index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
queen
/
talk.cpp
Age
Commit message (
Expand
)
Author
2003-12-29
mass debuglevel change for less verbosity (0 -> 6)
Joost Peters
2003-12-29
fix for 'Klunk sentence repeated 2 times' bug (noticeable in french talkie ve...
Gregory Montoir
2003-12-29
- hack to read patched .dog files (french & italian versions) from game data ...
Gregory Montoir
2003-12-20
some code to play the 'room background sfx' (equivalent to sfxplay(NULLstr))
Gregory Montoir
2003-12-12
get rid of Verb class
Gregory Montoir
2003-12-11
constructors cleanup
Gregory Montoir
2003-12-11
merged Logic::joeGrab & Logic::joeGrabDirection and removed speed argument as...
Gregory Montoir
2003-12-11
centralize all State related stuff
Gregory Montoir
2003-12-10
get rid of GameConfig, use ConfigurationManager
Gregory Montoir
2003-12-06
make Joe say something when trying to speak to a mute object/person
Gregory Montoir
2003-12-05
cleanup, s/abs/ABS/g
Gregory Montoir
2003-12-04
handle 'talking heads' slighlty differently
Gregory Montoir
2003-12-03
- hard coded cutaway stuff for boat room
Gregory Montoir
2003-12-03
fix klunk scene glitches
Gregory Montoir
2003-12-01
cleanup header includes
Gregory Montoir
2003-11-30
cleanup
Gregory Montoir
2003-11-26
fix some animation issues
Gregory Montoir
2003-11-24
fix 'anderson replying twice the same sentence before taking off' issue
Gregory Montoir
2003-11-15
Play correct sound for initial talk second time we talk to someone.
David Eriksson
2003-11-15
- Talk clean-up
David Eriksson
2003-11-15
Correctly set hasTalkedTo.
David Eriksson
2003-11-15
fix some bugs :
Gregory Montoir
2003-11-14
rewitten fullscreen/panel switching code
Gregory Montoir
2003-11-13
fix 'Skip handing over the comic to Joe' issue
Gregory Montoir
2003-11-13
Just debug messages and comment stuff
David Eriksson
2003-11-13
Small talk fixes.
David Eriksson
2003-11-12
fix the skipped initial talk to floda receptionist
Gregory Montoir
2003-11-12
fix some bugs :
Gregory Montoir
2003-11-10
fix some bugs :
Gregory Montoir
2003-11-09
Moved _talkSelected to Logic.
David Eriksson
2003-11-08
cleanup whitespaces
Paweł Kołodziejski
2003-11-08
Show mouse cursor in dialogue.
David Eriksson
2003-11-07
Small fixes.
David Eriksson
2003-11-07
Don't try to speak NULL strings, this fixes atleast 1 crash. (looking out the...
Joost Peters
2003-11-06
- Improved talking
David Eriksson
2003-11-06
The more I implement, the more I need to implement.
David Eriksson
2003-10-30
new Verb class
Gregory Montoir
2003-10-29
A commit that has it all:
David Eriksson
2003-10-29
only one RandomSource for the engine
Gregory Montoir
2003-10-28
added loadFileMalloc() method
Joost Peters
2003-10-25
whatever
Joost Peters
2003-10-23
Make it possible to quit cutaways!
David Eriksson
2003-10-23
Initial version of the Input class. Some things still missing.
David Eriksson
2003-10-21
Disable debug message
David Eriksson
2003-10-21
add Sound class + call it from Talk::speakSegment
Joost Peters
2003-10-19
Do it right this time.
David Eriksson
2003-10-19
Probably play right voice at the right time now.
David Eriksson
2003-10-18
Improved the 'special moves' for intro cutaway (but the thugs must be
David Eriksson
2003-10-18
Moved function from Talk to Graphics because Cutaway need it too.
David Eriksson
2003-10-17
fix warning
Max Horn
[prev]
[next]