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AgeCommit message (Expand)Author
2003-12-01cleanupGregory Montoir
2003-12-01fix bug in command code, letting a failed command being executedGregory Montoir
2003-12-01cleanup header includesGregory Montoir
2003-12-01Patch #847464: Remove spurious semicolonsMax Horn
2003-11-30cleanupGregory Montoir
2003-11-27- speak correct sentence when object is not usableGregory Montoir
2003-11-26oopsGregory Montoir
2003-11-26fix some animation issuesGregory Montoir
2003-11-26add a wrapper for Talk::speak in Logic that clears current commandGregory Montoir
2003-11-26Use standard functions (itoa => sprintf).Marcus Comstedt
2003-11-26clear current command *in* Command class (not logic)Gregory Montoir
2003-11-26use enum instead of define (purely cosmetic)Gregory Montoir
2003-11-26rename some methods (purely cosmetic) and fix some walking problems when clos...Gregory Montoir
2003-11-26preliminary journal implementation ; this should allow to save/load game stat...Gregory Montoir
2003-11-24fix 'anderson replying twice the same sentence before taking off' issueGregory Montoir
2003-11-24cleanup/update + make Display::palCustomScroll matching exactly the original ...Gregory Montoir
2003-11-20use constants instead of plain integers for room numbersGregory Montoir
2003-11-20fix 'gorilla becoming invisible' issue (this was due to the missing CLEAR_COM...Gregory Montoir
2003-11-17fix some demo-related bugs :Gregory Montoir
2003-11-17restart person animations at the end of a cutaway (this enables Sparky to ani...Gregory Montoir
2003-11-17fix 'chasing car disappearing for a frame' issueGregory Montoir
2003-11-16Apparently, my previous fix (joe position when switching room) causes trouble...Gregory Montoir
2003-11-16fix 'wrong Joe position when switching from hotel basement to lobby' issueGregory Montoir
2003-11-16fixed warningPaweł Kołodziejski
2003-11-16Fixed warningTorbjörn Andersson
2003-11-16fix song playafter/playbefore type issueGregory Montoir
2003-11-16fix some bugs :Gregory Montoir
2003-11-15Play correct sound for initial talk second time we talk to someone.David Eriksson
2003-11-15- Enabled missing calls to _sound->playSong, now it should *really* play all SFXJoost Peters
2003-11-15- Talk clean-upDavid Eriksson
2003-11-15Correctly set hasTalkedTo.David Eriksson
2003-11-15forget to update thisGregory Montoir
2003-11-15fix some bugs :Gregory Montoir
2003-11-14fix 'wrong background when talking to Faye inside the plane' issueGregory Montoir
2003-11-14rewitten fullscreen/panel switching codeGregory Montoir
2003-11-14Play all sfx now, instead of only amiga ones + some music preparationJoost Peters
2003-11-13fix a problem in talk/command interaction (maybe that also fix the floda rece...Gregory Montoir
2003-11-13fix 'Skip handing over the comic to Joe' issueGregory Montoir
2003-11-13According to the original source code, the journal has a different ID inDavid Eriksson
2003-11-13Fix needed for demos too.David Eriksson
2003-11-13Fix crashing demos: the demos have no song parameter in cutaway animations.David Eriksson
2003-11-13Just debug messages and comment stuffDavid Eriksson
2003-11-13fix amazon/shower issue outside templeGregory Montoir
2003-11-13Small talk fixes.David Eriksson
2003-11-13updateGregory Montoir
2003-11-13fix some bugs :Gregory Montoir
2003-11-13Use constant for pinnacle room number.David Eriksson
2003-11-13Added another variable.David Eriksson
2003-11-13Clear command text before talking.David Eriksson
2003-11-12fix the skipped initial talk to floda receptionistGregory Montoir