Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-01-25 | Seperate SFX and Speech. | Joost Peters | |
this fixes the 'pauses' in the car-chase scene and other scene which use speech and sfx simultaneously. svn-id: r12599 | |||
2004-01-23 | change sscanf() calls to atoi() to please PalmOS :) | Gregory Montoir | |
svn-id: r12582 | |||
2004-01-22 | (slightly) less hackish bounding box code | Gregory Montoir | |
svn-id: r12576 | |||
2004-01-20 | fix 'conversation options still displayed after hitting esc' bug (noticeable ↵ | Gregory Montoir | |
in plane when speaking to Sparky) svn-id: r12565 | |||
2004-01-16 | - removed noisy warning in talk code | Gregory Montoir | |
- set _entryObj only if verb is WALK_TO - changed setConditions code in Command::openOrCloseAssociatedObject to be consistent with Command::setConditions ; this isn't like the original, but more logical to me. svn-id: r12441 | |||
2004-01-16 | some assert() calls | Gregory Montoir | |
svn-id: r12435 | |||
2004-01-14 | - tweaked a bit walking functions to make persons stop walking when a ↵ | Gregory Montoir | |
cutaway is canceled - removed unpack to bob frame 2 (as it is never used) - changed some error() calls to assert() - minor cleanups svn-id: r12385 | |||
2004-01-11 | - stop voice when skipping dialogue | Joost Peters | |
- scroll 4 inventory items when right-clicking svn-id: r12314 | |||
2004-01-10 | new Talk::splitOption() code (same value for text margins, word width is ↵ | Gregory Montoir | |
computed without the ending space char) svn-id: r12310 | |||
2004-01-10 | removed old hack to prevent speaking sentence 0 | Gregory Montoir | |
svn-id: r12308 | |||
2004-01-10 | removed some debug() calls | Gregory Montoir | |
svn-id: r12307 | |||
2004-01-10 | enabled arrows in dialogue (non english versions) | Gregory Montoir | |
svn-id: r12306 | |||
2004-01-10 | Text position for talking heads. | David Eriksson | |
svn-id: r12300 | |||
2004-01-10 | Honor speech and subtitle toggles | David Eriksson | |
svn-id: r12298 | |||
2004-01-09 | renamed some methods and moved some code to Display | Gregory Montoir | |
svn-id: r12276 | |||
2004-01-08 | moved the remaining 'graphics' stuff from Logic to Graphics | Gregory Montoir | |
svn-id: r12266 | |||
2004-01-08 | - new Grid class to handle all zones / areas stuff | Gregory Montoir | |
- adapted Logic/Walk code to use it svn-id: r12250 | |||
2004-01-08 | mostly cleanup : | Gregory Montoir | |
- moved main update() method to QueenEngine - merged update() & checkPlayer() - added a method in Logic class to handle the CUTAWAY_SPECIAL stuff - Journal remembers last seen page - no need to call loadPanel() to restore panel palette, use palSetPanel() instead svn-id: r12240 | |||
2004-01-07 | - moved some Person/Anim code to Graphics | Gregory Montoir | |
- some renaming svn-id: r12218 | |||
2004-01-06 | moved animation stuff to Graphics class | Gregory Montoir | |
svn-id: r12182 | |||
2004-01-06 | updated copyright notice | Max Horn | |
svn-id: r12176 | |||
2004-01-05 | added a class to manage banks, Queen::Graphics cleanup | Gregory Montoir | |
svn-id: r12157 | |||
2004-01-02 | - added missing MOVE_SPEAK code (only CHEF.DOG seems to use that) | Gregory Montoir | |
- clear Talk::_dialogueTree[0] to avoid problems when accessing oldLevel / level 0 svn-id: r12093 | |||
2003-12-30 | interview mini-game support | Gregory Montoir | |
svn-id: r12037 | |||
2003-12-29 | mass debuglevel change for less verbosity (0 -> 6) | Joost Peters | |
importance/relevance has to be decided on an individual basis, if needed, later on svn-id: r12021 | |||
2003-12-29 | fix for 'Klunk sentence repeated 2 times' bug (noticeable in french talkie ↵ | Gregory Montoir | |
version) svn-id: r12015 | |||
2003-12-29 | - hack to read patched .dog files (french & italian versions) from game data ↵ | Gregory Montoir | |
path instead of data file - cleanup Resource a bit (add an accessor for ResourceEntry in order to avoid multiple calls to resourceIndex) svn-id: r12006 | |||
2003-12-20 | some code to play the 'room background sfx' (equivalent to sfxplay(NULLstr)) | Gregory Montoir | |
svn-id: r11786 | |||
2003-12-12 | get rid of Verb class | Gregory Montoir | |
svn-id: r11594 | |||
2003-12-11 | constructors cleanup | Gregory Montoir | |
svn-id: r11589 | |||
2003-12-11 | merged Logic::joeGrab & Logic::joeGrabDirection and removed speed argument ↵ | Gregory Montoir | |
as it always equals 0 svn-id: r11582 | |||
2003-12-11 | centralize all State related stuff | Gregory Montoir | |
svn-id: r11577 | |||
2003-12-10 | get rid of GameConfig, use ConfigurationManager | Gregory Montoir | |
svn-id: r11555 | |||
2003-12-06 | make Joe say something when trying to speak to a mute object/person | Gregory Montoir | |
svn-id: r11518 | |||
2003-12-05 | cleanup, s/abs/ABS/g | Gregory Montoir | |
svn-id: r11501 | |||
2003-12-04 | handle 'talking heads' slighlty differently | Gregory Montoir | |
svn-id: r11495 | |||
2003-12-03 | - hard coded cutaway stuff for boat room | Gregory Montoir | |
- hard coded cutaway and talk oracle stuff - scale Joe during cutaway when changing rooms - special moves 20 & 24 (temple room 100) - special move 15 (valley room 67) - special move 26 (c69g.CUT) - (game is now completable up to final fight scene) svn-id: r11491 | |||
2003-12-03 | fix klunk scene glitches | Gregory Montoir | |
svn-id: r11486 | |||
2003-12-01 | cleanup header includes | Gregory Montoir | |
svn-id: r11449 | |||
2003-11-30 | cleanup | Gregory Montoir | |
svn-id: r11438 | |||
2003-11-26 | fix some animation issues | Gregory Montoir | |
svn-id: r11380 | |||
2003-11-24 | fix 'anderson replying twice the same sentence before taking off' issue | Gregory Montoir | |
svn-id: r11362 | |||
2003-11-15 | Play correct sound for initial talk second time we talk to someone. | David Eriksson | |
svn-id: r11304 | |||
2003-11-15 | - Talk clean-up | David Eriksson | |
- Make it possible to quit a dialogue svn-id: r11302 | |||
2003-11-15 | Correctly set hasTalkedTo. | David Eriksson | |
svn-id: r11301 | |||
2003-11-15 | fix some bugs : | Gregory Montoir | |
- right-clicking on inventory item doesn't execute default action - unapplied room light level when Joe enters a room - updated comment in roomDisplay on palette fading problem - during dialogue, invalid mouse-overs (added enum for joeWalk flag too) preparing Journal stuff : - add a (almost useless) useJournal method to Logic - removed useless code in Graphics, as it should (and could) be easily re-written in a more OO way svn-id: r11299 | |||
2003-11-14 | rewitten fullscreen/panel switching code | Gregory Montoir | |
svn-id: r11296 | |||
2003-11-13 | fix 'Skip handing over the comic to Joe' issue | Gregory Montoir | |
svn-id: r11286 | |||
2003-11-13 | Just debug messages and comment stuff | David Eriksson | |
svn-id: r11282 | |||
2003-11-13 | Small talk fixes. | David Eriksson | |
There is some bug with the body action. svn-id: r11279 |