Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-03-12 | PlayingSoundHandle -> SoundHandle; also, turned the handle activity check ↵ | Max Horn | |
into a mixer method svn-id: r17106 | |||
2005-01-01 | Updated copyright | Max Horn | |
svn-id: r16398 | |||
2004-12-19 | Fixed regression in queen floppy version. Before doing any speech/texts ↵ | Gregory Montoir | |
synchronization, we check the voice sfx exists. See also patch #1087870 svn-id: r16131 | |||
2004-11-22 | possible fix for 'bug' #1034715 | Gregory Montoir | |
svn-id: r15861 | |||
2004-09-26 | stop the current sfx from playing if a cutaway is cancelled | Gregory Montoir | |
svn-id: r15302 | |||
2004-03-17 | Added PalmOS support | Chris Apers | |
svn-id: r13336 | |||
2004-02-27 | Handle comic book case, enable music toggle and some minor cleanup. | Joost Peters | |
svn-id: r13074 | |||
2004-02-22 | Patch #885904 (Flac Support) with some tweaks by me | Max Horn | |
svn-id: r12984 | |||
2004-01-26 | fix compile | Oliver Kiehl | |
svn-id: r12600 | |||
2004-01-25 | Seperate SFX and Speech. | Joost Peters | |
this fixes the 'pauses' in the car-chase scene and other scene which use speech and sfx simultaneously. svn-id: r12599 | |||
2004-01-25 | A music table from original demo exes. | Travis Howell | |
svn-id: r12595 | |||
2004-01-25 | Add support for music in fotaq demos | Travis Howell | |
svn-id: r12585 | |||
2004-01-22 | - Some refactoring/clean-up. | Joost Peters | |
- Handle special music types (> 1000) - Implemented random looping (untested) svn-id: r12577 | |||
2004-01-12 | New save/load code, this *breaks* compatiblity with the previous | Gregory Montoir | |
savefile format. Use the 'qsc' tool to convert your old files (http://0x.7fc1.org/fotaq/qsc.[cpp|exe]). svn-id: r12339 | |||
2004-01-10 | added stopSfx() method | Joost Peters | |
svn-id: r12305 | |||
2004-01-06 | updated copyright notice | Max Horn | |
svn-id: r12176 | |||
2003-12-28 | - added 'song' debugger command | Joost Peters | |
- restore music after loading game - fix for bug in Roland Floda Corridor music - added LE struct reading methods (and renamed the old BE ones) for future compatibility with original DOS savegames svn-id: r11985 | |||
2003-12-21 | cleanup | Max Horn | |
svn-id: r11795 | |||
2003-12-20 | some code to play the 'room background sfx' (equivalent to sfxplay(NULLstr)) | Gregory Montoir | |
svn-id: r11786 | |||
2003-12-11 | constructors cleanup | Gregory Montoir | |
svn-id: r11589 | |||
2003-12-01 | cleanup header includes | Gregory Montoir | |
svn-id: r11449 | |||
2003-11-15 | - Enabled missing calls to _sound->playSong, now it should *really* play all SFX | Joost Peters | |
- Moved sound/music related toggle variables to Sound class - Changed "Couldn't find file.." warning() to debug(7, ..) svn-id: r11303 | |||
2003-11-14 | Play all sfx now, instead of only amiga ones + some music preparation | Joost Peters | |
svn-id: r11288 | |||
2003-11-07 | Added partial playSong() implementation | Joost Peters | |
svn-id: r11179 | |||
2003-10-28 | add OGG playback to queen | Joost Peters | |
svn-id: r10993 | |||
2003-10-23 | Initial version of the Input class. Some things still missing. | David Eriksson | |
svn-id: r10944 | |||
2003-10-21 | add Sound class + call it from Talk::speakSegment | Joost Peters | |
svn-id: r10933 |