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AgeCommit message (Expand)Author
2012-06-14GUI: Remove unused SaveLoadChooser::setList.Johannes Schickel
2012-06-13GUI: Allow Surfaces with abitrary RGB pixel formats to be used in PicButtonWi...Johannes Schickel
2012-06-13GUI: Allow querying of the pixel format used by ThemeEngine.Johannes Schickel
2012-06-12GUI: Take advantage of Surface::fillRect in GraphicsWidget::setGfx.Johannes Schickel
2012-06-10GUI: Refactor default savegame description creation.Johannes Schickel
2012-06-10GUI: Add helper to SaveLoadChooser, which uses the currently active target.Johannes Schickel
2012-06-10GUI: Get rid of SaveLoadChooser::setSaveMode.Johannes Schickel
2012-06-03ALL: Replace cursorTargetScale in OSystem API with a simple "do not scale" lo...Johannes Schickel
2012-05-27I18N: Regenerate translation data fileThierry Crozat
2012-05-07GUI: Fix bug with button pressed stateOleksiy Kurochko
2012-05-03GUI: Remove unecessary ";".Johannes Schickel
2012-05-03GUI: Use pressed state in predictive dialog in keyboard mode.Oleksiy Kurochko
2012-05-03GUI: Implemented pressed state for buttonsOleksiy Kurochko
2012-04-18I18N: Regenerate translations data fileThierry Crozat
2012-04-17I18N: Add translations for the Loom FM Towns proficiency levelThierry Crozat
2012-03-29GUI: Fixed scrollbar button highlighting and positioning.Martin Böhm
2012-03-29GUI: Move "I18N" tagged comment to matching strings.Johannes Schickel
2012-03-29GUI: Add TODO/FIXME to PredictiveDialog::handleTickle.Johannes Schickel
2012-03-29GUI: Remove unnecessary goto in PredictiveDialog code.Johannes Schickel
2012-03-29GUI: Take advantage of Common::String::empty.Johannes Schickel
2012-03-29GUI: Constify some parameters/methods in PredictiveDialog.Johannes Schickel
2012-03-29GUI: Make some static strings in PredictiveDialog static + const.Johannes Schickel
2012-03-29GUI: Don't typedef Common::String in PredictiveDialog code.Johannes Schickel
2012-03-29GUI: Get rid of "using namespace Common" in predictivedialog.cpp.Johannes Schickel
2012-03-29GUI: Formatting fixes in the PredictiveDialog code.Johannes Schickel
2012-03-25GUI: Fix for WinCE compile failure after predictive dialog changes.D G Turner
2012-03-25GUI: Corrected fix for NDS compile failure...D G Turner
2012-03-25GUI: Remove leftover code for the global dithering checkboxFilippos Karapetis
2012-03-25GUI: Fix for NDS compile failure after predictive dialog changes.D G Turner
2012-03-25GUI: Change the undithering checkbox to be an engine-specific optionFilippos Karapetis
2012-03-25GUI: convert bitmap to make compatiblePaweł Kołodziejski
2012-03-25GUI: Move predictive dialog to common guiOleksiy Kurochko
2012-03-25Merge pull request #211 from lordhoto/game-gui-options-v2Eugene Sandulenko
2012-03-23I18N: Update Czech translation from patch #3508096Thierry Crozat
2012-03-20GRAPHICS: Rewrite ImageDecoder to have an improved APIMatthew Hoops
2012-03-19GUI: Add per-engine and per-game optionsFilippos Karapetis
2012-03-17Merge pull request #203 from fingolfin/guio-cleanupEugene Sandulenko
2012-03-17Merge pull request #202 from tsoliman/keymapper-nonkey-inputsEugene Sandulenko
2012-03-14I18N: Update Basque translation from patch #3499452Thierry Crozat
2012-03-13JANITORIAL: Simply use *x instead of *x.get() on smart pointers.Christoph Mallon
2012-03-13JANITORIAL: Replace (x ? false : true) by !(x).Christoph Mallon
2012-03-11I18N: Update translation data fileThierry Crozat
2012-03-11CREDITS: Add credits for Basque translationThierry Crozat
2012-03-07I18N: Regenerate translations data fileThierry Crozat
2012-03-02KEYMAPPER: Map non-key custom input eventsTarek Soliman
2012-02-29COMMON: Replace OptionsDialog::renderType2GUIO by API in rendermode.hMax Horn
2012-02-26COMMON: Move RenderMode and GUIOptions functionality into separate filesMax Horn
2012-02-25GUI: Let edit text widgets use a non-bold (aka normal) font.Johannes Schickel
2012-02-24GUI: Fix "clear" buttons after theme switch (bug #3482459)Torbjörn Andersson
2012-02-24COMMON: distinguish between 256 colors and 16 colors PC-98 rendering modesathrxx