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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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saga
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actionmap.cpp
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Author
2004-10-08
Implement scene change via exits. You still cannot leave first scene
Eugene Sandulenko
2004-10-07
Remove duplicated code in actor walk code.
Eugene Sandulenko
2004-10-04
R_POINT -> Common::Point, R_RECT -> Common::Rect. Less R_ prefixes.
Eugene Sandulenko
2004-08-10
Move CON_* to a class.
Eugene Sandulenko
2004-08-02
Fix #include paths.
Eugene Sandulenko
2004-08-01
rename load() to loadMap()
Joost Peters
2004-08-01
Pass SagaEngine object to Anim and ActionMap objects
Eugene Sandulenko
2004-08-01
Remove unneeded code
Eugene Sandulenko
2004-08-01
merge gfx_mod.h into gfx.h and stick functions into a class
Jonathan Gray
2004-08-01
Oh the beauty of stack based objects: they free themselves automatically, so ...
Max Horn
2004-08-01
More tweaks
Eugene Sandulenko
2004-08-01
oops
Eugene Sandulenko
2004-08-01
Yet more proper memory free'ing
Eugene Sandulenko
2004-08-01
merge reinherit.h into saga.h and gfx_mod.h, note the error loading animation...
Jonathan Gray
2004-08-01
Forgot to implement destructor for ActionMap
Eugene Sandulenko
2004-08-01
Objectize actionmap.cpp
Eugene Sandulenko
2004-07-31
Extended CVAR_RegisterFunc with callback object parameter.
Eugene Sandulenko
2004-05-05
Replaced R_printf() with debug() and warning(). There are still a couple of
Torbjörn Andersson
2004-05-04
Move from ys_binread.cpp and ys_binwrite.cpp to MemoryReadStream.
Eugene Sandulenko
2004-05-03
indent
Eugene Sandulenko
2004-05-03
Started work on moving from ys_read/write to MemoryReadStream
Eugene Sandulenko
2004-05-01
Remove unneeded #defines
Eugene Sandulenko
2004-05-01
indent
Paweł Kołodziejski
2004-04-30
Move from custom unsigned types to those provided by main config.h
Eugene Sandulenko
2004-04-12
WIP for SAGA engine.
Eugene Sandulenko