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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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ihnm_introproc.cpp
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Author
2006-02-11
Change CVS keywords to SVN keywords
Max Horn
2006-01-18
Update copyright notice
Eugene Sandulenko
2005-10-18
Update FSF address. Eek. Actually that took place on May 1, 2005
Eugene Sandulenko
2005-10-07
Added a "video" panel mode. From what I understand, the beginning of the
Torbjörn Andersson
2005-10-01
fix #1298659 [WyrmKeep logo overdraw]
Andrew Kurushin
2005-08-26
Allowed IHNM to use the opSpeak opcode. Aborting that code path early meant
Torbjörn Andersson
2005-08-10
Rename event types to comply with our standards.
Eugene Sandulenko
2005-08-10
EVENT -> Event
Eugene Sandulenko
2005-08-07
WIP on metaResources. Most resources are load. Now we start correct
Eugene Sandulenko
2005-08-06
ihnm actors list WIP
Andrew Kurushin
2005-08-06
changeChapter -> changeScene with chapter
Andrew Kurushin
2005-07-31
Fixed warnings.
Torbjörn Andersson
2005-07-30
Tentatively changed the IHNM start scene from 152 to 151. I suspect scene
Torbjörn Andersson
2005-07-25
resolve scene resources without shift hack
Andrew Kurushin
2005-07-19
finally Resource manager rewritten:
Andrew Kurushin
2005-07-09
gfx rearangement
Andrew Kurushin
2005-06-21
Fix gcc4 warnings
Eugene Sandulenko
2005-05-08
fixed sfSceneEq bug
Andrew Kurushin
2005-03-09
Updated comment. (ScummVM no longer crashes if I try to run what I think is
Torbjörn Andersson
2005-03-08
Added constant for the resource number for the first IHNM scene. Actually,
Torbjörn Andersson
2005-01-15
some work in progress on verb stuff:
Andrew Kurushin
2005-01-09
- GameModule is gone
Andrew Kurushin
2005-01-02
Use events to start the remaining animations. It's not necessary, but it's
Torbjörn Andersson
2005-01-02
Fixed a few things in the IHNM intro. Most noticeably I've added an event
Torbjörn Andersson
2005-01-01
oops, correct copyright string
Max Horn
2005-01-01
Updated copyright
Max Horn
2004-12-28
o Fixed animation playback
Eugene Sandulenko
2004-12-22
o Moved GAME_* to SagaEngine object
Eugene Sandulenko
2004-12-15
Patch #1081904 ITE: MAC demo support
Eugene Sandulenko
2004-12-03
First pass at migrating from the old Reinherit console to the ScummVM
Torbjörn Andersson
2004-11-28
Using a slightly hacked DOSbox I believe I have verified that the first
Torbjörn Andersson
2004-11-26
Added looping background noise to the IHNM intro. I don't know if it's the
Torbjörn Andersson
2004-11-25
Reverted some more of yesterday's changes.
Torbjörn Andersson
2004-11-25
Removed the hard-coded monologue. I realized that it was probably scripted,
Torbjörn Andersson
2004-11-24
Added the voice-overs and partial subtitles for the IHNM intro monologue.
Torbjörn Andersson
2004-11-24
Added the next piece of music, to go along with AM's rantings. I'll
Torbjörn Andersson
2004-11-20
Slight adjustment/renaming.
Torbjörn Andersson
2004-11-20
I'm told that the FM music file sounds terrible with MT-32 and that the
Torbjörn Andersson
2004-11-19
Added music to the partial IHNM intro. I think I picked the correct tune,
Torbjörn Andersson
2004-11-18
Partial support for WAV sound playback, which apparently will be needed for
Torbjörn Andersson
2004-10-27
removed R_ prefix with few r_ too
Paweł Kołodziejski
2004-08-11
Move ITE_* and IHNM_* to Scene class.
Eugene Sandulenko
2004-08-11
Handle fades in scene load routine.
Eugene Sandulenko
2004-08-10
Moved PALANIM_* to a class.
Eugene Sandulenko
2004-08-10
Move EVENT_* to a class.
Eugene Sandulenko
2004-08-04
Move SCENE_* to class.
Eugene Sandulenko
2004-08-03
Move TEXT_* to SagaEngine class.
Eugene Sandulenko
2004-08-03
Move FONT_* to class.
Eugene Sandulenko
2004-08-02
Fix #include paths.
Eugene Sandulenko
2004-08-01
merge gfx_mod.h into gfx.h and stick functions into a class
Jonathan Gray
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