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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2012-06-14
GUI: Remove unused SaveLoadChooser::setList.
Johannes Schickel
2012-06-13
GUI: Allow Surfaces with abitrary RGB pixel formats to be used in PicButtonWi...
Johannes Schickel
2012-06-13
GUI: Allow querying of the pixel format used by ThemeEngine.
Johannes Schickel
2012-06-12
GUI: Take advantage of Surface::fillRect in GraphicsWidget::setGfx.
Johannes Schickel
2012-06-10
GUI: Refactor default savegame description creation.
Johannes Schickel
2012-06-10
GUI: Add helper to SaveLoadChooser, which uses the currently active target.
Johannes Schickel
2012-06-10
GUI: Get rid of SaveLoadChooser::setSaveMode.
Johannes Schickel
2012-06-03
ALL: Replace cursorTargetScale in OSystem API with a simple "do not scale" lo...
Johannes Schickel
2012-05-27
I18N: Regenerate translation data file
Thierry Crozat
2012-05-07
GUI: Fix bug with button pressed state
Oleksiy Kurochko
2012-05-03
GUI: Remove unecessary ";".
Johannes Schickel
2012-05-03
GUI: Use pressed state in predictive dialog in keyboard mode.
Oleksiy Kurochko
2012-05-03
GUI: Implemented pressed state for buttons
Oleksiy Kurochko
2012-04-18
I18N: Regenerate translations data file
Thierry Crozat
2012-04-17
I18N: Add translations for the Loom FM Towns proficiency level
Thierry Crozat
2012-03-29
GUI: Fixed scrollbar button highlighting and positioning.
Martin Böhm
2012-03-29
GUI: Move "I18N" tagged comment to matching strings.
Johannes Schickel
2012-03-29
GUI: Add TODO/FIXME to PredictiveDialog::handleTickle.
Johannes Schickel
2012-03-29
GUI: Remove unnecessary goto in PredictiveDialog code.
Johannes Schickel
2012-03-29
GUI: Take advantage of Common::String::empty.
Johannes Schickel
2012-03-29
GUI: Constify some parameters/methods in PredictiveDialog.
Johannes Schickel
2012-03-29
GUI: Make some static strings in PredictiveDialog static + const.
Johannes Schickel
2012-03-29
GUI: Don't typedef Common::String in PredictiveDialog code.
Johannes Schickel
2012-03-29
GUI: Get rid of "using namespace Common" in predictivedialog.cpp.
Johannes Schickel
2012-03-29
GUI: Formatting fixes in the PredictiveDialog code.
Johannes Schickel
2012-03-25
GUI: Fix for WinCE compile failure after predictive dialog changes.
D G Turner
2012-03-25
GUI: Corrected fix for NDS compile failure...
D G Turner
2012-03-25
GUI: Remove leftover code for the global dithering checkbox
Filippos Karapetis
2012-03-25
GUI: Fix for NDS compile failure after predictive dialog changes.
D G Turner
2012-03-25
GUI: Change the undithering checkbox to be an engine-specific option
Filippos Karapetis
2012-03-25
GUI: convert bitmap to make compatible
Paweł Kołodziejski
2012-03-25
GUI: Move predictive dialog to common gui
Oleksiy Kurochko
2012-03-25
Merge pull request #211 from lordhoto/game-gui-options-v2
Eugene Sandulenko
2012-03-23
I18N: Update Czech translation from patch #3508096
Thierry Crozat
2012-03-20
GRAPHICS: Rewrite ImageDecoder to have an improved API
Matthew Hoops
2012-03-19
GUI: Add per-engine and per-game options
Filippos Karapetis
2012-03-17
Merge pull request #203 from fingolfin/guio-cleanup
Eugene Sandulenko
2012-03-17
Merge pull request #202 from tsoliman/keymapper-nonkey-inputs
Eugene Sandulenko
2012-03-14
I18N: Update Basque translation from patch #3499452
Thierry Crozat
2012-03-13
JANITORIAL: Simply use *x instead of *x.get() on smart pointers.
Christoph Mallon
2012-03-13
JANITORIAL: Replace (x ? false : true) by !(x).
Christoph Mallon
2012-03-11
I18N: Update translation data file
Thierry Crozat
2012-03-11
CREDITS: Add credits for Basque translation
Thierry Crozat
2012-03-07
I18N: Regenerate translations data file
Thierry Crozat
2012-03-02
KEYMAPPER: Map non-key custom input events
Tarek Soliman
2012-02-29
COMMON: Replace OptionsDialog::renderType2GUIO by API in rendermode.h
Max Horn
2012-02-26
COMMON: Move RenderMode and GUIOptions functionality into separate files
Max Horn
2012-02-25
GUI: Let edit text widgets use a non-bold (aka normal) font.
Johannes Schickel
2012-02-24
GUI: Fix "clear" buttons after theme switch (bug #3482459)
Torbjörn Andersson
2012-02-24
COMMON: distinguish between 256 colors and 16 colors PC-98 rendering modes
athrxx
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