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AgeCommit message (Expand)Author
2005-11-26known color WIP #1Andrew Kurushin
2005-11-03-implement font substitution funcsAndrew Kurushin
2005-10-18Update FSF address. Eek. Actually that took place on May 1, 2005Eugene Sandulenko
2005-10-17Added French and Russian md5s for IHNM submitted in bugreportsEugene Sandulenko
2005-10-17Fix walking in IHNM. It appeared that BG mask wasn't flipped upside downEugene Sandulenko
2005-10-17Fix bug #1326833 "ITE: Missing copy protection". Though it is disabledEugene Sandulenko
2005-10-14Eliminate ite-demo and ihnm-demo targets as we do in SAGA. Just use plainEugene Sandulenko
2005-10-14Add language and platform to game description and use that accross the source.Eugene Sandulenko
2005-10-10Draw main panel. Buttons lack backgorunds and save reminder is buggy atm.Eugene Sandulenko
2005-10-09(more) Proper implementation of ChapterSelection panel. Though not allEugene Sandulenko
2005-10-08_vm->getSceneHeight() --> _vm->_scene->getHeight() and make it return differentEugene Sandulenko
2005-10-04IHNM changes:Eugene Sandulenko
2005-09-30fix compile warningAndrew Kurushin
2005-09-29Fix fonts in intro. It is a very dirty code. Actually we should specifyEugene Sandulenko
2005-09-28Cleaner code for sfWaitFramesEsc()Eugene Sandulenko
2005-09-26Implemented some trivial IHNM opcodes. I'm not sure if the _ethicsPoints[]Torbjörn Andersson
2005-09-21Added a GAME_SWAPENDIAN flag so that game files can be labelled as havingTorbjörn Andersson
2005-09-09Re-named variable.Torbjörn Andersson
2005-09-02Implement option buttons functionality. This fixes bug #1259518 "ITE: ButtonsEugene Sandulenko
2005-08-16Fix bug #1256381 "ITE: Options menu contains wrong item" and gave symbolicEugene Sandulenko
2005-08-13Make IHNM demo go little further (still crashes at initialization). AddEugene Sandulenko
2005-08-10fixed iso convertion Rif positionAndrew Kurushin
2005-08-10Reanme more minor struct to comply with our naiming standards.Eugene Sandulenko
2005-08-04Remove support of dumped data forks for old ITE Mac CD. Now it requiresEugene Sandulenko
2005-08-04Fix compilationEugene Sandulenko
2005-08-04macBinary resource supportAndrew Kurushin
2005-07-30Remove trailing whitespaces.Eugene Sandulenko
2005-07-30Thread-related IHNM differences.Eugene Sandulenko
2005-07-29Preliminary support for original MAC CD ITEEugene Sandulenko
2005-07-29Restrict scene substitutes only to demos which actually use themEugene Sandulenko
2005-07-26fixed sound in many variationAndrew Kurushin
2005-07-19If we're not going to detect music "engine" at run-time, then we do needTorbjörn Andersson
2005-07-19finally Resource manager rewritten:Andrew Kurushin
2005-07-14font & text related changes:Andrew Kurushin
2005-07-09code cleanupsAndrew Kurushin
2005-07-09gfx rearangementAndrew Kurushin
2005-07-09remove 1pixel dos clippingAndrew Kurushin
2005-07-08implemented per scene actors clippingAndrew Kurushin
2005-06-25fix animation timings (now Shiala scene not stucks)Andrew Kurushin
2005-06-05implements sfScriptClimb, sfThrowActor, sfChangeActorSceneAndrew Kurushin
2005-06-04My Linux ITE CD developed read errors, so Joe sent me a replacement, forTorbjörn Andersson
2005-05-31multiple files save-load implementationAndrew Kurushin
2005-05-29Fix puzzle callback timings. Was mistakingly used millisecs instead of microsecsEugene Sandulenko
2005-05-29implemented DOS version 1 pixel clippingAndrew Kurushin
2005-05-28game options WIP2Andrew Kurushin
2005-05-26Puzzle WIP. No visuals yet.Eugene Sandulenko
2005-05-23saveload WIPAndrew Kurushin
2005-05-23Plug in Puzzle. Now it consists mainly of stubs but neverthless lets skipEugene Sandulenko
2005-05-22fixes some todo (hardcoded resource ids -> customized per game)Andrew Kurushin
2005-05-15add save game chunkAndrew Kurushin