Age | Commit message (Expand) | Author |
2005-04-27 | some load-save preparetion | Andrew Kurushin |
2005-04-22 | o Fix save/load. Now it restores game properly but still at exit #0. | Eugene Sandulenko |
2005-04-03 | - fixed tile doors drawing | Andrew Kurushin |
2005-04-02 | some world map fix: | Andrew Kurushin |
2005-03-29 | fixed small bug | Andrew Kurushin |
2005-03-25 | fix wrong multitile offset calculation | Andrew Kurushin |
2005-03-18 | - changescene on fair for tents | Andrew Kurushin |
2005-03-13 | fixed wrong tile drawing above actors | Andrew Kurushin |
2005-03-09 | Indentation. | Torbjörn Andersson |
2005-02-26 | fix iso mode object draw order | Andrew Kurushin |
2005-02-26 | implemented iso pathfinding | Andrew Kurushin |
2005-02-26 | iso pathfining work in progress: | Andrew Kurushin |
2005-02-22 | 3 stage iso drawing implemented: | Andrew Kurushin |
2005-02-18 | iso mode drawing work in progress | Andrew Kurushin |
2005-02-11 | - smooth iso scroll | Andrew Kurushin |
2005-02-11 | - fix min->MIN | Andrew Kurushin |
2005-02-11 | iso draw work in progress: | Andrew Kurushin |
2005-02-09 | first step in ISO mode implementation - trying to draw iso scene | Andrew Kurushin |
2005-01-28 | partialy implemented all Iso mode resource loading | Andrew Kurushin |
2005-01-09 | - GameModule is gone | Andrew Kurushin |
2005-01-02 | Changed "sizeof x" to "sizeof(x)" for consistency with the rest of ScummVM, | Torbjörn Andersson |
2005-01-01 | oops, correct copyright string | Max Horn |
2005-01-01 | Updated copyright | Max Horn |
2004-12-22 | o Moved GAME_* to SagaEngine object | Eugene Sandulenko |
2004-12-15 | Patch #1081904 ITE: MAC demo support | Eugene Sandulenko |
2004-10-30 | Turn some methods into functions (potentially gives better code, and we may w... | Max Horn |
2004-10-30 | Let Saga::SURFACE inherit from SURFACE | Max Horn |
2004-10-30 | Renaming of struct members. | Torbjörn Andersson |
2004-10-28 | Renamed some previously unknown variables. | Torbjörn Andersson |
2004-10-27 | removed R_ prefix with few r_ too | Paweł Kołodziejski |
2004-10-22 | Made the usage of the Rect data type more consistent with the rest of | Torbjörn Andersson |
2004-10-09 | Initial attempt at fixing the SData problem. I'm still not sure exactly how | Torbjörn Andersson |
2004-10-04 | R_POINT -> Common::Point, R_RECT -> Common::Rect. Less R_ prefixes. | Eugene Sandulenko |
2004-08-02 | Fix #include paths. | Eugene Sandulenko |
2004-08-02 | move isomap into a class | Jonathan Gray |
2004-08-01 | merge gfx_mod.h into gfx.h and stick functions into a class | Jonathan Gray |
2004-08-01 | Oh the beauty of stack based objects: they free themselves automatically, so ... | Max Horn |
2004-08-01 | merge reinherit.h into saga.h and gfx_mod.h, note the error loading animation... | Jonathan Gray |
2004-06-27 | Cleanup for MemoryReadStream; made it match the File-class interface | Max Horn |
2004-05-04 | Move from ys_binread.cpp and ys_binwrite.cpp to MemoryReadStream. | Eugene Sandulenko |
2004-05-01 | Proper #includes everywhere | Eugene Sandulenko |
2004-05-01 | indent | Paweł Kołodziejski |
2004-04-30 | Move from custom unsigned types to those provided by main config.h | Eugene Sandulenko |
2004-04-25 | More ScummVMification | Max Horn |
2004-04-12 | WIP for SAGA engine. | Eugene Sandulenko |