Age | Commit message (Expand) | Author |
2002-03-13 | Fix an OB1 and typecast. Need to find out cause of invalid object index to be... | James Brown |
2002-03-13 | Zak hack. | James Brown |
2002-03-10 | Apply some patches by syke to prevent buffer overruns, etc. | James Brown |
2002-03-08 | Fix in getObjectXYpos which occured on big endian machines (for macos support) | Enrico Rolfi |
2002-03-08 | Implemented multiple image blast object | Vincent Hamm |
2002-03-08 | Yet more cleanups. Remove 'index' (reserved keyword), and remove 'res' shadow... | James Brown |
2002-03-06 | Applied cleanup and scaling patch by Rob. | James Brown |
2002-03-06 | Reimplemented the preliminary Dig features. Implemented actor with many direc... | Vincent Hamm |
2002-03-05 | Next episode in V7 reimplementation. Nearly working | Vincent Hamm |
2002-03-05 | More v7 implementation | Vincent Hamm |
2002-03-05 | Fixed struct ImageHeader for v7 implementation | Vincent Hamm |
2002-03-05 | Fixed struct CodeHeader for v7 implementation | Vincent Hamm |
2002-03-05 | Fixed struct RoomHeader for v7 implementation | Vincent Hamm |
2002-03-05 | Sam and Max inventory hack. Makes it work, but is nasty ;) | James Brown |
2002-02-24 | Code cleanup - get rid of a bunch of typecast and unused variable warnings. | James Brown |
2002-02-15 | Zak256 object image fix! | James Brown |
2002-02-13 | fixed lots of object problems in loomcd | Vincent Hamm |
2002-02-13 | a few fix for Zak256 | Vincent Hamm |
2002-02-12 | Further LFL additions. Zak256 plays bits of its intro, and LoomCD partially r... | James Brown |
2002-02-12 | First part of Yazoo and mines work on making older scumm games work. | James Brown |
2001-12-29 | workaround to prevent crashes in the indy4 world map (seems to be a bug in in... | Ludvig Strigeus |
2001-12-29 | fixed two bugs in indy4. | Ludvig Strigeus |
2001-12-27 | better full throttle support, | Ludvig Strigeus |
2001-12-04 | fixed some stuff related to in what order objects are drawn as well as a bug ... | Ludvig Strigeus |
2001-12-03 | Fixed a couple of alignment issues | Ludvig Strigeus |
2001-11-27 | some BOMP support, | Ludvig Strigeus |
2001-11-26 | very simple full throttle support, use the FULL_THROTTLE define. (will fix la... | Ludvig Strigeus |
2001-11-12 | readability patches, some by janssen | Ludvig Strigeus |
2001-11-11 | implemented some sam&max specific features, | Ludvig Strigeus |
2001-11-07 | debugger fix, | Ludvig Strigeus |
2001-11-06 | removed some hardcoded constants | Ludvig Strigeus |
2001-11-06 | fix in save game loader, | Ludvig Strigeus |
2001-11-06 | full screen flag, | Ludvig Strigeus |
2001-11-05 | bug fixes, | Ludvig Strigeus |
2001-10-26 | bug fixes, code cleanup | Ludvig Strigeus |
2001-10-23 | recompile not needed when switching games | Ludvig Strigeus |
2001-10-17 | fixed big endian bug | Ludvig Strigeus |
2001-10-16 | made files compile on unix | Ludvig Strigeus |
2001-10-16 | preliminary DOTT support | Ludvig Strigeus |
2001-10-09 | fixed object parent bug | Ludvig Strigeus |
2001-10-09 | Initial revision | Ludvig Strigeus |