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authorMax Horn2003-06-15 01:42:19 +0000
committerMax Horn2003-06-15 01:42:19 +0000
commit101df28e0b196201ab924cdbb771ba95426ff42d (patch)
tree6453d3321cbb2bc3a4b0e9403a6954d94bb829d5 /gui
parent9ce9ce620f5210e4293c7c0452509d48fecd0b69 (diff)
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moved GameId declaration to common/engine.h (more logical); moved scumm specific stuff from gameDetector.h to scumm.h; cleaned up some #includes (ideally, never #include something in a header file if you can avoid it - this cuts down interdepencies)
svn-id: r8496
Diffstat (limited to 'gui')
-rw-r--r--gui/launcher.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/gui/launcher.cpp b/gui/launcher.cpp
index 61814e9c89..b46a2a83fb 100644
--- a/gui/launcher.cpp
+++ b/gui/launcher.cpp
@@ -33,6 +33,8 @@
#include "common/engine.h"
#include "common/gameDetector.h"
+#include "scumm/scumm.h" // FIXME: this is only for GF_HUMONGOUS and *EVIL*
+
enum {
kStartCmd = 'STRT',
kOptionsCmd = 'OPTN',