Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-08-06 | forgot to reset dynalum color index during init | Gregory Montoir | |
svn-id: r14489 | |||
2004-08-06 | cleanup and simplify Resource class a bit more | Gregory Montoir | |
svn-id: r14488 | |||
2004-06-04 | handle long command strings better (see bug report 962828) | Gregory Montoir | |
svn-id: r13928 | |||
2004-05-05 | make use of OSystem::setMouseCursor() change | Gregory Montoir | |
svn-id: r13792 | |||
2004-03-28 | Renamed more OSystem methods | Max Horn | |
svn-id: r13410 | |||
2004-03-18 | minor cleanup | Gregory Montoir | |
svn-id: r13340 | |||
2004-03-17 | Added PalmOS support | Chris Apers | |
svn-id: r13336 | |||
2004-02-28 | renamed more OSystem methods to follow our naming scheme; renamed ↵ | Max Horn | |
NewGuiColor to OverlayColor; fixed some calls to error() in the SDL backend svn-id: r13087 | |||
2004-02-21 | Fixed arrow dialogue glitches (partial display) in non-english versions. ↵ | Gregory Montoir | |
This was due to a (wrong) blitting order of the bobs, arrows are now the last ones. svn-id: r12959 | |||
2004-02-13 | Add hebrew font data | Joost Peters | |
svn-id: r12858 | |||
2004-01-15 | got rid of timer stuff to handle display sync | Gregory Montoir | |
svn-id: r12416 | |||
2004-01-14 | - tweaked a bit walking functions to make persons stop walking when a ↵ | Gregory Montoir | |
cutaway is canceled - removed unpack to bob frame 2 (as it is never used) - changed some error() calls to assert() - minor cleanups svn-id: r12385 | |||
2004-01-13 | - wrong sentence was spoken when Joe was trying to 'pick up' a person | Gregory Montoir | |
- clear command before switching rooms - clear texts at the end of cutaway (fix minor glitch in interview intro) svn-id: r12361 | |||
2004-01-11 | minor display code changes | Gregory Montoir | |
svn-id: r12323 | |||
2004-01-11 | tweaked a bit dirty blocks display code, this fixes the minor glitch in ↵ | Gregory Montoir | |
interview intro svn-id: r12317 | |||
2004-01-10 | enabled arrows in dialogue (non english versions) | Gregory Montoir | |
svn-id: r12306 | |||
2004-01-10 | this should fix : | Gregory Montoir | |
- minor sound glitch in room 50 (temple zombies) - panel undisplayed at the end of cutaway c62c - wrong dirty blocks in room 76 - Cutaway::_cutAnim is now a 21x30 elements array. This is needed for cutaway c69g, where we setup frames for bob num 20 (the original game uses the same value) - Credits::_list is now a 18 elements array (that's what credits2.crd need) svn-id: r12294 | |||
2004-01-09 | fix mouse pointer glitch occuring when exiting Debugger | Gregory Montoir | |
svn-id: r12281 | |||
2004-01-09 | renamed some methods and moved some code to Display | Gregory Montoir | |
svn-id: r12276 | |||
2004-01-08 | cleanup, xref update | Gregory Montoir | |
svn-id: r12256 | |||
2004-01-08 | mostly cleanup : | Gregory Montoir | |
- moved main update() method to QueenEngine - merged update() & checkPlayer() - added a method in Logic class to handle the CUTAWAY_SPECIAL stuff - Journal remembers last seen page - no need to call loadPanel() to restore panel palette, use palSetPanel() instead svn-id: r12240 | |||
2004-01-06 | updated copyright notice | Max Horn | |
svn-id: r12176 | |||
2004-01-06 | simplified room switching code a bit | Gregory Montoir | |
svn-id: r12165 | |||
2004-01-04 | - added code to only redraw changed blocks in order to avoid full screen refresh | Gregory Montoir | |
- minor code cleanup in Graphics/Display svn-id: r12147 | |||
2004-01-02 | minor rewrite of screenblanker code | Gregory Montoir | |
svn-id: r12086 | |||
2003-12-31 | There's that incomprehensible MinGW GCC warning again! | Torbjörn Andersson | |
svn-id: r12050 | |||
2003-12-29 | invalidate previous dynalum value on re-init (this fixes room <-> journal ↵ | Gregory Montoir | |
issues) svn-id: r12022 | |||
2003-12-29 | mass debuglevel change for less verbosity (0 -> 6) | Joost Peters | |
importance/relevance has to be decided on an individual basis, if needed, later on svn-id: r12021 | |||
2003-12-29 | cleanup & follow code conventions | Gregory Montoir | |
svn-id: r12019 | |||
2003-12-29 | - hack to read patched .dog files (french & italian versions) from game data ↵ | Gregory Montoir | |
path instead of data file - cleanup Resource a bit (add an accessor for ResourceEntry in order to avoid multiple calls to resourceIndex) svn-id: r12006 | |||
2003-12-26 | cleanup | Gregory Montoir | |
svn-id: r11946 | |||
2003-12-26 | oops | Gregory Montoir | |
svn-id: r11945 | |||
2003-12-26 | enable original screen blankers | Gregory Montoir | |
svn-id: r11944 | |||
2003-12-11 | constructors cleanup | Gregory Montoir | |
svn-id: r11589 | |||
2003-12-05 | - fix Joe scaling issue when switching from room 51 to 47 (temple) | Gregory Montoir | |
- add remaining fadein() call in cutaway, pinnacle room is ok now - add 2 macros to 'clarify' some room tests - some cleanup svn-id: r11502 | |||
2003-12-03 | remaining stuff for Azura/Floda | Gregory Montoir | |
svn-id: r11487 | |||
2003-12-01 | cleanup header includes | Gregory Montoir | |
svn-id: r11449 | |||
2003-11-30 | cleanup | Gregory Montoir | |
svn-id: r11438 | |||
2003-11-24 | cleanup/update + make Display::palCustomScroll matching exactly the original ↵ | Gregory Montoir | |
source svn-id: r11361 | |||
2003-11-15 | fix some bugs : | Gregory Montoir | |
- right-clicking on inventory item doesn't execute default action - unapplied room light level when Joe enters a room - updated comment in roomDisplay on palette fading problem - during dialogue, invalid mouse-overs (added enum for joeWalk flag too) preparing Journal stuff : - add a (almost useless) useJournal method to Logic - removed useless code in Graphics, as it should (and could) be easily re-written in a more OO way svn-id: r11299 | |||
2003-11-14 | rewitten fullscreen/panel switching code | Gregory Montoir | |
svn-id: r11296 | |||
2003-11-13 | fix some bugs : | Gregory Montoir | |
- grayed panel disappearing during cutaway - canceling joe walk before switching to another room svn-id: r11277 | |||
2003-11-10 | hack for special french character | Gregory Montoir | |
svn-id: r11250 | |||
2003-11-08 | cleanup whitespaces | Paweł Kołodziejski | |
svn-id: r11224 | |||
2003-11-08 | Start/stop scenes - fixes missing panel. | David Eriksson | |
svn-id: r11205 | |||
2003-11-07 | fix palette glitches occuring when Joe switches from his clothes to the dress | Gregory Montoir | |
svn-id: r11200 | |||
2003-11-04 | change white palette entry for cursor in order to avoid glitch when ↵ | Gregory Montoir | |
palFadeIn is called svn-id: r11130 | |||
2003-11-01 | use input->delay instead of system->delay | Gregory Montoir | |
svn-id: r11035 | |||
2003-11-01 | don't do dynalum if palette scroll is disabled | Gregory Montoir | |
svn-id: r11032 | |||
2003-10-31 | add mouse cursor code | Gregory Montoir | |
svn-id: r11015 |