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2005-11-07Don't synchronize subtitle with speech sfx if MP3/OGG/Flac support isn't ↵Gregory Montoir
compiled it. This should fix bug #1350045. svn-id: r19495
2005-11-05Changed PalmOS ifdefChris Apers
svn-id: r19467
2005-10-18Update FSF address. Eek. Actually that took place on May 1, 2005Eugene Sandulenko
svn-id: r19142
2005-08-10Don't explicity check for tremor and vorbis everywhere andJonathan Gray
require both USE_TREMOR and USE_VORBIS to be defined when using tremor. svn-id: r18642
2005-08-10Rest of the changes required for tremor to actually work.Jonathan Gray
Based on patches against 0.7.1 by Jolan Luff. svn-id: r18641
2005-07-30Remove trailing whitespaces.Eugene Sandulenko
svn-id: r18604
2005-05-11Moved some more stuff to namespace Audio (enough for tonight)Max Horn
svn-id: r18040
2005-05-10Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' ↵Max Horn
because we already have many classes with that name) svn-id: r18039
2005-03-12PlayingSoundHandle -> SoundHandle; also, turned the handle activity check ↵Max Horn
into a mixer method svn-id: r17106
2005-01-01Updated copyrightMax Horn
svn-id: r16398
2004-12-19Fixed regression in queen floppy version. Before doing any speech/texts ↵Gregory Montoir
synchronization, we check the voice sfx exists. See also patch #1087870 svn-id: r16131
2004-11-22possible fix for 'bug' #1034715Gregory Montoir
svn-id: r15861
2004-09-26stop the current sfx from playing if a cutaway is cancelledGregory Montoir
svn-id: r15302
2004-03-17Added PalmOS supportChris Apers
svn-id: r13336
2004-02-27Handle comic book case, enable music toggle and some minor cleanup.Joost Peters
svn-id: r13074
2004-02-22Patch #885904 (Flac Support) with some tweaks by meMax Horn
svn-id: r12984
2004-01-26fix compileOliver Kiehl
svn-id: r12600
2004-01-25Seperate SFX and Speech.Joost Peters
this fixes the 'pauses' in the car-chase scene and other scene which use speech and sfx simultaneously. svn-id: r12599
2004-01-25A music table from original demo exes.Travis Howell
svn-id: r12595
2004-01-25Add support for music in fotaq demosTravis Howell
svn-id: r12585
2004-01-22- Some refactoring/clean-up.Joost Peters
- Handle special music types (> 1000) - Implemented random looping (untested) svn-id: r12577
2004-01-12New save/load code, this *breaks* compatiblity with the previousGregory Montoir
savefile format. Use the 'qsc' tool to convert your old files (http://0x.7fc1.org/fotaq/qsc.[cpp|exe]). svn-id: r12339
2004-01-10added stopSfx() methodJoost Peters
svn-id: r12305
2004-01-06updated copyright noticeMax Horn
svn-id: r12176
2003-12-28- added 'song' debugger commandJoost Peters
- restore music after loading game - fix for bug in Roland Floda Corridor music - added LE struct reading methods (and renamed the old BE ones) for future compatibility with original DOS savegames svn-id: r11985
2003-12-21cleanupMax Horn
svn-id: r11795
2003-12-20some code to play the 'room background sfx' (equivalent to sfxplay(NULLstr))Gregory Montoir
svn-id: r11786
2003-12-11constructors cleanupGregory Montoir
svn-id: r11589
2003-12-01cleanup header includesGregory Montoir
svn-id: r11449
2003-11-15- Enabled missing calls to _sound->playSong, now it should *really* play all SFXJoost Peters
- Moved sound/music related toggle variables to Sound class - Changed "Couldn't find file.." warning() to debug(7, ..) svn-id: r11303
2003-11-14Play all sfx now, instead of only amiga ones + some music preparationJoost Peters
svn-id: r11288
2003-11-07Added partial playSong() implementationJoost Peters
svn-id: r11179
2003-10-28add OGG playback to queenJoost Peters
svn-id: r10993
2003-10-23Initial version of the Input class. Some things still missing.David Eriksson
svn-id: r10944
2003-10-21add Sound class + call it from Talk::speakSegmentJoost Peters
svn-id: r10933