aboutsummaryrefslogtreecommitdiff
path: root/saga
AgeCommit message (Expand)Author
2005-05-08Changed error() to warning() since it appears to be relatively harmless. IsTorbjörn Andersson
2005-05-08fixed sfSceneEq bugAndrew Kurushin
2005-05-03o Fixed ADPCM decoder length bugEugene Sandulenko
2005-05-03Moved Oki ADPCM aka VOX decoder from SAGA engine to common sound/ directory.Eugene Sandulenko
2005-04-28 save load preparetionAndrew Kurushin
2005-04-27some load-save preparetionAndrew Kurushin
2005-04-24You can safely delete/free null pointersMax Horn
2005-04-24Fixed warning. (Unused variables.)Torbjörn Andersson
2005-04-24fixed object frawingAndrew Kurushin
2005-04-24I believe this is the correct fix for the sanctuary door bug.Torbjörn Andersson
2005-04-23Remove StringMap class from map.h (at least for now)Max Horn
2005-04-23WhitespaceTorbjörn Andersson
2005-04-23fixed sfDropObject implementationAndrew Kurushin
2005-04-22* Added new virtual base class 'Stream', ReadStream andMax Horn
2005-04-22fixes sfEnableZone ( 'house' problem )Andrew Kurushin
2005-04-22fixed non assigned buttons in IHNMAndrew Kurushin
2005-04-22Changed "BYTE" to "int".Torbjörn Andersson
2005-04-22implemented inventoryAndrew Kurushin
2005-04-22o Fix save/load. Now it restores game properly but still at exit #0.Eugene Sandulenko
2005-04-21Add not yet correctly working save/load. Use key F7 for savingEugene Sandulenko
2005-04-20Implement inventoryItemPosition()Eugene Sandulenko
2005-04-20fixed actors bug after all demo passedAndrew Kurushin
2005-04-19Separate occaionally glued intro sentence words.Eugene Sandulenko
2005-04-19fixed speech lockAndrew Kurushin
2005-04-19Fixed warnings.Torbjörn Andersson
2005-04-18converse support improved (still has some bugs)Andrew Kurushin
2005-04-18o Unstubbed sfPreDialog -- we have enough code for thatEugene Sandulenko
2005-04-17Renamed 2 script functions which are correct.Eugene Sandulenko
2005-04-16Implement sfGetDeltaFrame and sfEnableZone. Fixes freeze when sanctuaryEugene Sandulenko
2005-04-16fixed: sprite hittest, speech draws in screen boundsAndrew Kurushin
2005-04-16fixed ram dialog crashAndrew Kurushin
2005-04-11Slightly more informative error message. (I get this if I try to speak toTorbjörn Andersson
2005-04-06Removed system includes.Torbjörn Andersson
2005-04-03Committed patch #1168149 (Shared GM/MT-32 mapping) by eriktorbjorn as-is. Thi...Jerome Fisher
2005-04-03-fixed interpreter bug: on opCall now pushes additional data for compatiblyAndrew Kurushin
2005-04-03- fixed tile doors drawingAndrew Kurushin
2005-04-02some world map fix:Andrew Kurushin
2005-03-29fixed script params (some fair animals should walk now)Andrew Kurushin
2005-03-29fixed small bugAndrew Kurushin
2005-03-29fixed gcc ISO C++ errorAndrew Kurushin
2005-03-29endScene now aborts all running threads (fixing Okk stuckiness on way out of ...Andrew Kurushin
2005-03-25Patch #1117443 (Experimental plugin code revision)Max Horn
2005-03-25fix wrong multitile offset calculationAndrew Kurushin
2005-03-18- changescene on fair for tentsAndrew Kurushin
2005-03-13fixed wrong tile drawing above actorsAndrew Kurushin
2005-03-12rand() -> _rnd.getRandomNumber() in SAGA code.Eugene Sandulenko
2005-03-12PlayingSoundHandle -> SoundHandle; also, turned the handle activity check int...Max Horn
2005-03-09changing AudioDataType -> SoundType, so now the constant names match the name...Max Horn
2005-03-09Indentation.Torbjörn Andersson
2005-03-09Updated comment. (ScummVM no longer crashes if I try to run what I think isTorbjörn Andersson