Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-11-08 | GUI: Fix crash on low resolutions | Thanasis Antoniou | |
Related to about cls() and easter egg. Crashed on Android port on small screen devices | |||
2019-11-06 | GUI: THEMES: FONTS: helvB12 greek should be 75 dip not 100 | Thanasis Antoniou | |
2019-11-06 | I18N: Regenerate translations data file (Nov 06 2019) | Thanasis Antoniou | |
2019-11-06 | GUI: THEMES: Build zip themes using scummtheme.py makeall | Thanasis Antoniou | |
2019-11-06 | GUI: FONTS: Proper Greek BDF (and FCC) fonts added | Thanasis Antoniou | |
2019-11-04 | I18N: Regenerate translations data file | Thierry Crozat | |
2019-11-03 | CREDITS: whoozle is not retired anymore | Eugene Sandulenko | |
2019-11-03 | BASE: Change the command line interface to use engine-qualified game names | Bastien Bouclet | |
Qualified game names have the following form: engineId:gameId. Unqualified game names are still supported as long as they are not ambiguous. However they are considered deprecated and are no longer displayed by the --list-games command. | |||
2019-11-03 | ENGINES: Automatically upgrade the targets on launch to add an engine ID | Bastien Bouclet | |
2019-11-03 | ENGINES: Change targets to have an 'engine ID' | Bastien Bouclet | |
The engine ID identifies which engine should be used to launch the target. Also remove the 'single ID' system. Different games from engines that used that system now have different game IDs. Also-By: Matthew Hoops <clone2727@gmail.com> | |||
2019-10-23 | GUI: Fix pressing escape erroneously saving the changes in the options dialog | Bastien Bouclet | |
Pressing escape sets the dialog result to -1. | |||
2019-10-22 | GUI: Increase height of tab widget by 2px in lowres layout | Bastien Bouclet | |
The height of the tab widget was reduced by 2px in eabb81829f29716e949890844029567687626bc8. However, that change caused the tab nav buttons to be drawn slightly outside of the tabs with the low resolution layout. | |||
2019-10-21 | I18N: Regenerate translations data file | Thierry Crozat | |
2019-10-19 | GUI: Fix crash when opening the save name dialog | Bastien Bouclet | |
The changes in 1dce33dd9f909b09a73902b3939b61a81a149b7a introduced a case where the width of widgets would not be set. This commit reverts the offending changes and introduces a different fix for the original issue. Only recompute the width/height of a stack if it is not explicitly set. Fixes #11214. | |||
2019-10-17 | GUI: Fix launcher layout for small widths | Bastien Bouclet | |
* Testing if a widget can be centered was ignoring the padding. * Only resize a layout based on its content if it was not explicitely sized by its parent. Fixes the logo causing incorrect layout computations when the window width is lower than the image width. | |||
2019-10-16 | TTS: Fix language setting. | Jaromir Wysoglad | |
2019-10-15 | GUI: Fix crash when clicking and dragging a tab widget | Cameron Cawley | |
2019-10-14 | GUI: Fix crash with attempt to switch to Greek or Hebrew | Eugene Sandulenko | |
These languages have 2 charater codes, and setting third character in the Common::String led to assert. The proper consturctor is used instead now. | |||
2019-10-14 | JANITORIAL: Whitespace fixes | Eugene Sandulenko | |
2019-10-14 | GUI: Fix warnings | Eugene Sandulenko | |
2019-10-14 | I18N: Regenerate translations data file | Thierry Crozat | |
2019-10-14 | GUI: Add Missing Switch Default Cases in About Dialog Easter Egg | D G Turner | |
These are flagged by GCC if -Wswitch-default is enabled. | |||
2019-10-14 | GUI: Fix Compiler Warnings in About Dialog Easter Egg | D G Turner | |
2019-10-14 | GUI: Added easter egg | Eugene Sandulenko | |
2019-10-07 | GRAPHICS: Vector renderer clipping rect related cleanups | Bastien Bouclet | |
Selecting whether a clipping variant of a draw call needs to be used is no longer the responsibility to the caller. The clipping rect is now part of the state of the renderer. Also fix some of the draw calls to better apply the clipping rect. | |||
2019-10-07 | I18N: Regenerate translations data file | Thierry Crozat | |
2019-10-03 | GUI: Add Missing Switch Default Cases | D G Turner | |
These are flagged by GCC if -Wswitch-default is enabled. | |||
2019-09-30 | I18N: Regenerate translations data file | Thierry Crozat | |
2019-09-23 | I18N: Regenerate translations data file | Thierry Crozat | |
2019-09-21 | BACKENDS: Add a default clipboard implementation | Cameron Cawley | |
2019-09-16 | I18N: Regenerate translations data file | Thierry Crozat | |
2019-09-16 | DEBUGGER: Fix MSVC Warning | D G Turner | |
This was reported by Henke37 on IRC. | |||
2019-09-14 | GUI: Change "saves" to "saved games" in labels | Ben Castricum | |
2019-09-14 | EVENTRECORDER: Fix GCC Compiler Warnings | D G Turner | |
These were memcpy usage to copy a non-trivial structure. | |||
2019-09-13 | CREDITS: Add credits for all of the engines | Eugene Sandulenko | |
2019-09-13 | CREDITS: Add special thanks for HDB and Supernova | Thierry Crozat | |
2019-09-09 | I18N: Regenerate translations data file | Thierry Crozat | |
2019-09-03 | I18N: Regenerate translations data file | Thierry Crozat | |
2019-09-02 | GUI: Fix Missing Field Initializer in List Widget | D G Turner | |
This field was introduced by the TTS code changes, but only one of the constructors was modified to set the default value. | |||
2019-09-01 | TTS: Refactoring | Jaromir Wysoglad | |
Refactoring as suggested by bluegr on github. | |||
2019-09-01 | JANITORIAL: Remove some trailing whitespaces | Jaromir Wysoglad | |
2019-09-01 | TTS: Use QUEUE_NO_REPEAT action for tooltips | Jaromir Wysoglad | |
2019-09-01 | TTS: Don't read tooltips when TTS is speaking | Jaromir Wysoglad | |
2019-09-01 | TTS: Add tooltip reading when they appear. | Jaromir Wysoglad | |
2019-09-01 | TTS: Fix reading of list widgets | Jaromir Wysoglad | |
The TTS read items from list widgets even when the mouse was outside the widget | |||
2019-09-01 | TTS: Refactoring | Jaromir Wysoglad | |
* Delete multiple empty rows * Make getVolume non-virtual and leave just the implementation in base class * Resolve warning about signed / unsigned comparison in gui-manager * Clear availableVoices when updating voices on linux * By default set language to transMan language on windows (if the transMan is available) * Remove freeVoices method from Windows ttsMan, it isn't needed anymore | |||
2019-09-01 | TTS: Remove "static" from initTextToSpeech() | Jaromir Wysoglad | |
2019-09-01 | TTS: Implement tts state switching when needed. | Jaromir Wysoglad | |
The state has to be pushed and poped when there is a transition between game and gui code. | |||
2019-09-01 | TTS: Minor refactorisations | Jaromir Wysoglad | |
- Add comment to tts initialization on Windows - Correctly free the voicesInfo in linux ttsMan - Remove popState method from linux-text-to-speech.h and windows-text-to-speech.h - Add tts to help in configure - Refactor language setting in gui-manager.cpp It counted with english being the default language in ttsMan constructors, which isn't true anymore. | |||
2019-09-01 | TTS: Fix voice setting on startup | Jaromir Wysoglad | |
The ScummVM was crashing because of an assert, when there was less voices availaible, than what was set in the ConfMan. Now the voice just falls back to 0th voice, if there are not enough voices. |