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AgeCommit message (Expand)Author
2002-03-23Implemented the read resource index as the first virtual fonction...Vincent Hamm
2002-03-20I know it probably doesn't look like much, but this is a start to the reorg -...James Brown
2002-03-18Fixed boxes but 1 bug remain. Broke a little indy3 while fixing object flagsVincent Hamm
2002-03-16MorphOS port (sdl version) + endian fixes for big endian machines.James Brown
2002-03-16Update to my latest local tree. Various stuff - and a fixme hack by khalek to...James Brown
2002-03-16Lots of stuff - GUI fixes. More launcher work... and CD music working in MI1....James Brown
2002-03-14Make some code-execution changes to allow early initilisation of GUI.James Brown
2002-03-14Rewire the MIDI subsystem to use drivers selecting from the commandline.James Brown
2002-03-10Apply some patches by syke to prevent buffer overruns, etc.James Brown
2002-03-09Fixed some bugs to let scummvm work on big endian machines (macintosh)Enrico Rolfi
2002-03-08Some changes, need to be done to get the Mac Port running. For example Point ...Mutwin Kraus
2002-03-08Yet more cleanups. Remove 'index' (reserved keyword), and remove 'res' shadow...James Brown
2002-03-06Final part of V7 merging process. The FULL_THROTTLE define is not required an...Vincent Hamm
2002-03-05More v7 implementationVincent Hamm
2002-03-05Fixed a few things with V7 and samnmax midi (still not working)Vincent Hamm
2002-03-02LoomCD fix. Thanks khalek.James Brown
2002-02-27Added an option to specify the game data pathVincent Hamm
2002-02-24Code cleanup - get rid of a bunch of typecast and unused variable warnings.James Brown
2002-02-23Changed the scummVar system to a dynamic one. Started to remove all the refer...Vincent Hamm
2002-02-20Removed the need for subdirectory for V5 and latter gamesVincent Hamm
2002-02-20Fixed a resource bug when reading font filesVincent Hamm
2002-02-17Indy3 charset crash fix.James Brown
2002-02-16Zak256 charset support... Ego text doesn't work, someone else want to take a ...James Brown
2002-02-15Partialy fixed Indy3 introVincent Hamm
2002-02-13a few fix for Zak256Vincent Hamm
2002-02-12*** empty log message ***Vincent Hamm
2002-02-12Oops, fixing a typo.James Brown
2002-02-12Further LFL additions. Zak256 plays bits of its intro, and LoomCD partially r...James Brown
2002-02-12First part of Yazoo and mines work on making older scumm games work.James Brown
2001-12-27fixed invalid format string in validateResourceLudvig Strigeus
2001-12-27better full throttle support,Ludvig Strigeus
2001-12-11converted internal representation of palette from 6-bit to 8-bitLudvig Strigeus
2001-12-04* better drawBox (tnx sam_k)Ludvig Strigeus
2001-12-03fixed invalid init value in readSoundResource (again)Ludvig Strigeus
2001-12-02forgot to initialize a variableLudvig Strigeus
2001-12-01adlib sound support, use USE_ADLIBLudvig Strigeus
2001-11-26very simple full throttle support, use the FULL_THROTTLE define. (will fix la...Ludvig Strigeus
2001-11-14readability patch (janssen)Ludvig Strigeus
2001-11-14music support,Ludvig Strigeus
2001-11-11implemented some sam&max specific features,Ludvig Strigeus
2001-11-10verb bug fix,Ludvig Strigeus
2001-11-10fixed hardcoded number -> constant stuff (patches by janssen)Ludvig Strigeus
2001-11-09fixed bug in loadPtrToResourceLudvig Strigeus
2001-11-09save/load dialog by pressing F5,Ludvig Strigeus
2001-11-08minor cleanupLudvig Strigeus
2001-11-07debugger fix,Ludvig Strigeus
2001-11-06removed some hardcoded constantsLudvig Strigeus
2001-11-06fix in save game loader,Ludvig Strigeus
2001-11-06full screen flag,Ludvig Strigeus
2001-11-05bug fixes,Ludvig Strigeus