows for disabled widgetsJohannes Schickel
2006-04-13Deletes color cache and custom dialog shading.Johannes Schickel
2006-04-12Commiting Fingolfins patch to remove gamedetector usage.Lars Persson
2006-04-12Speeds up calcGradient again a little bit.Johannes Schickel
2006-04-12- some little clean upsJohannes Schickel
2006-04-11Draws the same border for 'kWidgetBackgroundPlain' as for 'kWidgetBackgroundB...Johannes Schickel
2006-04-11Fixes disappearing borders with classic theme.Johannes Schickel
2006-04-11Checks if something is drawn out of the screen in drawSurfaceMasked (fixes cr...Johannes Schickel
2006-04-11Fixes cutted texts with --force-1x-overlay.Johannes Schickel
2006-04-11- cleans up drawSurfaceMasked a little bitJohannes Schickel
2006-04-11Changed drawScrollbar to use drawShadow.Johannes Schickel
2006-04-11Makes classic theme compile without OLDGUI_TRANSPARENCY again.Johannes Schickel
2006-04-10Implements saving the color cache to a file (much faster startup for custom e...Johannes Schickel
2006-04-09Sev now is project lead, tooMax Horn
2006-04-04Turned FSList::sort into a generic function which can be applied to anything ...Max Horn
2006-04-04Initialize uninitialized variable.Eugene Sandulenko
2006-04-04Use iterator API to iterate over all entries in the file listMax Horn
2006-04-02With this change, backends are now responsible for instantiating their OSyste...Max Horn
2006-04-02- changed standard inactive dialog effect to dim with 30% instead of luminanceJohannes Schickel
2006-04-02- moves some code in ThemeNew.cpp (calcGradient and calcAlpha to the bottom)Johannes Schickel
2006-03-31Hide eval debug output deeper to level 5. Report total number of definedEugene Sandulenko
2006-03-28- Renamed class AssocArray to HashMap to match our existing class Map (note alsoMax Horn
2006-03-28Renamed various container isEmpty() methods to empty() to match STL conventionsMax Horn
2006-03-25- Revert my last change with moving addDefaultDirectory() from TheneNew.cppEugene Sandulenko
2006-03-25- Move AddDefaultDirectory() calls in somon engine to constructorEugene Sandulenko
2006-03-24Fix crash in Options dialog in 320xY mode. Shadow was drawn off-screenEugene Sandulenko
2006-03-24Removed obsolete test stuff from my credits description :-)Max Horn
2006-03-24Fix chechbox label alignment.Eugene Sandulenko
2006-03-24- moved type aa_ref_t into AssocArray, improving code readability a bitMax Horn