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AgeCommit message (Collapse)Author
2005-01-01Updated copyrightMax Horn
svn-id: r16398
2004-12-31added some comments and re-indented some parts of codeGregory Montoir
svn-id: r16394
2004-12-03Minor cleanup, one more time.Gregory Montoir
Fixed a crash when returning to the launcher at the end of the game. I played FOTAQ (french) from the beginning to the end some hours ago, I haven't encountered any special problems/glitches (except the one mentionned above). svn-id: r15979
2004-11-23cleanup, follow code conventionsGregory Montoir
svn-id: r15872
2004-10-08cleanup ; follow the code conventionsGregory Montoir
svn-id: r15476
2004-08-06cleanup and simplify Resource class a bit moreGregory Montoir
svn-id: r14488
2004-01-23change sscanf() calls to atoi() to please PalmOS :)Gregory Montoir
svn-id: r12582
2004-01-19*temporary* fix for LineReader to handle files not terminated by an empty ↵Gregory Montoir
string (*.crd) svn-id: r12527
2004-01-10this should fix :Gregory Montoir
- minor sound glitch in room 50 (temple zombies) - panel undisplayed at the end of cutaway c62c - wrong dirty blocks in room 76 - Cutaway::_cutAnim is now a 21x30 elements array. This is needed for cutaway c69g, where we setup frames for bob num 20 (the original game uses the same value) - Credits::_list is now a 18 elements array (that's what credits2.crd need) svn-id: r12294
2004-01-09renamed some methods and moved some code to DisplayGregory Montoir
svn-id: r12276
2004-01-06updated copyright noticeMax Horn
svn-id: r12176
2004-01-05At last - credits!David Eriksson
svn-id: r12155