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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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saga
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puzzle.cpp
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Author
2006-01-18
Update copyright notice
Eugene Sandulenko
2005-12-01
reduce memory usage by 7Megs, CPU usage by 40%
Andrew Kurushin
2005-11-03
-implement font substitution funcs
Andrew Kurushin
2005-10-18
Update FSF address. Eek. Actually that took place on May 1, 2005
Eugene Sandulenko
2005-10-14
Add language and platform to game description and use that accross the source.
Eugene Sandulenko
2005-10-02
Fixed overlapping speech in ferret puzzle. See bug #1260904.
Torbjörn Andersson
2005-08-16
o Fix crashes on puzzle with floppy (speechless) versions
Eugene Sandulenko
2005-08-10
Rename Actor class members to _members.
Eugene Sandulenko
2005-07-29
Whitespaces
Eugene Sandulenko
2005-07-15
Added the puzzle voices from the CD version. I don't know if this breaks
Torbjörn Andersson
2005-07-14
font & text related changes:
Andrew Kurushin
2005-07-09
gfx rearangement
Andrew Kurushin
2005-07-08
implemented per scene actors clipping
Andrew Kurushin
2005-07-08
Extended the sprite draw() functions so that a clip rect can be specified,
Torbjörn Andersson
2005-06-15
some renames
Andrew Kurushin
2005-05-31
Almost complete implementation of Puzzle. Now it is possible to solve it
Eugene Sandulenko
2005-05-29
Fix puzzle callback timings. Was mistakingly used millisecs instead of microsecs
Eugene Sandulenko
2005-05-28
game options WIP2
Andrew Kurushin
2005-05-26
Fix warning
Eugene Sandulenko
2005-05-26
Puzzle WIP. No visuals yet.
Eugene Sandulenko
2005-05-23
Plug in Puzzle. Now it consists mainly of stubs but neverthless lets skip
Eugene Sandulenko