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2002-12-14make alpha blend level adjustable, and fixed an overflow bugMax Horn
svn-id: r5958
2002-12-14some more console codeMax Horn
svn-id: r5955
2002-12-14fixed typoMax Horn
svn-id: r5953
2002-12-14moved the console code to gui/console.cpp; make it actually printout ↵Max Horn
something. Note that this is WORK IN PROGRESS! I know it is incomplete, no need to tell me that svn-id: r5952
2002-12-14clarificationMax Horn
svn-id: r5951
2002-12-14cleanupMax Horn
svn-id: r5947
2002-12-14added a dummy savepath setting; space gets scare, seems we really need tabsMax Horn
svn-id: r5946
2002-12-13changed back transparencyMax Horn
svn-id: r5943
2002-12-13added an API to query the list of available music drivers; cleanupMax Horn
svn-id: r5942
2002-12-13playing a bit with the alpha levelMax Horn
svn-id: r5941
2002-12-13added seperator items (to show off :-), moved dialog a bit upMax Horn
svn-id: r5940
2002-12-13added support for seperator items; perform clipping if popup doesn't fit on ↵Max Horn
screen svn-id: r5939
2002-12-13added TODO commentMax Horn
svn-id: r5938
2002-12-13added keyboard & scroll wheel supportMax Horn
svn-id: r5937
2002-12-13changed OSystem to allow RBG<->16bit color conversion to be done in the ↵Max Horn
backend; after all, the backend 'knows' best what format the overlay uses. Default implementations of RBGToColor and colorToRBG assume 565 mode, backends other than SDL may want to provide alternate implementations (SDL backend already does the right thing for non-565 modes) svn-id: r5931
2002-12-13fixup dummy options dialog a bitMax Horn
svn-id: r5925
2002-12-12added timeout for popup; fixed notifcation sent when popup item is chosenMax Horn
svn-id: r5920
2002-12-12added a dummy global options dialog; PopUpWidget tweaksMax Horn
svn-id: r5919
2002-12-12changed the slider widget, better suited to represent volume settings this ↵Max Horn
way (IMO) svn-id: r5918
2002-12-12added PopUpWidget; hacked it into the edit game dialog just to show how to ↵Max Horn
use it; note: this is NOT finished by any means, the look will change, the code will change, this is just an early preview :-) svn-id: r5914
2002-12-01fixed launcher buttons againMax Horn
svn-id: r5770
2002-12-01fix for bug #646218 (Start button in launcher was not getting disabled)Max Horn
svn-id: r5766
2002-11-25Add a few EditGame options. Honor game-specific fullScreen from the LauncherJames Brown
svn-id: r5715
2002-11-23removed debug printfMax Horn
svn-id: r5696
2002-11-22improved keyboard input behaviour in SDL backend: make use of the unicode ↵Max Horn
feature in SDL. This way, Shift-1 on my german keyboard generates ! not 1 (on an US keyboard it'll be a different symbol). Should fix bug #600258 and #551447 svn-id: r5692
2002-11-22changed the key input system in NewGUI: pass both the keycode and the ascii ↵Max Horn
value to handleKeyUp/Down. Also, use this to fix the key repeat code (see bug #626225) svn-id: r5691
2002-11-21cleanupMax Horn
svn-id: r5674
2002-11-21enhanced Config::rename_domain; added the ability to change the domain name ↵Max Horn
in EditGameDialog svn-id: r5673
2002-11-21allow some more chars as inputMax Horn
svn-id: r5672
2002-11-21added missing right borderMax Horn
svn-id: r5671
2002-11-21some fixes; hooked up the EditGameDialog (so changes to 'name' there ↵Max Horn
actually take effect) svn-id: r5670
2002-11-21changed comments slightlyMax Horn
svn-id: r5667
2002-11-21Implemented EditTextWidget; fixed Add Game/Remove Game in launcher; make use ↵Max Horn
of EditTextWidget in EditGameDialog; various other tweaks svn-id: r5665
2002-11-21implemented remove buttons; added EditGameDialog stub (it only displays some ↵Max Horn
info, no edit possible yet); except for that, the 'Add Game' and 'Edit Game' buttons should be complete now svn-id: r5663
2002-11-21center dialog vertically, too; split overlong lines at whitespaces if posibleMax Horn
svn-id: r5661
2002-11-21enhanced launcher: added 'Remove' button, renamed 'Configure...' to 'Edit ↵Max Horn
Game...'; display warning dialog if 'Add Game...' can't find any game in the selected directory; show warnings dialogs for stuff that is NYI svn-id: r5660
2002-11-21factored out ChooserDialog into it's own header/source file, and made the ↵Max Horn
title adjustable; added a dummy file for EditFieldWidget (not implemented yet); some other cleanup svn-id: r5658
2002-11-21revamped build system somewhat: 'modules' like scumm, simon, gui etc. now ↵Max Horn
all build into a lib, and all have a module.mk file that lists all their file. Advantage: further modularizes the build system, seperating all parts of ScummVM svn-id: r5653
2002-11-21added _configureButton stubMax Horn
svn-id: r5652
2002-11-21added a chooser sub dialog used by 'Add Game'Max Horn
svn-id: r5651
2002-11-21remember last directory (or rather, don't lobotomize yourself :-)Max Horn
svn-id: r5647
2002-11-21lo and behold - the 'Add Game' button now works, at least in some cases! ↵Max Horn
More to come... svn-id: r5646
2002-11-19added some preliminary game auto detect code to the launcher; this required ↵Max Horn
a small change to the FS API, Windows/Morphos code will have to be adapted slightly I fear. Also, not all games are detected correctly, and some probably never will be, so we still have to add a dialog for cases where auto detect doesn't work svn-id: r5600
2002-11-15enabled 'Go Up' buttonMax Horn
svn-id: r5572
2002-11-15don't crash when the list is emptyMax Horn
svn-id: r5569
2002-11-14Browser already can display files and navigate down; TOOD: go up, chooseMax Horn
svn-id: r5551
2002-11-14added completly useless non functional browser dialog skeleton. Just to show ↵Max Horn
Endy I really have started working on it finally <g> svn-id: r5547
2002-11-13cleaned up Config::get_domain; fixed sorting in launcherMax Horn
svn-id: r5541
2002-11-13more initialisation fixesMax Horn
svn-id: r5535
2002-11-10fixed dialog redrawing (when you switched in the save/load dialog between ↵Max Horn
save and load mode, it would loose the transparency) svn-id: r5512