Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-10-07 | Turn ObjectMap into real object. | Eugene Sandulenko | |
svn-id: r15457 | |||
2004-08-03 | Move SPRITE_ to a class | Eugene Sandulenko | |
svn-id: r14451 | |||
2004-08-02 | create objectMap class | Jonathan Gray | |
svn-id: r14440 | |||
2004-08-01 | init _gfx in a less hacky manner | Jonathan Gray | |
svn-id: r14420 | |||
2004-08-01 | merge gfx_mod.h into gfx.h and stick functions into a class | Jonathan Gray | |
svn-id: r14419 | |||
2004-08-01 | Objectize actionmap.cpp | Eugene Sandulenko | |
svn-id: r14399 | |||
2004-07-31 | Objectize render.cpp | Eugene Sandulenko | |
svn-id: r14395 | |||
2004-05-02 | Got rid of r_softcursor by having the backend always draw the cursor | Torbjörn Andersson | |
instead. This fixes graphics glitches in at least ITE. Got rid of r_fullscreen, which wasn't even used anymore anyway. svn-id: r13748 | |||
2004-05-02 | get rid of the last bits of SDL timer usage, SAGA should now be 100% OSystem | Jonathan Gray | |
svn-id: r13729 | |||
2004-05-01 | All graphics and input now is in OSystem. | Eugene Sandulenko | |
Only timers left. svn-id: r13723 | |||
2004-05-01 | Remove scalers, 16bpp code, unused functions. | Eugene Sandulenko | |
svn-id: r13703 | |||
2004-05-01 | indent | Paweł Kołodziejski | |
svn-id: r13695 | |||
2004-04-30 | Move from custom unsigned types to those provided by main config.h | Eugene Sandulenko | |
svn-id: r13687 | |||
2004-04-25 | Fix many warnings; use C++ type system instead of C style typedefs; removed ↵ | Max Horn | |
various unused stuff; const correctness; etc. svn-id: r13622 | |||
2004-04-12 | WIP for SAGA engine. | Eugene Sandulenko | |
o text formatting is not consistent with rules, just indent utility is too dumb for that o it does not use OSystem, i.e. it runs on direct SDL calls o it may not even compile on your box o if you enable it, expect zillions of warnings o no sound Now it runs ITE intro as reinherit did svn-id: r13564 |