index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
gui
Age
Commit message (
Expand
)
Author
2008-12-25
Renamed NewGui to GuiManager
Max Horn
2008-12-24
Added valueToBarWidth to calculate SliderWidget's bar width like it was done ...
Jordi Vilalta Prat
2008-12-24
Removed Ender from SCUMM credits (matching other retired team members, like l...
Max Horn
2008-12-24
Added FIXME in ThemeEngine::drawSlider.
Johannes Schickel
2008-12-23
Modify the PopUpWidget selection by using the mouse wheel
Jordi Vilalta Prat
2008-12-23
Modify the SliderWidget value by using the mouse wheel
Jordi Vilalta Prat
2008-12-22
Tweaked the Modern theme colors to make it look more like it did in the old r...
Jordi Vilalta Prat
2008-12-22
Changed the game chooser to make the game candidates not editable and selecta...
Jordi Vilalta Prat
2008-12-22
Fixed indentation and removed whitespaces at the end of line
Jordi Vilalta Prat
2008-12-22
Allow the disabled state of the popup widget to be themed
Jordi Vilalta Prat
2008-12-17
Added KeyConfiguration dialog to classic theme(320 and normal). Updated KeysD...
Lars Persson
2008-12-16
Set SMALL SCREEN DEVICE settings in ::open function with new UI framework
Lars Persson
2008-12-14
Add Tucker engine to credits
Eugene Sandulenko
2008-12-03
Added Groovie credits
Jordi Vilalta Prat
2008-12-01
News update: Ender stepping down as project lead
Max Horn
2008-11-28
Added Cyx to SCUMM credits
Max Horn
2008-11-21
Added ArchiveMember::getDisplayName() method; changed ArchiveMember::getName(...
Max Horn
2008-11-21
GUI: Simplify ThemeBrowser code
Max Horn
2008-11-20
Fixed ZipArchive/FSDirectory creation.
Johannes Schickel
2008-11-20
GUI: Reduce space used by credits
Max Horn
2008-11-13
Moved binary theme parser to tools folder.
Vicent Marti
2008-11-13
DrawStep parsing added to binary theme parser.
Vicent Marti
2008-11-13
Binary theme format parser.
Vicent Marti
2008-11-13
Add newlines at end of files, to squash warning.
Travis Howell
2008-11-13
cleanup
Max Horn
2008-11-12
GUI: Blitting the full screen to the backbuffer (or vice versa) can be done w...
Max Horn
2008-11-12
Renamed Graphics::TextAlignment -> Graphics::TextAlign and merged it with GUI...
Max Horn
2008-11-12
GUI: Got rid of the WidgetSize stuff
Max Horn
2008-11-12
GUI: Turn scrollbar width into a theme variable
Max Horn
2008-11-12
cleanup
Max Horn
2008-11-12
GUI: Got rid of kBigButtonWidth etc.
Max Horn
2008-11-12
GUI: Got rid of most 'built-in' variables
Max Horn
2008-11-11
Some GUI tweaks to make certain widgets readable
Max Horn
2008-11-11
Moved GUI::SaveLoadChooser to its own source file
Max Horn
2008-11-10
Include required header
Max Horn
2008-11-10
Merged GUI::Theme and Gui::ThemeEngine into the same class, GUI::ThemeEngine.
Vicent Marti
2008-11-10
Added some more whitespace skipping to default theme generation script.
Vicent Marti
2008-11-09
Fixed an off-by-one error in the save slot gap filling code
Filippos Karapetis
2008-11-09
Cleanup and simplification
Filippos Karapetis
2008-11-09
Do not allow the user to alter the description of write protected save slots ...
Filippos Karapetis
2008-11-09
Prevent double click handling if choose button is disabled. (SaveLoadChooser)
Johannes Schickel
2008-11-09
Cleanup (and a little bug fix :-P).
Johannes Schickel
2008-11-09
Disable 'Save' button if no entry is selected in the save chooser.
Johannes Schickel
2008-11-09
Fixed 'Save'/'Load' button enable/disable triggering.
Johannes Schickel
2008-11-09
Added a new SaveStateDescriptor flag, is_write_protected, which can be used t...
Filippos Karapetis
2008-11-09
- The save list iterator should now be synced correctly
Filippos Karapetis
2008-11-09
Corrected comment
Filippos Karapetis
2008-11-09
Gaps in the list of save games are now handled correctly in the GMM save/load...
Filippos Karapetis
2008-11-09
Save game descriptions are now set correctly in the GMM save dialog
Filippos Karapetis
2008-11-09
- The GMM save dialog is now working for all engines which support the approp...
Filippos Karapetis
[next]