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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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display.h
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Author
2005-10-18
Update FSF address. Eek. Actually that took place on May 1, 2005
Eugene Sandulenko
2005-07-30
Remove trailing whitespaces.
Eugene Sandulenko
2005-01-01
Updated copyright
Max Horn
2004-12-31
added some comments and re-indented some parts of code
Gregory Montoir
2004-12-02
simplified palette handling
Gregory Montoir
2004-11-30
enabled savegame loading on startup
Gregory Montoir
2004-08-06
cleanup and simplify Resource class a bit more
Gregory Montoir
2004-05-05
make use of OSystem::setMouseCursor() change
Gregory Montoir
2004-03-18
minor cleanup
Gregory Montoir
2004-03-17
Added PalmOS support
Chris Apers
2004-03-15
implicitly declare use of OSystem
Max Horn
2004-02-13
Add hebrew font data
Joost Peters
2004-01-15
got rid of timer stuff to handle display sync
Gregory Montoir
2004-01-11
minor display code changes
Gregory Montoir
2004-01-11
tweaked a bit dirty blocks display code, this fixes the minor glitch in inter...
Gregory Montoir
2004-01-10
enabled arrows in dialogue (non english versions)
Gregory Montoir
2004-01-09
fix mouse pointer glitch occuring when exiting Debugger
Gregory Montoir
2004-01-09
renamed some methods and moved some code to Display
Gregory Montoir
2004-01-08
mostly cleanup :
Gregory Montoir
2004-01-06
updated copyright notice
Max Horn
2004-01-06
simplified room switching code a bit
Gregory Montoir
2004-01-04
- added code to only redraw changed blocks in order to avoid full screen refresh
Gregory Montoir
2004-01-02
minor rewrite of screenblanker code
Gregory Montoir
2003-12-29
mass debuglevel change for less verbosity (0 -> 6)
Joost Peters
2003-12-26
cleanup
Gregory Montoir
2003-12-26
enable original screen blankers
Gregory Montoir
2003-12-11
constructors cleanup
Gregory Montoir
2003-12-11
cleanup
Gregory Montoir
2003-12-03
remaining stuff for Azura/Floda
Gregory Montoir
2003-12-01
cleanup header includes
Gregory Montoir
2003-11-30
cleanup
Gregory Montoir
2003-11-24
cleanup/update + make Display::palCustomScroll matching exactly the original ...
Gregory Montoir
2003-11-15
fix some bugs :
Gregory Montoir
2003-11-14
rewitten fullscreen/panel switching code
Gregory Montoir
2003-11-10
hack for special french character
Gregory Montoir
2003-11-08
Start/stop scenes - fixes missing panel.
David Eriksson
2003-11-06
The more I implement, the more I need to implement.
David Eriksson
2003-11-01
use input->delay instead of system->delay
Gregory Montoir
2003-11-01
don't do dynalum if palette scroll is disabled
Gregory Montoir
2003-10-31
use Command class
Gregory Montoir
2003-10-31
add mouse cursor code
Gregory Montoir
2003-10-29
only one RandomSource for the engine
Gregory Montoir
2003-10-28
handle (x,y) negative coordinates in dynalum
Gregory Montoir
2003-10-28
safer dynalum tweak
Gregory Montoir
2003-10-28
Safer use of dynalum.
David Eriksson
2003-10-24
misc fixes/tweaks
Gregory Montoir
2003-10-20
scrolling timing (copy/paste from SkyEngine)
Gregory Montoir
2003-10-20
remaining palette stuff
Gregory Montoir
2003-10-18
Special actions for cdint.cut
David Eriksson
2003-10-17
preliminar parallax scrolling support (Rita/Joe intro scene), not perfect as ...
Gregory Montoir
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