Age | Commit message (Expand) | Author |
2002-03-14 | Rewire the MIDI subsystem to use drivers selecting from the commandline. | James Brown |
2002-03-10 | Apply some patches by syke to prevent buffer overruns, etc. | James Brown |
2002-03-09 | Fixed some bugs to let scummvm work on big endian machines (macintosh) | Enrico Rolfi |
2002-03-08 | Some changes, need to be done to get the Mac Port running. For example Point ... | Mutwin Kraus |
2002-03-08 | Yet more cleanups. Remove 'index' (reserved keyword), and remove 'res' shadow... | James Brown |
2002-03-06 | Final part of V7 merging process. The FULL_THROTTLE define is not required an... | Vincent Hamm |
2002-03-05 | More v7 implementation | Vincent Hamm |
2002-03-05 | Fixed a few things with V7 and samnmax midi (still not working) | Vincent Hamm |
2002-03-02 | LoomCD fix. Thanks khalek. | James Brown |
2002-02-27 | Added an option to specify the game data path | Vincent Hamm |
2002-02-24 | Code cleanup - get rid of a bunch of typecast and unused variable warnings. | James Brown |
2002-02-23 | Changed the scummVar system to a dynamic one. Started to remove all the refer... | Vincent Hamm |
2002-02-20 | Removed the need for subdirectory for V5 and latter games | Vincent Hamm |
2002-02-20 | Fixed a resource bug when reading font files | Vincent Hamm |
2002-02-17 | Indy3 charset crash fix. | James Brown |
2002-02-16 | Zak256 charset support... Ego text doesn't work, someone else want to take a ... | James Brown |
2002-02-15 | Partialy fixed Indy3 intro | Vincent Hamm |
2002-02-13 | a few fix for Zak256 | Vincent Hamm |
2002-02-12 | *** empty log message *** | Vincent Hamm |
2002-02-12 | Oops, fixing a typo. | James Brown |
2002-02-12 | Further LFL additions. Zak256 plays bits of its intro, and LoomCD partially r... | James Brown |
2002-02-12 | First part of Yazoo and mines work on making older scumm games work. | James Brown |
2001-12-27 | fixed invalid format string in validateResource | Ludvig Strigeus |
2001-12-27 | better full throttle support, | Ludvig Strigeus |
2001-12-11 | converted internal representation of palette from 6-bit to 8-bit | Ludvig Strigeus |
2001-12-04 | * better drawBox (tnx sam_k) | Ludvig Strigeus |
2001-12-03 | fixed invalid init value in readSoundResource (again) | Ludvig Strigeus |
2001-12-02 | forgot to initialize a variable | Ludvig Strigeus |
2001-12-01 | adlib sound support, use USE_ADLIB | Ludvig Strigeus |
2001-11-26 | very simple full throttle support, use the FULL_THROTTLE define. (will fix la... | Ludvig Strigeus |
2001-11-14 | readability patch (janssen) | Ludvig Strigeus |
2001-11-14 | music support, | Ludvig Strigeus |
2001-11-11 | implemented some sam&max specific features, | Ludvig Strigeus |
2001-11-10 | verb bug fix, | Ludvig Strigeus |
2001-11-10 | fixed hardcoded number -> constant stuff (patches by janssen) | Ludvig Strigeus |
2001-11-09 | fixed bug in loadPtrToResource | Ludvig Strigeus |
2001-11-09 | save/load dialog by pressing F5, | Ludvig Strigeus |
2001-11-08 | minor cleanup | Ludvig Strigeus |
2001-11-07 | debugger fix, | Ludvig Strigeus |
2001-11-06 | removed some hardcoded constants | Ludvig Strigeus |
2001-11-06 | fix in save game loader, | Ludvig Strigeus |
2001-11-06 | full screen flag, | Ludvig Strigeus |
2001-11-05 | bug fixes, | Ludvig Strigeus |
2001-10-29 | fixed bug in validateResource | Ludvig Strigeus |
2001-10-26 | bug fixes, code cleanup | Ludvig Strigeus |
2001-10-24 | fixed some bugs related to string handling | Ludvig Strigeus |
2001-10-23 | recompile not needed when switching games | Ludvig Strigeus |
2001-10-16 | made files compile on unix | Ludvig Strigeus |
2001-10-16 | preliminary DOTT support | Ludvig Strigeus |
2001-10-10 | alternative mouse cursor | Ludvig Strigeus |