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path: root/saga/sprite.h
AgeCommit message (Expand)Author
2005-10-18Update FSF address. Eek. Actually that took place on May 1, 2005Eugene Sandulenko
2005-10-11Some IHNM changes:Eugene Sandulenko
2005-10-10Show save reminder in IHNM correctly.Eugene Sandulenko
2005-07-30Remove trailing whitespaces.Eugene Sandulenko
2005-07-19finally Resource manager rewritten:Andrew Kurushin
2005-07-09gfx rearangementAndrew Kurushin
2005-07-08implemented per scene actors clippingAndrew Kurushin
2005-07-08Extended the sprite draw() functions so that a clip rect can be specified,Torbjörn Andersson
2005-04-22implemented inventoryAndrew Kurushin
2005-04-18o Unstubbed sfPreDialog -- we have enough code for thatEugene Sandulenko
2005-02-18iso mode drawing work in progressAndrew Kurushin
2005-01-18implemented Sprite::hitTestAndrew Kurushin
2005-01-09rewritten sprite classAndrew Kurushin
2005-01-08begining of verb implementationAndrew Kurushin
2005-01-04o Fix regression with Win32 CD ITE at wyrmkeep logoEugene Sandulenko
2005-01-01oops, correct copyright stringMax Horn
2005-01-01Updated copyrightMax Horn
2004-12-21Implement sprites scaling. Though it seems too zealous for me, i.e. spritesEugene Sandulenko
2004-12-19- implemented perspective actors calculationAndrew Kurushin
2004-10-27removed R_ prefix with few r_ tooPaweł Kołodziejski
2004-08-22 o Eliminate all structure _tags.Eugene Sandulenko
2004-08-03Move SPRITE_ to a classEugene Sandulenko
2004-05-01indentPaweł Kołodziejski
2004-04-30Move from custom unsigned types to those provided by main config.hEugene Sandulenko
2004-04-25Fix many warnings; use C++ type system instead of C style typedefs; removed v...Max Horn
2004-04-12WIP for SAGA engine.Eugene Sandulenko