Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-06-20 | sfShowControls implementation is NOP | Eugene Sandulenko | |
svn-id: r18417 | |||
2005-06-19 | Implement sfPlayLoopedSound, sfFadeMusic and sfPlayVoice. | Eugene Sandulenko | |
sfPlayVoice is untested. Please, inform me where you encounter it. svn-id: r18412 | |||
2005-06-19 | implemented sfGetNumber | Andrew Kurushin | |
now use MagicHat (be carefull not to exceed overall scene number) svn-id: r18410 | |||
2005-06-15 | some renames | Andrew Kurushin | |
svn-id: r18397 | |||
2005-06-15 | Corrected error message. | Torbjörn Andersson | |
svn-id: r18395 | |||
2005-06-12 | fixed scene entrance | Andrew Kurushin | |
implemented sfEraseDelta, sfSetActorZ, sfGetActorX, sfGetActorY svn-id: r18380 | |||
2005-06-05 | implements sfScriptClimb, sfThrowActor, sfChangeActorScene | Andrew Kurushin | |
so tunnel may be passed now svn-id: r18358 | |||
2005-05-23 | Plug in Puzzle. Now it consists mainly of stubs but neverthless lets skip | Eugene Sandulenko | |
the Puzzle and continue game pretending like you completed the Puzzle. svn-id: r18225 | |||
2005-05-22 | Implement sfSimulSpeech2 which is used in lodge when talking to Sakka. | Eugene Sandulenko | |
Fixed sfSimulSpeech(), so it plays voices with CD version. svn-id: r18212 | |||
2005-05-18 | fixed loadsave item resource id | Andrew Kurushin | |
partialy fixed protect rat svn-id: r18174 | |||
2005-04-24 | fixed object frawing | Andrew Kurushin | |
implemented sfGetObjImage, sfSetObjImage, sfSetObjName svn-id: r17789 | |||
2005-04-23 | fixed sfDropObject implementation | Andrew Kurushin | |
svn-id: r17767 | |||
2005-04-22 | o Fix save/load. Now it restores game properly but still at exit #0. | Eugene Sandulenko | |
o Proper background for inset rooms. Crowd is gone now. o Draw black border around inset rooms. svn-id: r17744 | |||
2005-04-21 | Add not yet correctly working save/load. Use key F7 for saving | Eugene Sandulenko | |
and F8 for loading. Now works only within current scene and restores to entrance #0 which is wrong. svn-id: r17726 | |||
2005-04-18 | converse support improved (still has some bugs) | Andrew Kurushin | |
fixed: now protagonist can't be target object fixed: statusbar color added: *mouseButtonPressed in SagaEngine svn-id: r17672 | |||
2005-04-17 | Renamed 2 script functions which are correct. | Eugene Sandulenko | |
Moved messages about missinf script functions to top level and made them more visible svn-id: r17651 | |||
2005-04-16 | Implement sfGetDeltaFrame and sfEnableZone. Fixes freeze when sanctuary | Eugene Sandulenko | |
gates open and also used in world map. Spelling and indentation fixes here and there. svn-id: r17640 | |||
2005-04-16 | fixed: sprite hittest, speech draws in screen bounds | Andrew Kurushin | |
svn-id: r17635 | |||
2005-04-16 | fixed ram dialog crash | Andrew Kurushin | |
implemented: sfScriptSpecialWalk,sfScriptWalkRelative,sfScriptMoveRelative svn-id: r17618 | |||
2005-04-03 | -fixed interpreter bug: on opCall now pushes additional data for compatibly | Andrew Kurushin | |
ps:doors can be opened svn-id: r17350 | |||
2005-03-29 | endScene now aborts all running threads (fixing Okk stuckiness on way out of ↵ | Andrew Kurushin | |
tent) svn-id: r17286 | |||
2005-03-25 | fix wrong multitile offset calculation | Andrew Kurushin | |
svn-id: r17230 | |||
2005-01-28 | partialy implemented all Iso mode resource loading | Andrew Kurushin | |
todo: loadMulti - may be wrong svn-id: r16670 | |||
2005-01-28 | Let IHNM run again. It has 105 script functions. | Eugene Sandulenko | |
svn-id: r16653 | |||
2005-01-22 | implemented sfWaitWalk scriptFunction | Andrew Kurushin | |
svn-id: r16619 | |||
2005-01-22 | - removed returning value from scriptFunctions | Andrew Kurushin | |
- implement some scriptFunctions svn-id: r16618 | |||
2005-01-22 | all opcodes revisited | Andrew Kurushin | |
all ITE opcodes supported (now we should go through scriptFunctions) svn-id: r16617 | |||
2005-01-22 | another 19 opcodes | Andrew Kurushin | |
svn-id: r16616 | |||
2005-01-22 | rewritten 15 opcodes | Andrew Kurushin | |
svn-id: r16615 | |||
2005-01-22 | Whitespace and indentation. | Torbjörn Andersson | |
svn-id: r16614 | |||
2005-01-21 | now you can try to: | Andrew Kurushin | |
- talk to someone - look at something svn-id: r16607 | |||
2005-01-21 | Fix compilation | Eugene Sandulenko | |
svn-id: r16605 | |||
2005-01-21 | problems solved: | Andrew Kurushin | |
- Allow more than one script work at once - Proper implementation of address methods some opcodes may be broken - cause work in progress todo: rewrite opcodes with new address functionality svn-id: r16604 | |||
2005-01-19 | o Made ITEColors enum public in interface.h. Please use them. These colors | Eugene Sandulenko | |
stay in each scene except intro and fade-in/fade-outs. o Implemented status text coloring during work of auxiliary scripts. svn-id: r16598 | |||
2005-01-18 | partly implemented game objects | Andrew Kurushin | |
svn-id: r16595 | |||
2005-01-17 | Now it is possible to lead a conversation with use of keys (1-4). | Eugene Sandulenko | |
Things which are missing: (a) mouse support due to incomplete interface implementation (b) arrows do not pop up by same reason mentioned above (c) scrolling does not work (d) kReplyOnce flag is missing due to wrong threads memory implementation svn-id: r16589 | |||
2005-01-17 | First batch of converse implementation in scripts. To see it type | Eugene Sandulenko | |
'scene_change 33' in debugger. svn-id: r16588 | |||
2005-01-15 | - added partial scene change by actor's walking (todo:entrance should be ↵ | Andrew Kurushin | |
supported) svn-id: r16568 | |||
2005-01-15 | some work in progress on verb stuff: | Andrew Kurushin | |
- many structers and fields renamed to proper names - added missing functions svn-id: r16562 | |||
2005-01-13 | - introduced SagaEngine::getTextString (for i18n it should route to ↵ | Andrew Kurushin | |
corresponding string array) - first step in verb implementation: proper button draw, keyboard respond 'w','l' &etc - added comments and some fields to GameDisplayInfo svn-id: r16554 | |||
2005-01-08 | rename StringsList to StringsTable | Andrew Kurushin | |
svn-id: r16492 | |||
2005-01-08 | begining of verb implementation | Andrew Kurushin | |
introduced getObjectName svn-id: r16491 | |||
2005-01-06 | - implement faceTowards (script function & etc) | Andrew Kurushin | |
- implement debug actor walk path (press f6) svn-id: r16456 | |||
2005-01-06 | Placard functions are now event-driven, so the blocking palette faders are | Torbjörn Andersson | |
no longer needed. svn-id: r16450 | |||
2005-01-06 | Next batch of panel-related fixes. Still wrong. | Eugene Sandulenko | |
NOTE: lines which start with `;' should contain calls to not yet implemented subsystems like Conversation subsystem svn-id: r16443 | |||
2005-01-03 | - script execution stops properly | Andrew Kurushin | |
- placard should work over way: set Wait flag for thread (as in opSpeak) remove inner loop (processInput...) svn-id: r16418 | |||
2005-01-02 | o Started putting all panels stuff in order. Still incomplete | Eugene Sandulenko | |
o Proper detection for Mac Wyrmkeep CD o Support for wyrmkeep logos svn-id: r16415 | |||
2005-01-01 | oops, correct copyright string | Max Horn | |
svn-id: r16399 | |||
2005-01-01 | Updated copyright | Max Horn | |
svn-id: r16398 | |||
2004-12-30 | o COde formatting | Eugene Sandulenko | |
o Improved debug output o Do not produce a lot of frameCount < 0 messages o Okk now appears after first scene o implemented yet another animation function o Renamed SF_* -> sf* for functions I know are correct svn-id: r16390 |