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2003-07-15replaced SCUMMVM_VERSION/SCUMMVM_CVS by ↵Max Horn
gScummVMVersion/gScummVMBuildDate/gScummVMFullVersion; made engine.o depend on all other .o files, so that the build date in it is always up-to-date svn-id: r9032
2003-06-15remove scumm.h dependencyJonathan Gray
svn-id: r8498
2003-06-15moved GameId declaration to common/engine.h (more logical); moved scumm ↵Max Horn
specific stuff from gameDetector.h to scumm.h; cleaned up some #includes (ideally, never #include something in a header file if you can avoid it - this cuts down interdepencies) svn-id: r8496
2003-06-14added tilda (~) character to GUI fontMax Horn
svn-id: r8484
2003-06-12Made notation of transient config domains consistent.Jamieson Christian
Now all transient config domains use a name in the form _TRANSIENT_DOMAIN svn-id: r8452
2003-06-11Fix for bug [741592] GUI: Switching music driver mixes up musicJamieson Christian
Implement true music driver selection from the GUI options dialog. This implementation depends on a new, transient config domain called "user-overrides". Probably any other config changes made from the options dialog will need to go into this domain, which is now loaded after the game settings are loaded. I hope this is the right way to do it. I'm still a little fuzzy about our game settings architecture. If anybody suddenly gets a "[user-overrides]" section showing up in their scummvm.ini or scummvm.rc files, you'll know why. svn-id: r8434
2003-06-08added quit eventMax Horn
svn-id: r8398
2003-06-07use _versionMax Horn
svn-id: r8370
2003-05-29fixed compilationPaweł Kołodziejski
svn-id: r8112
2003-05-27put in explicit unistd.h for getcwd (this helps BeOS)Max Horn
svn-id: r8040
2003-05-21Variable initializations in SliderWidgetTorbjörn Andersson
svn-id: r7786
2003-05-20memory initMax Horn
svn-id: r7743
2003-05-05Patch #732725: EditTextWidget: handleMouseDown positions caretMax Horn
svn-id: r7360
2003-05-05Patch #732707: EditTextWidget: long string supportMax Horn
svn-id: r7359
2003-05-05fixed cursor placementOliver Kiehl
svn-id: r7343
2003-05-05patch #732184Oliver Kiehl
svn-id: r7341
2003-05-03Patch #731613: debugger tab-completion (thanks, Willem!)Max Horn
svn-id: r7293
2003-05-03Patch #731615: console: KillLastWord brokenMax Horn
svn-id: r7270
2003-04-30compilation fixJonathan Gray
svn-id: r7235
2003-04-30PalmOS changes: allow 8 bit GUI modeMax Horn
svn-id: r7226
2003-04-29update launcher for recent changesJonathan Gray
svn-id: r7191
2003-04-12incresed button width a little more for spanish gamesMax Horn
svn-id: r6988
2003-04-10fixed GP32 portJoost Peters
svn-id: r6958
2003-04-03Save game path setting is not meaningful on the Dreamcast.Marcus Comstedt
svn-id: r6901
2003-03-27fixed compilation under VC6Paweł Kołodziejski
svn-id: r6873
2003-03-26grow default buttons size & browser dialog to accomodate for spanish gamesMax Horn
svn-id: r6871
2003-03-26Hook up the midi driver selection popup; disable GFX popup for now, till we ↵Max Horn
modify the backends to properly allow for it's support svn-id: r6867
2003-03-26Make it possible to disable popups/checkboxesMax Horn
svn-id: r6864
2003-03-25make the volume controls in the global options dialog workMax Horn
svn-id: r6863
2003-03-25added some meat to the global options dialog (no prefs are stored yet, though)Max Horn
svn-id: r6862
2003-03-25cleanupMax Horn
svn-id: r6856
2003-03-09only treat double clicks as double clicks, but not triple/quadruple/etc. clicks)Max Horn
svn-id: r6781
2003-03-08change RBG to RGB which follows the argument order and hence makes more sense...Jonathan Gray
svn-id: r6767
2003-03-06updated copyrights headersPaweł Kołodziejski
svn-id: r6726
2003-03-06and more cleanup .... LastPaweł Kołodziejski
svn-id: r6721
2003-03-02Patch #691064: dot matrix scalerMax Horn
svn-id: r6663
2003-01-15add new tv scanlines graphics scaler from Gregory Montoir, use -g tv2x to try itJonathan Gray
svn-id: r6462
2003-01-10Added some basic line editing to the EditText widgetOliver Kiehl
svn-id: r6393
2003-01-02Plop in some better disk switching code for CMI - I have no idea how well ↵James Brown
this will work transitioning from a disk1 room to a disk2 room in-game, but it works for bootparams and saved games.. svn-id: r6322
2002-12-28Fix NewGui for higher resolutions (eg, CMI)James Brown
svn-id: r6216
2002-12-25even more -peantic fixesMax Horn
svn-id: r6111
2002-12-25fixed invalid memory accessMax Horn
svn-id: r6110
2002-12-25more -pedantic warnings fixedMax Horn
svn-id: r6109
2002-12-21allow for a timed message dialog w/o buttons (still need to add support for ↵Max Horn
multiple buttons with customm labels) svn-id: r6038
2002-12-20made chooser widerMax Horn
svn-id: r6032
2002-12-20don't show amiga checkbox for simon gamesMax Horn
svn-id: r6031
2002-12-16fix Ctrl-D; work around VC++ quirks properlyMax Horn
svn-id: r6003
2002-12-16small fixOliver Kiehl
svn-id: r6002
2002-12-16fixed compilation under MSVCPaweł Kołodziejski
svn-id: r5998
2002-12-16New debugger core. Doesn't really have anything implemented yet, but is far ↵James Brown
more expandable and userfriendly than our previous. Enable experimental console debugger by default, as I havn't written the text console code yet :) svn-id: r5990