Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-07-07 | - Fix bug #1513671 "GUI: PSP classic mode problems" | Eugene Sandulenko | |
- Fix little inconsistency in modern theme for PSP resolution. svn-id: r23394 | |||
2006-07-07 | override inactive_dialog_shading on PSP | Joost Peters | |
svn-id: r23390 | |||
2006-06-28 | Since the slider's handleMouseMoved() clips the new value, there's no need to | Torbjörn Andersson | |
test if X >= 0. Dragging the slider quickly, we may never get an event where X is exactly 0, so all it does is to make it more difficult to drag the slider to its minimum value. svn-id: r23330 | |||
2006-06-24 | Add Keith Scroggins to credits as Atari/FreeMiNT builder. | Eugene Sandulenko | |
svn-id: r23297 | |||
2006-06-24 | listwidget: handle clicking outside of the list more gracefully | Willem Jan Palenstijn | |
svn-id: r23295 | |||
2006-06-24 | * Renamed config.mak to config.mk | Max Horn | |
* Renamed common.rules to rules.mk * Removed explicit declaration of MODULE_DIRS in various spots (instead we let rules.mk compute it) svn-id: r23275 | |||
2006-06-24 | Move backends/fs/fs.h and .cpp to common/fs/fs.h and .cpp | Max Horn | |
Rationale: backend implementations belong to backends/, but portable APIs meant to be used by high level code is for common / sound / graphics / ... (compare also with backends/midi vs. sound/mididrv.h) svn-id: r23274 | |||
2006-06-21 | Reverting here too. | Johannes Schickel | |
svn-id: r23253 | |||
2006-06-21 | Ok after a few checks this is how it should be (fixing problems with my last ↵ | Johannes Schickel | |
commits). svn-id: r23251 | |||
2006-06-21 | Oops fixes problem introduced with last commit. | Johannes Schickel | |
svn-id: r23250 | |||
2006-06-21 | Commits fix for crashing about dialog mentioned my Marucs on -devel. | Johannes Schickel | |
svn-id: r23248 | |||
2006-06-21 | Fixed warning. | Torbjörn Andersson | |
svn-id: r23210 | |||
2006-06-20 | Applied patches from bug report #1276480, "GUI: Accented characters". This | Torbjörn Andersson | |
changes quite a lot of things in the font renderer and the convbdf tools, so there may be regressions, but we want this feature for 0.9.0. svn-id: r23208 | |||
2006-06-20 | Cleanup. It seems unnecessary to have a "break" right after an unconditional | Torbjörn Andersson | |
return in a switch case. svn-id: r23198 | |||
2006-06-16 | The top dialog can change during the event loop. In that case, flush all the | Torbjörn Andersson | |
dialog-related events since they were probably generated while the old dialog was still visible, and therefore note intended for the new one. This hopefully fixes strange behaviour/crashes with pop-up widgets. (Most easy to trigger in 3x mode or when running ScummVM under Valgrind.) svn-id: r23141 | |||
2006-06-15 | - Adds 'THEME_HINT_NO_BACKGROUND_RESTORE' for buttons which don't want ↵ | Johannes Schickel | |
restored background (example: the tab scrolling buttons). - Call _theme->drawAll() at the end of the redraw method of NewGui svn-id: r23134 | |||
2006-06-15 | Made the body of the tab widgets taller. This makes no visual difference, but | Torbjörn Andersson | |
allows us to use the bottommost widgets on some tabs, even in 640x400 mode. svn-id: r23132 | |||
2006-06-15 | - Make tabs narrower so they all fit on screen. Now navigation buttons | Eugene Sandulenko | |
appear only on PSP resolution - Combined Audio/Volume tab in game options for consistency. svn-id: r23130 | |||
2006-06-15 | Fix bug with tab navigation buttons jumping on resolution change. | Eugene Sandulenko | |
svn-id: r23128 | |||
2006-06-15 | Fixed regression with the override checkboxes in the "Edit game" dialog. The | Torbjörn Andersson | |
checkbox's command message was being intercepted by the tab widget. svn-id: r23126 | |||
2006-06-15 | Delete the old cursor buffer before allocating a new one. If the theme is | Torbjörn Andersson | |
enabled by the time it's refreshed, replace the cursor. svn-id: r23122 | |||
2006-06-15 | Smaller versions of checkbox and cursor for 320xY resolutions. | Eugene Sandulenko | |
svn-id: r23120 | |||
2006-06-15 | - Consistent order of tabs between global and game options | Eugene Sandulenko | |
- Consistent order of paths on paths tab in global and game options svn-id: r23118 | |||
2006-06-15 | Fix drawing of tab widget. Now it matches mock-ups. Added tab scrolling. | Eugene Sandulenko | |
svn-id: r23116 | |||
2006-06-14 | Implements new Tab drawing for modern theme (nearlly matches mockups now) | Johannes Schickel | |
svn-id: r23106 | |||
2006-06-13 | No idea how PlayStation turned to Playstation. Fixing. | Eugene Sandulenko | |
svn-id: r23093 | |||
2006-06-13 | More proper version of credits | Eugene Sandulenko | |
svn-id: r23092 | |||
2006-06-13 | Fix credits | Eugene Sandulenko | |
svn-id: r23090 | |||
2006-06-13 | Removed printf() debug message. | Torbjörn Andersson | |
svn-id: r23085 | |||
2006-06-13 | Disable the theme before restoring the cursor, not afterwards. Otherwise there | Torbjörn Andersson | |
may be a noticeable amount of time (disabling the theme can be comparatively slow) where the cursor is wrong. svn-id: r23082 | |||
2006-06-13 | Let the [cursor] palette manager handle disableCursorPalette() too, to avoid | Torbjörn Andersson | |
cursor glitch in at least some HE games which first set a cursor palette, and then disable it. (The disabled palette would be re-enabled after dismissing the GUI.) svn-id: r23081 | |||
2006-06-12 | Increased the spacing between the widgets on the "Game" tab of the "Edit Game" | Torbjörn Andersson | |
dialog in 320xX mode. They were so close to each other that it bordered on being pornographic. svn-id: r23058 | |||
2006-06-11 | Re-calculate tab width when the screen changes. | Torbjörn Andersson | |
svn-id: r23037 | |||
2006-06-11 | Patch from bugreport #1503715: "Quit should clear domain" | Eugene Sandulenko | |
svn-id: r23036 | |||
2006-06-11 | Whitespace. | Torbjörn Andersson | |
svn-id: r23035 | |||
2006-06-11 | Re-calculate the label width for EditGameDialog's language and platform pop-ups | Torbjörn Andersson | |
when the screen changes. svn-id: r23034 | |||
2006-06-11 | Patch #1336171: "MIDI gain setting for FluidSynth" with slight modifications | Eugene Sandulenko | |
of PSP theme to fit new slider into MIDI tab. svn-id: r23033 | |||
2006-06-11 | Patch from bugreport #1502409: "Search ScummVM directory for GUI theme". | Eugene Sandulenko | |
It adds theme patch setting to GUI. svn-id: r23032 | |||
2006-06-11 | Playstation -> PlayStation | Joost Peters | |
svn-id: r23026 | |||
2006-06-11 | Add Joachim as documentation writer | Eugene Sandulenko | |
svn-id: r23025 | |||
2006-06-11 | Sync credits | Eugene Sandulenko | |
svn-id: r23024 | |||
2006-06-10 | This may cut down a little on unnecessary strings / mallocs: | Torbjörn Andersson | |
* Only create the self.[xywh] aliases and its variables if prefixedname has no periods in it, e.g. MusicText.x, but not MusicText.align.x * Set the .r, .g and .b variables directly, rather than aliasing them through .x, .y and .w svn-id: r23000 | |||
2006-06-10 | Whitespace | Torbjörn Andersson | |
svn-id: r22999 | |||
2006-06-10 | Return proper keynames for Symbian keymapping | Lars Persson | |
svn-id: r22997 | |||
2006-06-08 | - Removes (obsolete) USE_AUTO_SCALE define | Johannes Schickel | |
- typo fix svn-id: r22987 | |||
2006-06-07 | oops. More appropriate place for loading fonts. Avoids loading fonts on | Eugene Sandulenko | |
each GUI start svn-id: r22968 | |||
2006-06-07 | Fix regression with console having wrong font on startup. | Eugene Sandulenko | |
svn-id: r22967 | |||
2006-06-06 | Move whole theme ini file to evaluator. Next step is caching. Also now it is | Eugene Sandulenko | |
possible to use per-resolution gfx and colors, i.e. complete customization. svn-id: r22964 | |||
2006-06-05 | Some minor tweaks to the classic theme's options dialog. The SoundFont and | Torbjörn Andersson | |
the paths buttons have the same left margin now. svn-id: r22941 | |||
2006-06-05 | Slightly optimize 'getVar(FOO)' usage pattern | Max Horn | |
svn-id: r22937 |