Age | Commit message (Expand) | Author |
2005-01-22 | Fixed warning. | Torbjörn Andersson |
2005-01-21 | problems solved: | Andrew Kurushin |
2005-01-15 | some work in progress on verb stuff: | Andrew Kurushin |
2005-01-03 | - script execution stops properly | Andrew Kurushin |
2005-01-01 | oops, correct copyright string | Max Horn |
2005-01-01 | Updated copyright | Max Horn |
2004-12-22 | o Moved GAME_* to SagaEngine object | Eugene Sandulenko |
2004-12-21 | - rewritten actors speech engine : | Andrew Kurushin |
2004-12-15 | Patch #1081904 ITE: MAC demo support | Eugene Sandulenko |
2004-10-28 | replaced printf usage in saga | Paweł Kołodziejski |
2004-10-27 | removed R_ prefix with few r_ too | Paweł Kołodziejski |
2004-08-12 | Merge SDEBUG_*, SF_* and STHREAD_* into Script class. | Eugene Sandulenko |
2004-08-12 | Drop SSTACK_ in favor of common/stack.h implementation. | Eugene Sandulenko |
2004-08-10 | Move CON_* to a class. | Eugene Sandulenko |
2004-08-04 | Move SCENE_* to class. | Eugene Sandulenko |
2004-08-03 | Move TEXT_* to SagaEngine class. | Eugene Sandulenko |
2004-08-03 | Move FONT_* to class. | Eugene Sandulenko |
2004-08-02 | Fix #include paths. | Eugene Sandulenko |
2004-08-02 | Objectize actor.cpp | Eugene Sandulenko |
2004-08-01 | Clean up Script class a bit; add get/set functions | Joost Peters |
2004-08-01 | Made all MemoryReadStream local variables. This plugged a giantic constant | Eugene Sandulenko |
2004-08-01 | create Script class from SCRIPT_* and ScriptModule | Joost Peters |
2004-08-01 | merge gfx_mod.h into gfx.h and stick functions into a class | Jonathan Gray |
2004-08-01 | merge reinherit.h into saga.h and gfx_mod.h, note the error loading animation... | Jonathan Gray |
2004-05-04 | Move from ys_binread.cpp and ys_binwrite.cpp to MemoryReadStream. | Eugene Sandulenko |
2004-05-01 | indent | Paweł Kołodziejski |
2004-04-30 | Move from custom unsigned types to those provided by main config.h | Eugene Sandulenko |
2004-04-12 | WIP for SAGA engine. | Eugene Sandulenko |