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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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insane.cpp
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Author
2002-04-12
new video engine (expect broken non-sdl builds),
Ludvig Strigeus
2002-04-11
Large pointless reindentation of all the code. Also fixed a few mistakes
James Brown
2002-04-10
MorphOS version adapted to v0.2.0
Ruediger Hanke
2002-04-02
fixed a little glitch that appeared in insane palette
Vincent Hamm
2002-04-02
Wrote the string map for V7. Gui colors are still bad
Vincent Hamm
2002-03-25
Fixed most of the speed issues of insane
Vincent Hamm
2002-03-25
Various fix in insane
Vincent Hamm
2002-03-25
Implemented gui during insane
Vincent Hamm
2002-03-21
Completly change the way the Scumm object is handled. Now the main execution ...
Vincent Hamm
2002-03-20
Now insane stream is unpacked in the main video buffer. So there is no more g...
Vincent Hamm
2002-03-20
I know it probably doesn't look like much, but this is a start to the reorg -...
James Brown
2002-03-10
Apply some patches by syke to prevent buffer overruns, etc.
James Brown
2002-03-10
NEED_SDL_HEADERS shouldn't be defined on the Carbon Mac Port...
Mutwin Kraus
2002-03-08
Fixed an smush directory error
Vincent Hamm
2002-03-08
Yet more cleanups. Remove 'index' (reserved keyword), and remove 'res' shadow...
James Brown
2002-03-06
Implemented the cutscene exit key during smush playback
Vincent Hamm
2002-03-06
Made a few hacks in the smush player to make DIG intro play (but buggy)
Vincent Hamm
2002-03-06
Preliminary smush playback support.
Vincent Hamm