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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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isomap.cpp
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Author
2005-03-18
- changescene on fair for tents
Andrew Kurushin
2005-03-13
fixed wrong tile drawing above actors
Andrew Kurushin
2005-03-09
Indentation.
Torbjörn Andersson
2005-02-26
fix iso mode object draw order
Andrew Kurushin
2005-02-26
implemented iso pathfinding
Andrew Kurushin
2005-02-26
iso pathfining work in progress:
Andrew Kurushin
2005-02-22
3 stage iso drawing implemented:
Andrew Kurushin
2005-02-18
iso mode drawing work in progress
Andrew Kurushin
2005-02-11
- smooth iso scroll
Andrew Kurushin
2005-02-11
- fix min->MIN
Andrew Kurushin
2005-02-11
iso draw work in progress:
Andrew Kurushin
2005-02-09
first step in ISO mode implementation - trying to draw iso scene
Andrew Kurushin
2005-01-28
partialy implemented all Iso mode resource loading
Andrew Kurushin
2005-01-09
- GameModule is gone
Andrew Kurushin
2005-01-02
Changed "sizeof x" to "sizeof(x)" for consistency with the rest of ScummVM,
Torbjörn Andersson
2005-01-01
oops, correct copyright string
Max Horn
2005-01-01
Updated copyright
Max Horn
2004-12-22
o Moved GAME_* to SagaEngine object
Eugene Sandulenko
2004-12-15
Patch #1081904 ITE: MAC demo support
Eugene Sandulenko
2004-10-30
Turn some methods into functions (potentially gives better code, and we may w...
Max Horn
2004-10-30
Let Saga::SURFACE inherit from SURFACE
Max Horn
2004-10-30
Renaming of struct members.
Torbjörn Andersson
2004-10-28
Renamed some previously unknown variables.
Torbjörn Andersson
2004-10-27
removed R_ prefix with few r_ too
Paweł Kołodziejski
2004-10-22
Made the usage of the Rect data type more consistent with the rest of
Torbjörn Andersson
2004-10-09
Initial attempt at fixing the SData problem. I'm still not sure exactly how
Torbjörn Andersson
2004-10-04
R_POINT -> Common::Point, R_RECT -> Common::Rect. Less R_ prefixes.
Eugene Sandulenko
2004-08-02
Fix #include paths.
Eugene Sandulenko
2004-08-02
move isomap into a class
Jonathan Gray
2004-08-01
merge gfx_mod.h into gfx.h and stick functions into a class
Jonathan Gray
2004-08-01
Oh the beauty of stack based objects: they free themselves automatically, so ...
Max Horn
2004-08-01
merge reinherit.h into saga.h and gfx_mod.h, note the error loading animation...
Jonathan Gray
2004-06-27
Cleanup for MemoryReadStream; made it match the File-class interface
Max Horn
2004-05-04
Move from ys_binread.cpp and ys_binwrite.cpp to MemoryReadStream.
Eugene Sandulenko
2004-05-01
Proper #includes everywhere
Eugene Sandulenko
2004-05-01
indent
Paweł Kołodziejski
2004-04-30
Move from custom unsigned types to those provided by main config.h
Eugene Sandulenko
2004-04-25
More ScummVMification
Max Horn
2004-04-12
WIP for SAGA engine.
Eugene Sandulenko