Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-10-18 | Update FSF address. Eek. Actually that took place on May 1, 2005 | Eugene Sandulenko | |
svn-id: r19142 | |||
2005-07-30 | Remove trailing whitespaces. | Eugene Sandulenko | |
svn-id: r18604 | |||
2005-06-24 | When including files from common/, explicitly use the common/ prefix | Max Horn | |
svn-id: r18444 | |||
2005-05-09 | fixed debug areas display ; some minor cleanup | Gregory Montoir | |
svn-id: r18007 | |||
2005-05-08 | Comply to our coding conventions | Max Horn | |
svn-id: r17975 | |||
2005-04-07 | Applied some ScummVM formatting conventions. | Torbjörn Andersson | |
svn-id: r17430 | |||
2005-01-01 | Updated copyright | Max Horn | |
svn-id: r16398 | |||
2004-12-19 | Fixed regression in queen floppy version. Before doing any speech/texts ↵ | Gregory Montoir | |
synchronization, we check the voice sfx exists. See also patch #1087870 svn-id: r16131 | |||
2004-12-06 | Cutaway code also handles some talking stuff... Updated this part too, to ↵ | Gregory Montoir | |
fix 'bug' #1034715 svn-id: r15996 | |||
2004-12-03 | Minor cleanup, one more time. | Gregory Montoir | |
Fixed a crash when returning to the launcher at the end of the game. I played FOTAQ (french) from the beginning to the end some hours ago, I haven't encountered any special problems/glitches (except the one mentionned above). svn-id: r15979 | |||
2004-12-02 | simplified palette handling | Gregory Montoir | |
svn-id: r15971 | |||
2004-11-23 | cleanup, follow code conventions | Gregory Montoir | |
svn-id: r15872 | |||
2004-10-08 | cleanup ; follow the code conventions | Gregory Montoir | |
svn-id: r15476 | |||
2004-10-03 | merged FRAMES_JOE and FRAMES_JOE_XTRA | Gregory Montoir | |
svn-id: r15398 | |||
2004-10-03 | as pointed out by salty-horse, it's better to stop speech and sfx only when ↵ | Gregory Montoir | |
the cutaway is cancelled svn-id: r15397 | |||
2004-09-26 | stop the current sfx from playing if a cutaway is cancelled | Gregory Montoir | |
svn-id: r15302 | |||
2004-09-25 | fix for bug #1034707 | Gregory Montoir | |
svn-id: r15279 | |||
2004-08-24 | Rewrote the way strings are extracting from the datafiles, now it should be ↵ | Gregory Montoir | |
'alignment safe'. Maybe it will fix bugs #923570 and #1013886, too. svn-id: r14734 | |||
2004-08-14 | minor cleanp | Gregory Montoir | |
svn-id: r14616 | |||
2004-08-06 | minor cleanup | Gregory Montoir | |
svn-id: r14484 | |||
2004-04-06 | fix for bug #928549. | Gregory Montoir | |
Animations on objects/persons setup by cutaways can still be played after the end of the cutscene. (the only ?) one room in which this is reproducable is the first time you talk to the Oracle (first c44, then c47). As a Cutaway object is created for each cutscene, the _cutAnim member should be moved to an more "persistant" object. Otherwise we're reading data from free'd memory... svn-id: r13488 | |||
2004-03-23 | Fix for bug #921681 - clear _quickSave when exiting cutaways | Joost Peters | |
svn-id: r13376 | |||
2004-03-23 | Fix #922003 - FOTAQ crash on PocketPC | Nicolas Bacca | |
svn-id: r13372 | |||
2004-03-07 | cleanup (removed irrevelant comments and useless XXX'ed code) | Gregory Montoir | |
svn-id: r13214 | |||
2004-02-27 | Handle comic book case, enable music toggle and some minor cleanup. | Joost Peters | |
svn-id: r13074 | |||
2004-01-28 | remove outdated TODOs | Joost Peters | |
svn-id: r12658 | |||
2004-01-25 | Seperate SFX and Speech. | Joost Peters | |
this fixes the 'pauses' in the car-chase scene and other scene which use speech and sfx simultaneously. svn-id: r12599 | |||
2004-01-25 | Change debug level | Travis Howell | |
svn-id: r12593 | |||
2004-01-23 | use BobSlot::clear instead of Graphics::clearBob | Gregory Montoir | |
svn-id: r12580 | |||
2004-01-22 | (slightly) less hackish bounding box code | Gregory Montoir | |
svn-id: r12576 | |||
2004-01-20 | AFAICT this is only used for caching in the original, which we don't care ↵ | Joost Peters | |
much about - seeing how rarely it's used. svn-id: r12531 | |||
2004-01-19 | prevents bank re-loading (cutaways animations) | Gregory Montoir | |
svn-id: r12524 | |||
2004-01-15 | got rid of timer stuff to handle display sync | Gregory Montoir | |
svn-id: r12416 | |||
2004-01-14 | bumped Cutaway::_personFace array size, as during intro ↵ | Gregory Montoir | |
Cutaway::_personFaceCount max value is 12 svn-id: r12388 | |||
2004-01-14 | - tweaked a bit walking functions to make persons stop walking when a ↵ | Gregory Montoir | |
cutaway is canceled - removed unpack to bob frame 2 (as it is never used) - changed some error() calls to assert() - minor cleanups svn-id: r12385 | |||
2004-01-13 | - wrong sentence was spoken when Joe was trying to 'pick up' a person | Gregory Montoir | |
- clear command before switching rooms - clear texts at the end of cutaway (fix minor glitch in interview intro) svn-id: r12361 | |||
2004-01-11 | cleanup | Gregory Montoir | |
svn-id: r12318 | |||
2004-01-10 | Correct previous fix :-) | David Eriksson | |
svn-id: r12301 | |||
2004-01-10 | - Honor speech and subtitle toggles | David Eriksson | |
- Make text stay on screen longer svn-id: r12297 | |||
2004-01-10 | this should fix : | Gregory Montoir | |
- minor sound glitch in room 50 (temple zombies) - panel undisplayed at the end of cutaway c62c - wrong dirty blocks in room 76 - Cutaway::_cutAnim is now a 21x30 elements array. This is needed for cutaway c69g, where we setup frames for bob num 20 (the original game uses the same value) - Credits::_list is now a 18 elements array (that's what credits2.crd need) svn-id: r12294 | |||
2004-01-09 | renamed some methods and moved some code to Display | Gregory Montoir | |
svn-id: r12276 | |||
2004-01-08 | moved the remaining 'graphics' stuff from Logic to Graphics | Gregory Montoir | |
svn-id: r12266 | |||
2004-01-08 | cleanup, xref update | Gregory Montoir | |
svn-id: r12256 | |||
2004-01-08 | - new Grid class to handle all zones / areas stuff | Gregory Montoir | |
- adapted Logic/Walk code to use it svn-id: r12250 | |||
2004-01-08 | mostly cleanup : | Gregory Montoir | |
- moved main update() method to QueenEngine - merged update() & checkPlayer() - added a method in Logic class to handle the CUTAWAY_SPECIAL stuff - Journal remembers last seen page - no need to call loadPanel() to restore panel palette, use palSetPanel() instead svn-id: r12240 | |||
2004-01-07 | fix 'panel still displayed during dialogue' bug (this was noticeable when ↵ | Gregory Montoir | |
trying to bypass the floda receptionist) svn-id: r12219 | |||
2004-01-07 | - moved some Person/Anim code to Graphics | Gregory Montoir | |
- some renaming svn-id: r12218 | |||
2004-01-06 | moved animation stuff to Graphics class | Gregory Montoir | |
svn-id: r12182 | |||
2004-01-06 | updated copyright notice | Max Horn | |
svn-id: r12176 | |||
2004-01-05 | - enabled debugger in QueenEngine::errorString | Gregory Montoir | |
- initialise Cutaway::_personCount* when the Cutaway starts - minor tweaks in BankManager svn-id: r12163 |