Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-11-12 | Slight renaming | Torbjörn Andersson | |
svn-id: r15796 | |||
2004-11-12 | Better names. | Torbjörn Andersson | |
svn-id: r15795 | |||
2004-11-07 | Renamed SF_getObjName() to SF_getObjImage() and unstubbed it. (Untested) | Torbjörn Andersson | |
svn-id: r15728 | |||
2004-11-07 | Unstubbed SF_setObjImage(). (Untested) | Torbjörn Andersson | |
svn-id: r15727 | |||
2004-11-07 | Unstubbed SF_putString(). (Untested, but appears to be just for debugging.) | Torbjörn Andersson | |
svn-id: r15726 | |||
2004-11-07 | Unstubbed SF_sceneID(). (Untested) | Torbjörn Andersson | |
svn-id: r15725 | |||
2004-11-07 | Unstubbed SF_dropObject(). (Untested) | Torbjörn Andersson | |
svn-id: r15724 | |||
2004-11-07 | Initial inventory support. | Torbjörn Andersson | |
svn-id: r15723 | |||
2004-11-06 | Add stub for every script function | Eugene Sandulenko | |
svn-id: r15722 | |||
2004-11-01 | Renamed the "unknown" parameters. I hope I didn't make too many errors. | Torbjörn Andersson | |
svn-id: r15707 | |||
2004-10-31 | Renamed an "unknown" variable. | Torbjörn Andersson | |
svn-id: r15705 | |||
2004-10-27 | Implement some script functions and report stubs. | Eugene Sandulenko | |
svn-id: r15691 | |||
2004-10-27 | removed R_ prefix with few r_ too | Paweł Kołodziejski | |
svn-id: r15690 | |||
2004-10-27 | Started to rework script threads. Partially moved to thread flags. | Eugene Sandulenko | |
Scene skipping now works, but scripts aren't chained yet. svn-id: r15688 | |||
2004-10-21 | A bunch of mostly panel-related fixes for the ITE intro. Apart from the | Torbjörn Andersson | |
numerous animation glitches, it's looking almost like the real thing now. It's no longer possible to walk away during the intro. This should provide a great incentive to implement the "Escape" feature. ;-) svn-id: r15626 | |||
2004-10-20 | FX_CROWD constants are correct. | Eugene Sandulenko | |
Add some simple stub. svn-id: r15621 | |||
2004-10-19 | Oops, now it plays the correct music again, I hope. The sound effects seem | Torbjörn Andersson | |
a bit better now, too. At least the crowd is no longer cheering when the fair is closed. svn-id: r15617 | |||
2004-10-19 | Cleanup. No need to have a lookup table for something that can be expressed | Torbjörn Andersson | |
by simple arithmetics. svn-id: r15615 | |||
2004-10-19 | Initial, and slightly buggy, support for sound effects. | Torbjörn Andersson | |
svn-id: r15614 | |||
2004-10-12 | Added support for digitized music, plus some other music-related fixes. | Torbjörn Andersson | |
Note that I've only tried this with the music.rsc file from the full Linux version. It seems likely that the Mac version uses the same file format, but I have no way of verifying this. I'm told the demos use compressed audio, so the music files from them probably won't work yet. svn-id: r15527 | |||
2004-10-04 | R_POINT -> Common::Point, R_RECT -> Common::Rect. Less R_ prefixes. | Eugene Sandulenko | |
svn-id: r15414 | |||
2004-10-03 | A few, mostly untested, fixes to the SAGA script engine: | Torbjörn Andersson | |
* The frame pointer is updated. This won't make any difference since we don't actually *use* the frame pointer yet. * Return values from script functions are handled like in the original now, i.e. the function sets thread->retVal and lets the call instruction push it onto the stack. (There are two call instructions, one that handles return values and one that doesn't, so the script function doesn't know if it should push or not.) * Script return values are handled. None of this makes any noticeable difference to the ITE intro. svn-id: r15393 | |||
2004-09-25 | Enough stubs and pops to make the intro scene script finish properly. | Torbjörn Andersson | |
svn-id: r15263 | |||
2004-09-23 | Added support for scene music and the music-playing opcode to make the | Torbjörn Andersson | |
opening scene a bit nicer. svn-id: r15241 | |||
2004-09-23 | Replaced the standard stack with a custom-made. In the original SAGA engine | Torbjörn Andersson | |
it appears that scripts are allowed to access the stack like any other memory area, so it's probably important that our stacks behave as closely to the original as possible. I don't know if this implementation does that yet, but it's a start. svn-id: r15240 | |||
2004-09-21 | The TourneySetup script now runs and finishes cleanly. However, this is not | Torbjörn Andersson | |
as exciting as it first sounds, because even before this patch the script would run in its entirety - it just didn't know when to stop. I guess the exciting things don't happen until the next script is triggered (TorneyScene?). I think it will be easier to start fixing the numerous deficiencies (stack handling, SData, missing script functions, etc.) when we have something more concrete to work with. svn-id: r15215 | |||
2004-08-12 | Merge SDEBUG_*, SF_* and STHREAD_* into Script class. | Eugene Sandulenko | |
svn-id: r14568 | |||
2004-08-12 | Drop SSTACK_ in favor of common/stack.h implementation. | Eugene Sandulenko | |
svn-id: r14566 | |||
2004-08-10 | Move CON_* to a class. | Eugene Sandulenko | |
svn-id: r14538 | |||
2004-08-06 | Move INTERFACE_ to class. | Eugene Sandulenko | |
svn-id: r14478 | |||
2004-08-03 | Move TEXT_* to SagaEngine class. | Eugene Sandulenko | |
svn-id: r14450 | |||
2004-08-02 | Fix #include paths. | Eugene Sandulenko | |
svn-id: r14443 | |||
2004-08-02 | Objectize actor.cpp | Eugene Sandulenko | |
svn-id: r14441 | |||
2004-08-01 | move SDATA_* into seperate class | Joost Peters | |
svn-id: r14424 | |||
2004-08-01 | merge gfx_mod.h into gfx.h and stick functions into a class | Jonathan Gray | |
svn-id: r14419 | |||
2004-08-01 | merge reinherit.h into saga.h and gfx_mod.h, note the error loading ↵ | Jonathan Gray | |
animations wasn't caused by this commit :) svn-id: r14405 | |||
2004-07-31 | merge animation.h and animation_mod.h into a class | Jonathan Gray | |
svn-id: r14388 | |||
2004-07-31 | remove YS_IGNORE_PARAM macro and some uneeded yslib.h includes | Jonathan Gray | |
svn-id: r14385 | |||
2004-05-13 | Added more stubs from script fucntions, some renames for consistency with | Eugene Sandulenko | |
disassembly. svn-id: r13835 | |||
2004-05-01 | indent | Paweł Kołodziejski | |
svn-id: r13713 | |||
2004-04-30 | Move from custom unsigned types to those provided by main config.h | Eugene Sandulenko | |
svn-id: r13687 | |||
2004-04-12 | WIP for SAGA engine. | Eugene Sandulenko | |
o text formatting is not consistent with rules, just indent utility is too dumb for that o it does not use OSystem, i.e. it runs on direct SDL calls o it may not even compile on your box o if you enable it, expect zillions of warnings o no sound Now it runs ITE intro as reinherit did svn-id: r13564 |