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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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saga
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sthread.cpp
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Author
2004-08-12
Merge SDEBUG_*, SF_* and STHREAD_* into Script class.
Eugene Sandulenko
2004-08-12
Drop SSTACK_ in favor of common/stack.h implementation.
Eugene Sandulenko
2004-08-12
Launch scene start script.
Eugene Sandulenko
2004-08-10
Move CON_* to a class.
Eugene Sandulenko
2004-08-03
Move TEXT_* to SagaEngine class.
Eugene Sandulenko
2004-08-02
Fix #include paths.
Eugene Sandulenko
2004-08-02
Objectize actor.cpp
Eugene Sandulenko
2004-08-01
Clean up Script class a bit; add get/set functions
Joost Peters
2004-08-01
Made all MemoryReadStream local variables. This plugged a giantic constant
Eugene Sandulenko
2004-08-01
create Script class from SCRIPT_* and ScriptModule
Joost Peters
2004-08-01
move SDATA_* into seperate class
Joost Peters
2004-08-01
merge gfx_mod.h into gfx.h and stick functions into a class
Jonathan Gray
2004-08-01
merge reinherit.h into saga.h and gfx_mod.h, note the error loading animation...
Jonathan Gray
2004-06-27
Cleanup for MemoryReadStream; made it match the File-class interface
Max Horn
2004-05-13
Added more stubs from script fucntions, some renames for consistency with
Eugene Sandulenko
2004-05-05
Replaced R_printf() with debug() and warning(). There are still a couple of
Torbjörn Andersson
2004-05-04
Move from ys_binread.cpp and ys_binwrite.cpp to MemoryReadStream.
Eugene Sandulenko
2004-05-01
All graphics and input now is in OSystem.
Eugene Sandulenko
2004-05-01
indent
Paweł Kołodziejski
2004-04-30
Move from custom unsigned types to those provided by main config.h
Eugene Sandulenko
2004-04-25
Fix many warnings; use C++ type system instead of C style typedefs; removed v...
Max Horn
2004-04-12
WIP for SAGA engine.
Eugene Sandulenko