index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
queen
/
queen.cpp
Age
Commit message (
Expand
)
Author
2004-01-03
Allow queen to use adlib driver as well (that was surprisingly easy :))
Joost Peters
2004-01-02
Tell adlib people they won't hear music
Joost Peters
2003-12-29
cleanup & follow code conventions
Gregory Montoir
2003-12-26
new debugging code, using Common::Debugger
Gregory Montoir
2003-12-24
o Added SoundMixer::isReady()
Max Horn
2003-12-21
Make it possible for game detection functions to detect language/platform (no...
Max Horn
2003-12-19
put all 'bam' related stuff in a class and allow load/save during a 'bam' scene
Gregory Montoir
2003-12-14
Initial (Roland) Music support; a lot of stuff is still missing and/or incomp...
Joost Peters
2003-12-13
some refactoring in Command code (removed/commented unused code, renamed some...
Gregory Montoir
2003-12-13
removed GameSettings::detectname and GameSettings::midi; renamed GameSettings...
Max Horn
2003-12-12
get rid of queencomp target (rather simply always check for both queen.1 and ...
Max Horn
2003-12-11
constructors cleanup
Gregory Montoir
2003-12-10
get rid of GameConfig, use ConfigurationManager
Gregory Montoir
2003-12-10
oops
Gregory Montoir
2003-12-10
- moved QueenEngine::roomChanged to Logic and enabled call from Cutaway code ...
Gregory Montoir
2003-12-03
removed unused stuff
Gregory Montoir
2003-12-01
cleanup header includes
Gregory Montoir
2003-12-01
Patch #847464: Remove spurious semicolons
Max Horn
2003-11-30
cleanup
Gregory Montoir
2003-11-15
forget to update this
Gregory Montoir
2003-11-13
Fix needed for demos too.
David Eriksson
2003-11-13
Use constant for pinnacle room number.
David Eriksson
2003-11-12
fix some bugs :
Gregory Montoir
2003-11-10
hack for special french character
Gregory Montoir
2003-11-10
Make the fix like the original game instead.
David Eriksson
2003-11-10
cut down on unnecessary GameDetector references
Max Horn
2003-11-09
Enable intro again
Joost Peters
2003-11-09
Added (quick-)Saving/Loading
Joost Peters
2003-11-08
cleanup whitespaces
Paweł Kołodziejski
2003-11-08
Enable pinnacle room
David Eriksson
2003-11-06
- Improved talking
David Eriksson
2003-11-06
The more I implement, the more I need to implement.
David Eriksson
2003-11-04
fix demo crash after introduction
Gregory Montoir
2003-11-04
display PCGames splash screen for demo version
Gregory Montoir
2003-11-03
Add partial roomname enum
Joost Peters
2003-11-02
Enable keys for panel commands.
David Eriksson
2003-11-01
use input->delay instead of system->delay
Gregory Montoir
2003-10-31
use Command class
Gregory Montoir
2003-10-28
cleanup: removed version/id from GameSettings
Max Horn
2003-10-24
Only free _logic once.
Torbjörn Andersson
2003-10-23
Initial version of the Input class. Some things still missing.
David Eriksson
2003-10-21
add Sound class + call it from Talk::speakSegment
Joost Peters
2003-10-20
scrolling timing (copy/paste from SkyEngine)
Gregory Montoir
2003-10-20
allow loading of rebuilt/compressed datafile
Joost Peters
2003-10-19
minor cleanup / comments update
Gregory Montoir
2003-10-18
display Joe at current position during intro. Still have to find out why the ...
Gregory Montoir
2003-10-17
moved game detection code out to the plugins
Max Horn
2003-10-17
partially fixed palette problem when switching room in cutaway intro
Gregory Montoir
2003-10-17
Hack for allowing ScummVM to respond to events during while the intro is
Torbjörn Andersson
2003-10-17
Do what I actually intended to do.
David Eriksson
[next]