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path: root/saga/gfx.cpp
AgeCommit message (Expand)Author
2004-10-04R_POINT -> Common::Point, R_RECT -> Common::Rect. Less R_ prefixes.Eugene Sandulenko
2004-08-02move static vars to private membersJonathan Gray
2004-08-01merge gfx_mod.h into gfx.h and stick functions into a classJonathan Gray
2004-08-01merge reinherit.h into saga.h and gfx_mod.h, note the error loading animation...Jonathan Gray
2004-07-31update comment to relfect realityJonathan Gray
2004-07-31remove YS_IGNORE_PARAM macro and some uneeded yslib.h includesJonathan Gray
2004-06-25clearnupMax Horn
2004-06-25Removed unused stuff; cleanupMax Horn
2004-06-05Set graphics cursor before using it, fixes segfault when launching ihnm from ...Jonathan Gray
2004-05-05Now cursor is really always shown.Eugene Sandulenko
2004-05-02Make sure cursor is always whiteEugene Sandulenko
2004-05-02Made the cursor work a bit better in IHNM.Torbjörn Andersson
2004-05-02Got rid of r_softcursor by having the backend always draw the cursorTorbjörn Andersson
2004-05-02Merged sysgfx.cpp and gfx.cpp to gfx.cppEugene Sandulenko
2004-05-01Proper #includes everywhereEugene Sandulenko
2004-05-01All graphics and input now is in OSystem.Eugene Sandulenko
2004-05-01Remove scalers, 16bpp code, unused functions.Eugene Sandulenko
2004-05-01indentPaweł Kołodziejski
2004-04-30Move from custom unsigned types to those provided by main config.hEugene Sandulenko
2004-04-28Fixed crash. Original clip routine was more sane.Eugene Sandulenko
2004-04-25more cleanupMax Horn
2004-04-25More ScummVMificationMax Horn
2004-04-25Fix many warnings; use C++ type system instead of C style typedefs; removed v...Max Horn
2004-04-12WIP for SAGA engine.Eugene Sandulenko