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path: root/saga/script.cpp
AgeCommit message (Expand)Author
2005-08-16Fix bug #1256381 "ITE: Options menu contains wrong item" and gave symbolicEugene Sandulenko
2005-08-12Fix bug #1257459 "ITE: Game crashes at airport"Eugene Sandulenko
2005-08-11Translate excuse messages and make them work on floppy versions. EarlierEugene Sandulenko
2005-08-10Rename event types to comply with our standards.Eugene Sandulenko
2005-08-10Rename Actor class members to _members.Eugene Sandulenko
2005-08-10EVENT -> EventEugene Sandulenko
2005-08-09o Fix some game parameters for IHNMEugene Sandulenko
2005-08-08oops. debug output slipped in.Eugene Sandulenko
2005-08-08Fix bug #1252277 "ITE: Actions not performed under OS X"Eugene Sandulenko
2005-08-08Partially fix bug #1253079 'ITE: Several errors in the "rocky chasm" scene'.Eugene Sandulenko
2005-07-29WhitespacesEugene Sandulenko
2005-07-19finally Resource manager rewritten:Andrew Kurushin
2005-07-05Hid most of debug output to deeper levels. We're pretty close to officialEugene Sandulenko
2005-06-10When setting a new verb, clear the "pointer object", i.e. the variable thatTorbjörn Andersson
2005-06-08Added IHNM "main strings" resource. It's trial-and-error, so it may be theTorbjörn Andersson
2005-05-22fixes some todo (hardcoded resource ids -> customized per game)Andrew Kurushin
2005-05-15fixed give verbAndrew Kurushin
2005-04-22implemented inventoryAndrew Kurushin
2005-04-18converse support improved (still has some bugs)Andrew Kurushin
2005-04-03- fixed tile doors drawingAndrew Kurushin
2005-03-18- changescene on fair for tentsAndrew Kurushin
2005-03-09Indentation.Torbjörn Andersson
2005-02-26implemented iso pathfindingAndrew Kurushin
2005-01-28partialy implemented all Iso mode resource loadingAndrew Kurushin
2005-01-28Combine actordata.cpp and objectdata.cpp into itedata.cpp. These areEugene Sandulenko
2005-01-22all opcodes revisitedAndrew Kurushin
2005-01-22another 19 opcodesAndrew Kurushin
2005-01-21problems solved:Andrew Kurushin
2005-01-19o Made ITEColors enum public in interface.h. Please use them. These colorsEugene Sandulenko
2005-01-18implemented Sprite::hitTestAndrew Kurushin
2005-01-18partly implemented game objectsAndrew Kurushin
2005-01-18another step in verb implementation:Andrew Kurushin
2005-01-17First batch of converse implementation in scripts. To see it typeEugene Sandulenko
2005-01-17Initialize a few variables to fix Valgrind warnings. (I'm hoping they wereTorbjörn Andersson
2005-01-15- added partial scene change by actor's walking (todo:entrance should be supp...Andrew Kurushin
2005-01-15some work in progress on verb stuff:Andrew Kurushin
2005-01-13- introduced SagaEngine::getTextString (for i18n it should route to correspon...Andrew Kurushin
2005-01-09- GameModule is goneAndrew Kurushin
2005-01-09Added proper IHNM scripts lut and run scripts, though not much to see.Eugene Sandulenko
2005-01-08begining of verb implementationAndrew Kurushin
2005-01-03- script execution stops properlyAndrew Kurushin
2005-01-02Changed "sizeof x" to "sizeof(x)" for consistency with the rest of ScummVM,Torbjörn Andersson
2005-01-02The 'n_voices' field of the voice LUT was never assigned a value. So ifTorbjörn Andersson
2005-01-01oops, correct copyright stringMax Horn
2005-01-01Updated copyrightMax Horn
2004-12-29Might as well initialise this variable.Torbjörn Andersson
2004-12-22- rewriten actors action handling (now uses all original flags etc)Andrew Kurushin
2004-12-22o Moved GAME_* to SagaEngine objectEugene Sandulenko
2004-12-21- rewritten actors speech engine :Andrew Kurushin
2004-12-15Patch #1081904 ITE: MAC demo supportEugene Sandulenko