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path: root/saga/ihnm_introproc.cpp
AgeCommit message (Expand)Author
2006-01-18Update copyright noticeEugene Sandulenko
2005-10-18Update FSF address. Eek. Actually that took place on May 1, 2005Eugene Sandulenko
2005-10-07Added a "video" panel mode. From what I understand, the beginning of theTorbjörn Andersson
2005-10-01fix #1298659 [WyrmKeep logo overdraw]Andrew Kurushin
2005-08-26Allowed IHNM to use the opSpeak opcode. Aborting that code path early meantTorbjörn Andersson
2005-08-10Rename event types to comply with our standards.Eugene Sandulenko
2005-08-10EVENT -> EventEugene Sandulenko
2005-08-07WIP on metaResources. Most resources are load. Now we start correctEugene Sandulenko
2005-08-06ihnm actors list WIPAndrew Kurushin
2005-08-06changeChapter -> changeScene with chapterAndrew Kurushin
2005-07-31Fixed warnings.Torbjörn Andersson
2005-07-30Tentatively changed the IHNM start scene from 152 to 151. I suspect sceneTorbjörn Andersson
2005-07-25resolve scene resources without shift hackAndrew Kurushin
2005-07-19finally Resource manager rewritten:Andrew Kurushin
2005-07-09gfx rearangementAndrew Kurushin
2005-06-21Fix gcc4 warningsEugene Sandulenko
2005-05-08fixed sfSceneEq bugAndrew Kurushin
2005-03-09Updated comment. (ScummVM no longer crashes if I try to run what I think isTorbjörn Andersson
2005-03-08Added constant for the resource number for the first IHNM scene. Actually,Torbjörn Andersson
2005-01-15some work in progress on verb stuff:Andrew Kurushin
2005-01-09- GameModule is goneAndrew Kurushin
2005-01-02Use events to start the remaining animations. It's not necessary, but it'sTorbjörn Andersson
2005-01-02Fixed a few things in the IHNM intro. Most noticeably I've added an eventTorbjörn Andersson
2005-01-01oops, correct copyright stringMax Horn
2005-01-01Updated copyrightMax Horn
2004-12-28o Fixed animation playbackEugene Sandulenko
2004-12-22o Moved GAME_* to SagaEngine objectEugene Sandulenko
2004-12-15Patch #1081904 ITE: MAC demo supportEugene Sandulenko
2004-12-03First pass at migrating from the old Reinherit console to the ScummVMTorbjörn Andersson
2004-11-28Using a slightly hacked DOSbox I believe I have verified that the firstTorbjörn Andersson
2004-11-26Added looping background noise to the IHNM intro. I don't know if it's theTorbjörn Andersson
2004-11-25Reverted some more of yesterday's changes.Torbjörn Andersson
2004-11-25Removed the hard-coded monologue. I realized that it was probably scripted,Torbjörn Andersson
2004-11-24Added the voice-overs and partial subtitles for the IHNM intro monologue.Torbjörn Andersson
2004-11-24Added the next piece of music, to go along with AM's rantings. I'llTorbjörn Andersson
2004-11-20Slight adjustment/renaming.Torbjörn Andersson
2004-11-20I'm told that the FM music file sounds terrible with MT-32 and that theTorbjörn Andersson
2004-11-19Added music to the partial IHNM intro. I think I picked the correct tune,Torbjörn Andersson
2004-11-18Partial support for WAV sound playback, which apparently will be needed forTorbjörn Andersson
2004-10-27removed R_ prefix with few r_ tooPaweł Kołodziejski
2004-08-11Move ITE_* and IHNM_* to Scene class.Eugene Sandulenko
2004-08-11Handle fades in scene load routine.Eugene Sandulenko
2004-08-10Moved PALANIM_* to a class.Eugene Sandulenko
2004-08-10Move EVENT_* to a class.Eugene Sandulenko
2004-08-04Move SCENE_* to class.Eugene Sandulenko
2004-08-03Move TEXT_* to SagaEngine class.Eugene Sandulenko
2004-08-03Move FONT_* to class.Eugene Sandulenko
2004-08-02Fix #include paths.Eugene Sandulenko
2004-08-01merge gfx_mod.h into gfx.h and stick functions into a classJonathan Gray
2004-08-01merge reinherit.h into saga.h and gfx_mod.h, note the error loading animation...Jonathan Gray