Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-08-02 | move isomap into a class | Jonathan Gray | |
svn-id: r14439 | |||
2004-08-02 | remove timer wrapper functions | Jonathan Gray | |
svn-id: r14437 | |||
2004-08-02 | move static vars to private members | Jonathan Gray | |
svn-id: r14434 | |||
2004-08-01 | Clean up Script class a bit; add get/set functions | Joost Peters | |
svn-id: r14428 | |||
2004-08-01 | Made all MemoryReadStream local variables. This plugged a giantic constant | Eugene Sandulenko | |
leakage in the engine. svn-id: r14427 | |||
2004-08-01 | rename load() to loadMap() | Joost Peters | |
svn-id: r14426 | |||
2004-08-01 | create Script class from SCRIPT_* and ScriptModule | Joost Peters | |
svn-id: r14425 | |||
2004-08-01 | move SDATA_* into seperate class | Joost Peters | |
svn-id: r14424 | |||
2004-08-01 | Pass SagaEngine object to Anim and ActionMap objects | Eugene Sandulenko | |
svn-id: r14422 | |||
2004-08-01 | Remove unneeded code | Eugene Sandulenko | |
svn-id: r14421 | |||
2004-08-01 | init _gfx in a less hacky manner | Jonathan Gray | |
svn-id: r14420 | |||
2004-08-01 | merge gfx_mod.h into gfx.h and stick functions into a class | Jonathan Gray | |
svn-id: r14419 | |||
2004-08-01 | prune uneeded code | Jonathan Gray | |
svn-id: r14418 | |||
2004-08-01 | Oh the beauty of stack based objects: they free themselves automatically, so ↵ | Max Horn | |
you don't leak them all the time (fixed 10e6 object leaks :-) svn-id: r14417 | |||
2004-08-01 | move sceneproc.cpp/h into scene.cpp/h | Jonathan Gray | |
svn-id: r14416 | |||
2004-08-01 | try to stop the abuse of MemoryReadStream (ie actually delete the memory ↵ | Jonathan Gray | |
when we're done with it) svn-id: r14415 | |||
2004-08-01 | init some member vars | Jonathan Gray | |
svn-id: r14414 | |||
2004-08-01 | More tweaks | Eugene Sandulenko | |
svn-id: r14413 | |||
2004-08-01 | oops | Eugene Sandulenko | |
svn-id: r14412 | |||
2004-08-01 | Yet more proper memory free'ing | Eugene Sandulenko | |
svn-id: r14411 | |||
2004-08-01 | More correct Anim destructor | Eugene Sandulenko | |
svn-id: r14410 | |||
2004-08-01 | Initialize Anim object properly. | Eugene Sandulenko | |
svn-id: r14409 | |||
2004-08-01 | merge reinherit.h into saga.h and gfx_mod.h, note the error loading ↵ | Jonathan Gray | |
animations wasn't caused by this commit :) svn-id: r14405 | |||
2004-08-01 | Forgot to implement destructor for ActionMap | Eugene Sandulenko | |
svn-id: r14400 | |||
2004-08-01 | Objectize actionmap.cpp | Eugene Sandulenko | |
svn-id: r14399 | |||
2004-07-31 | Extended CVAR_RegisterFunc with callback object parameter. | Eugene Sandulenko | |
Got rid of static structure in animation.cpp svn-id: r14397 | |||
2004-07-31 | Objectize render.cpp | Eugene Sandulenko | |
svn-id: r14395 | |||
2004-07-31 | Rename some more functions to fit our naming rules | Eugene Sandulenko | |
svn-id: r14394 | |||
2004-07-31 | Fix warning (static functions are source/object file local; declaring them ↵ | Max Horn | |
in a header makes no sense anyway :-) svn-id: r14393 | |||
2004-07-31 | Objectize image.cpp | Eugene Sandulenko | |
svn-id: r14391 | |||
2004-07-31 | Add xref.txt to saga module, though it's empty. | Eugene Sandulenko | |
svn-id: r14390 | |||
2004-07-31 | no longer needed | Jonathan Gray | |
svn-id: r14389 | |||
2004-07-31 | merge animation.h and animation_mod.h into a class | Jonathan Gray | |
svn-id: r14388 | |||
2004-07-31 | update comment to relfect reality | Jonathan Gray | |
svn-id: r14386 | |||
2004-07-31 | remove YS_IGNORE_PARAM macro and some uneeded yslib.h includes | Jonathan Gray | |
svn-id: r14385 | |||
2004-06-27 | Cleanup for MemoryReadStream; made it match the File-class interface | Max Horn | |
svn-id: r14086 | |||
2004-06-25 | clearnup | Max Horn | |
svn-id: r14054 | |||
2004-06-25 | cleanup | Max Horn | |
svn-id: r14053 | |||
2004-06-25 | Removed unused stuff; cleanup | Max Horn | |
svn-id: r14052 | |||
2004-06-05 | Set graphics cursor before using it, fixes segfault when launching ihnm from ↵ | Jonathan Gray | |
the launcher. Fixes bug #966614 svn-id: r13934 | |||
2004-05-31 | Set _parser to NULL after deleting it. I don't know if it's necessary, but | Torbjörn Andersson | |
it'll make me sleep easier at night, and I should have remembered to do it before anyway. svn-id: r13912 | |||
2004-05-31 | Make sure music is unloaded and the parser object deleted before starting a | Torbjörn Andersson | |
new piece of music. svn-id: r13909 | |||
2004-05-29 | Extend midi music table. | Eugene Sandulenko | |
Implement music looping. svn-id: r13899 | |||
2004-05-29 | Remove slipped in underscores. | Eugene Sandulenko | |
svn-id: r13898 | |||
2004-05-21 | Some more actor struct renames to match disassembly | Eugene Sandulenko | |
svn-id: r13843 | |||
2004-05-17 | Added support for using the separate VOC file (P2_A.VOC) from the Wyrmkeep | Torbjörn Andersson | |
release of ITE. The code is a bit rough, and there's a nasty 'pop' at the beginning of the sound (and a smaller one at the end), but it's a start. It's a shame that the sound is of such low quality: lower sample rate, and 8 bits instead of 16. Perhaps it was extracted from the floppy version? svn-id: r13840 | |||
2004-05-16 | Cleaned up the handling of external MIDI files, and added the missing ones. | Torbjörn Andersson | |
This is based on experimentation and guesswork, so it might be wrong, but it will have to do for now. svn-id: r13839 | |||
2004-05-14 | Revamp static actor data. Add missed fields and reformat table. | Eugene Sandulenko | |
svn-id: r13837 | |||
2004-05-13 | Added more stubs from script fucntions, some renames for consistency with | Eugene Sandulenko | |
disassembly. svn-id: r13835 | |||
2004-05-05 | Replaced R_printf() with debug() and warning(). There are still a couple of | Torbjörn Andersson | |
standard printf()s left, though. svn-id: r13791 |