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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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saga
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sthread.cpp
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Author
2005-06-19
implemented sfGetNumber
Andrew Kurushin
2005-06-15
Don't access the thread after sfScriptGotoScene. As the comment points out,
Torbjörn Andersson
2005-06-15
some renames
Andrew Kurushin
2005-06-13
Fix crash on chasm.
Eugene Sandulenko
2005-05-12
fixed interpreter bug (negative address offset - may crush system)
Andrew Kurushin
2005-04-24
fixed object frawing
Andrew Kurushin
2005-04-18
converse support improved (still has some bugs)
Andrew Kurushin
2005-04-11
Slightly more informative error message. (I get this if I try to speak to
Torbjörn Andersson
2005-04-03
-fixed interpreter bug: on opCall now pushes additional data for compatibly
Andrew Kurushin
2005-04-03
- fixed tile doors drawing
Andrew Kurushin
2005-03-29
fixed gcc ISO C++ error
Andrew Kurushin
2005-03-29
endScene now aborts all running threads (fixing Okk stuckiness on way out of ...
Andrew Kurushin
2005-01-28
Let IHNM run again. It has 105 script functions.
Eugene Sandulenko
2005-01-22
- removed returning value from scriptFunctions
Andrew Kurushin
2005-01-22
all opcodes revisited
Andrew Kurushin
2005-01-22
another 19 opcodes
Andrew Kurushin
2005-01-22
rewritten 15 opcodes
Andrew Kurushin
2005-01-22
Whitespace and indentation.
Torbjörn Andersson
2005-01-21
some opcode fixes:
Andrew Kurushin
2005-01-21
Fix portability
Eugene Sandulenko
2005-01-21
now you can try to:
Andrew Kurushin
2005-01-21
problems solved:
Andrew Kurushin
2005-01-19
o Made ITEColors enum public in interface.h. Please use them. These colors
Eugene Sandulenko
2005-01-18
- merged ActionMap and ObjectMap
Andrew Kurushin
2005-01-17
First batch of converse implementation in scripts. To see it type
Eugene Sandulenko
2005-01-16
Some more untested opcode fixes. (By the way, I was wrong the other day:
Torbjörn Andersson
2005-01-15
some work in progress on verb stuff:
Andrew Kurushin
2005-01-14
Fixed the "random branch" opcode, I hope. I haven't tested it. The first
Torbjörn Andersson
2005-01-11
- remove game.h & image.h
Andrew Kurushin
2005-01-08
begining of verb implementation
Andrew Kurushin
2005-01-06
Next batch of panel-related fixes. Still wrong.
Eugene Sandulenko
2005-01-05
Fixed bad speech/script regression.
Torbjörn Andersson
2005-01-03
- script execution stops properly
Andrew Kurushin
2005-01-02
Changed "sizeof x" to "sizeof(x)" for consistency with the rest of ScummVM,
Torbjörn Andersson
2005-01-01
oops, correct copyright string
Max Horn
2005-01-01
Updated copyright
Max Horn
2004-12-24
- remove old stuff
Andrew Kurushin
2004-12-24
- opCCall* on debuglevel==9 shows script function name
Andrew Kurushin
2004-12-24
- fix of 8 to 4 direction conversion
Andrew Kurushin
2004-12-22
- rewriten actors action handling (now uses all original flags etc)
Andrew Kurushin
2004-12-22
o Fix regression with Mac versions
Eugene Sandulenko
2004-12-22
o Moved GAME_* to SagaEngine object
Eugene Sandulenko
2004-12-21
- rewritten actors speech engine :
Andrew Kurushin
2004-12-17
- all actors creates on start
Andrew Kurushin
2004-12-17
actors rearrangement bugfix
Andrew Kurushin
2004-12-15
Patch #1081904 ITE: MAC demo support
Eugene Sandulenko
2004-12-03
First pass at migrating from the old Reinherit console to the ScummVM
Torbjörn Andersson
2004-11-14
Fix stub a bit. Might garble rest of script otherwise.
Oliver Kiehl
2004-11-06
Add stub for every script function
Eugene Sandulenko
2004-10-28
replaced printf usage in saga
Paweł Kołodziejski
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