Age | Commit message (Expand) | Author |
2003-12-26 | enable original screen blankers | Gregory Montoir |
2003-12-26 | new debugging code, using Common::Debugger | Gregory Montoir |
2003-12-20 | some code to play the 'room background sfx' (equivalent to sfxplay(NULLstr)) | Gregory Montoir |
2003-12-19 | put all 'bam' related stuff in a class and allow load/save during a 'bam' scene | Gregory Montoir |
2003-12-15 | clear command text in pinnacle room when there is no valid place under the cu... | Gregory Montoir |
2003-12-13 | some refactoring in Command code (removed/commented unused code, renamed some... | Gregory Montoir |
2003-12-12 | cleanup | Gregory Montoir |
2003-12-12 | get rid of Verb class | Gregory Montoir |
2003-12-11 | constructors cleanup | Gregory Montoir |
2003-12-11 | cleanup | Gregory Montoir |
2003-12-11 | merged Logic::joeGrab & Logic::joeGrabDirection and removed speed argument as... | Gregory Montoir |
2003-12-11 | cleanup | Gregory Montoir |
2003-12-11 | centralize all State related stuff | Gregory Montoir |
2003-12-10 | oops | Gregory Montoir |
2003-12-10 | get rid of GameConfig, use ConfigurationManager | Gregory Montoir |
2003-12-10 | - moved QueenEngine::roomChanged to Logic and enabled call from Cutaway code ... | Gregory Montoir |
2003-12-10 | cleanup, split Cutaway::specialMove() into several methods ; this should allo... | Gregory Montoir |
2003-12-06 | - handle person bank number hack slighlty differently (fix it when loading, n... | Gregory Montoir |
2003-12-05 | - fix Joe scaling issue when switching from room 51 to 47 (temple) | Gregory Montoir |
2003-12-05 | cleanup, s/abs/ABS/g | Gregory Montoir |
2003-12-04 | cleanup | Gregory Montoir |
2003-12-03 | - hard coded cutaway stuff for boat room | Gregory Montoir |
2003-12-03 | fix klunk scene glitches | Gregory Montoir |
2003-12-03 | new room/gamestate constants | Gregory Montoir |
2003-12-02 | fix a potiental journal issue | Gregory Montoir |
2003-12-02 | - some Command code refactoring (removed unused code, splitted some methods) | Gregory Montoir |
2003-12-01 | fix bug in command code, letting a failed command being executed | Gregory Montoir |
2003-12-01 | cleanup header includes | Gregory Montoir |
2003-11-30 | cleanup | Gregory Montoir |
2003-11-27 | - speak correct sentence when object is not usable | Gregory Montoir |
2003-11-26 | oops | Gregory Montoir |
2003-11-26 | fix some animation issues | Gregory Montoir |
2003-11-26 | add a wrapper for Talk::speak in Logic that clears current command | Gregory Montoir |
2003-11-26 | clear current command *in* Command class (not logic) | Gregory Montoir |
2003-11-26 | rename some methods (purely cosmetic) and fix some walking problems when clos... | Gregory Montoir |
2003-11-26 | preliminary journal implementation ; this should allow to save/load game stat... | Gregory Montoir |
2003-11-20 | fix 'gorilla becoming invisible' issue (this was due to the missing CLEAR_COM... | Gregory Montoir |
2003-11-16 | fix 'wrong Joe position when switching from hotel basement to lobby' issue | Gregory Montoir |
2003-11-16 | fix some bugs : | Gregory Montoir |
2003-11-15 | - Enabled missing calls to _sound->playSong, now it should *really* play all SFX | Joost Peters |
2003-11-15 | - Talk clean-up | David Eriksson |
2003-11-15 | fix some bugs : | Gregory Montoir |
2003-11-14 | fix 'wrong background when talking to Faye inside the plane' issue | Gregory Montoir |
2003-11-14 | rewitten fullscreen/panel switching code | Gregory Montoir |
2003-11-13 | According to the original source code, the journal has a different ID in | David Eriksson |
2003-11-13 | fix amazon/shower issue outside temple | Gregory Montoir |
2003-11-13 | fix some bugs : | Gregory Montoir |
2003-11-12 | fix some bugs : | Gregory Montoir |
2003-11-10 | fix some bugs : | Gregory Montoir |
2003-11-10 | Return mouse cursor and panel after cutaway. | David Eriksson |