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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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saga
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actor.cpp
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Author
2004-08-12
Merge SDEBUG_*, SF_* and STHREAD_* into Script class.
Eugene Sandulenko
2004-08-10
Move CON_* to a class.
Eugene Sandulenko
2004-08-03
Move SPRITE_ to a class
Eugene Sandulenko
2004-08-03
Move TEXT_* to SagaEngine class.
Eugene Sandulenko
2004-08-03
Move FONT_* to class.
Eugene Sandulenko
2004-08-02
Fix #include paths.
Eugene Sandulenko
2004-08-02
no longer needed
Jonathan Gray
2004-08-02
Objectize actor.cpp
Eugene Sandulenko
2004-08-01
merge gfx_mod.h into gfx.h and stick functions into a class
Jonathan Gray
2004-08-01
Oh the beauty of stack based objects: they free themselves automatically, so ...
Max Horn
2004-08-01
merge reinherit.h into saga.h and gfx_mod.h, note the error loading animation...
Jonathan Gray
2004-07-31
Extended CVAR_RegisterFunc with callback object parameter.
Eugene Sandulenko
2004-06-25
cleanup
Max Horn
2004-05-05
Replaced R_printf() with debug() and warning(). There are still a couple of
Torbjörn Andersson
2004-05-04
Move from ys_binread.cpp and ys_binwrite.cpp to MemoryReadStream.
Eugene Sandulenko
2004-05-03
Started work on moving from ys_read/write to MemoryReadStream
Eugene Sandulenko
2004-05-02
Merged sysgfx.cpp and gfx.cpp to gfx.cpp
Eugene Sandulenko
2004-05-01
indent
Paweł Kołodziejski
2004-04-30
Move from custom unsigned types to those provided by main config.h
Eugene Sandulenko
2004-04-28
Objectizing sound.cpp
Eugene Sandulenko
2004-04-28
Rename Snd object to SndRes
Eugene Sandulenko
2004-04-28
Objectize sndres.cpp
Eugene Sandulenko
2004-04-25
Fix many warnings; use C++ type system instead of C style typedefs; removed v...
Max Horn
2004-04-12
WIP for SAGA engine.
Eugene Sandulenko