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path: root/saga/actor.cpp
AgeCommit message (Expand)Author
2005-10-11This is an attempt to fix the actor frames in IHNM. It appears to be atTorbjörn Andersson
2005-10-11Cleanups. Mostly whitespace.Torbjörn Andersson
2005-10-11Some IHNM changes:Eugene Sandulenko
2005-10-10Eliminate font substitution ugliness.Eugene Sandulenko
2005-10-09Removed TODO comment about actor strings loading.Torbjörn Andersson
2005-10-09Now load actors only on demand. That lets select Nimdok (doctor) part. JustEugene Sandulenko
2005-10-09(more) Proper implementation of ChapterSelection panel. Though not allEugene Sandulenko
2005-10-08_vm->getSceneHeight() --> _vm->_scene->getHeight() and make it return differentEugene Sandulenko
2005-10-07Draw acrtors (eriktorbjorn, rejoice).Eugene Sandulenko
2005-10-04IHNM changes:Eugene Sandulenko
2005-10-02Disabling actors during cutscenes did make a difference though. ReenablingEugene Sandulenko
2005-10-02Attempt to make proper subtitles outline color.Eugene Sandulenko
2005-09-30Don't draw actors during cutaways. (Not that it makes any difference atTorbjörn Andersson
2005-09-29Fix fonts in intro. It is a very dirty code. Actually we should specifyEugene Sandulenko
2005-09-28Some very minor cleanups. (Basically the remains of a failed experiment.)Torbjörn Andersson
2005-09-28Some more IHNM-related stuff:Torbjörn Andersson
2005-09-08fix 1283705Andrew Kurushin
2005-09-06Force subtitles to be shown in floppy version.Eugene Sandulenko
2005-09-04fix #1269037 Rif walks off-screen when looking at screen at deskAndrew Kurushin
2005-09-03o Fix bug #1258633 "ITE: Second Rif appears in wall of dog castle prison"Eugene Sandulenko
2005-09-02Implement option buttons functionality. This fixes bug #1259518 "ITE: ButtonsEugene Sandulenko
2005-09-02Fixed potential memory error on system that can't return a pointer of 0 byteChris Apers
2005-08-30Downgraded warning() to debug(1, ...) since it was drowning out all otherTorbjörn Andersson
2005-08-16fix 1258781 & 1253993 bugsAndrew Kurushin
2005-08-16o Fix crashes on puzzle with floppy (speechless) versionsEugene Sandulenko
2005-08-11Fix bug #1257016 "ITE: crashes in dogs castle labyrinth"Eugene Sandulenko
2005-08-11More debug output for IHNMEugene Sandulenko
2005-08-10More IHNM fixes. Now it tries to start Ellen part but crashes at invalidEugene Sandulenko
2005-08-10fixed iso convertion Rif positionAndrew Kurushin
2005-08-10Rename event types to comply with our standards.Eugene Sandulenko
2005-08-10Rename Actor class members to _members.Eugene Sandulenko
2005-08-10EVENT -> EventEugene Sandulenko
2005-08-08Fix (partially) actors and object loading in IHNM.Eugene Sandulenko
2005-08-08Fix warningEugene Sandulenko
2005-08-08check IHNM skiped data (loadActorList&loadObjList)Andrew Kurushin
2005-08-07loadList -> loadActorListAndrew Kurushin
2005-08-07WIP on metaResources. Most resources are load. Now we start correctEugene Sandulenko
2005-08-06ihnm actors list WIPAndrew Kurushin
2005-08-06o Fix uint -> int with scene numbersEugene Sandulenko
2005-08-05o Some cleanupEugene Sandulenko
2005-07-29WhitespacesEugene Sandulenko
2005-07-29fix setStatusTextAndrew Kurushin
2005-07-19finally Resource manager rewritten:Andrew Kurushin
2005-07-18Cleanup.Torbjörn Andersson
2005-07-15Added the puzzle voices from the CD version. I don't know if this breaksTorbjörn Andersson
2005-07-14font & text related changes:Andrew Kurushin
2005-07-091. Fixed divide by zero defect (exception on my symbian target, Windows just ...Lars Persson
2005-07-09code cleanupsAndrew Kurushin
2005-07-09gfx rearangementAndrew Kurushin
2005-07-08implemented per scene actors clippingAndrew Kurushin