Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-08-01 | More tweaks | Eugene Sandulenko | |
svn-id: r14413 | |||
2004-08-01 | oops | Eugene Sandulenko | |
svn-id: r14412 | |||
2004-08-01 | Yet more proper memory free'ing | Eugene Sandulenko | |
svn-id: r14411 | |||
2004-08-01 | More correct Anim destructor | Eugene Sandulenko | |
svn-id: r14410 | |||
2004-08-01 | Initialize Anim object properly. | Eugene Sandulenko | |
svn-id: r14409 | |||
2004-08-01 | merge reinherit.h into saga.h and gfx_mod.h, note the error loading ↵ | Jonathan Gray | |
animations wasn't caused by this commit :) svn-id: r14405 | |||
2004-08-01 | Forgot to implement destructor for ActionMap | Eugene Sandulenko | |
svn-id: r14400 | |||
2004-08-01 | Objectize actionmap.cpp | Eugene Sandulenko | |
svn-id: r14399 | |||
2004-07-31 | Extended CVAR_RegisterFunc with callback object parameter. | Eugene Sandulenko | |
Got rid of static structure in animation.cpp svn-id: r14397 | |||
2004-07-31 | Objectize render.cpp | Eugene Sandulenko | |
svn-id: r14395 | |||
2004-07-31 | Rename some more functions to fit our naming rules | Eugene Sandulenko | |
svn-id: r14394 | |||
2004-07-31 | Fix warning (static functions are source/object file local; declaring them ↵ | Max Horn | |
in a header makes no sense anyway :-) svn-id: r14393 | |||
2004-07-31 | Objectize image.cpp | Eugene Sandulenko | |
svn-id: r14391 | |||
2004-07-31 | Add xref.txt to saga module, though it's empty. | Eugene Sandulenko | |
svn-id: r14390 | |||
2004-07-31 | no longer needed | Jonathan Gray | |
svn-id: r14389 | |||
2004-07-31 | merge animation.h and animation_mod.h into a class | Jonathan Gray | |
svn-id: r14388 | |||
2004-07-31 | update comment to relfect reality | Jonathan Gray | |
svn-id: r14386 | |||
2004-07-31 | remove YS_IGNORE_PARAM macro and some uneeded yslib.h includes | Jonathan Gray | |
svn-id: r14385 | |||
2004-06-27 | Cleanup for MemoryReadStream; made it match the File-class interface | Max Horn | |
svn-id: r14086 | |||
2004-06-25 | clearnup | Max Horn | |
svn-id: r14054 | |||
2004-06-25 | cleanup | Max Horn | |
svn-id: r14053 | |||
2004-06-25 | Removed unused stuff; cleanup | Max Horn | |
svn-id: r14052 | |||
2004-06-05 | Set graphics cursor before using it, fixes segfault when launching ihnm from ↵ | Jonathan Gray | |
the launcher. Fixes bug #966614 svn-id: r13934 | |||
2004-05-31 | Set _parser to NULL after deleting it. I don't know if it's necessary, but | Torbjörn Andersson | |
it'll make me sleep easier at night, and I should have remembered to do it before anyway. svn-id: r13912 | |||
2004-05-31 | Make sure music is unloaded and the parser object deleted before starting a | Torbjörn Andersson | |
new piece of music. svn-id: r13909 | |||
2004-05-29 | Extend midi music table. | Eugene Sandulenko | |
Implement music looping. svn-id: r13899 | |||
2004-05-29 | Remove slipped in underscores. | Eugene Sandulenko | |
svn-id: r13898 | |||
2004-05-21 | Some more actor struct renames to match disassembly | Eugene Sandulenko | |
svn-id: r13843 | |||
2004-05-17 | Added support for using the separate VOC file (P2_A.VOC) from the Wyrmkeep | Torbjörn Andersson | |
release of ITE. The code is a bit rough, and there's a nasty 'pop' at the beginning of the sound (and a smaller one at the end), but it's a start. It's a shame that the sound is of such low quality: lower sample rate, and 8 bits instead of 16. Perhaps it was extracted from the floppy version? svn-id: r13840 | |||
2004-05-16 | Cleaned up the handling of external MIDI files, and added the missing ones. | Torbjörn Andersson | |
This is based on experimentation and guesswork, so it might be wrong, but it will have to do for now. svn-id: r13839 | |||
2004-05-14 | Revamp static actor data. Add missed fields and reformat table. | Eugene Sandulenko | |
svn-id: r13837 | |||
2004-05-13 | Added more stubs from script fucntions, some renames for consistency with | Eugene Sandulenko | |
disassembly. svn-id: r13835 | |||
2004-05-05 | Replaced R_printf() with debug() and warning(). There are still a couple of | Torbjörn Andersson | |
standard printf()s left, though. svn-id: r13791 | |||
2004-05-05 | Removed data_dir, since it wasn't used. | Torbjörn Andersson | |
svn-id: r13790 | |||
2004-05-05 | workaround warning - fixme | Paweł Kołodziejski | |
svn-id: r13779 | |||
2004-05-05 | Now cursor is really always shown. | Eugene Sandulenko | |
svn-id: r13778 | |||
2004-05-04 | Move from ys_binread.cpp and ys_binwrite.cpp to MemoryReadStream. | Eugene Sandulenko | |
In fact there were no binary writes at all. svn-id: r13773 | |||
2004-05-03 | indent | Eugene Sandulenko | |
svn-id: r13771 | |||
2004-05-03 | Started work on moving from ys_read/write to MemoryReadStream | Eugene Sandulenko | |
svn-id: r13769 | |||
2004-05-02 | Make sure cursor is always white | Eugene Sandulenko | |
svn-id: r13750 | |||
2004-05-02 | Made the cursor work a bit better in IHNM. | Torbjörn Andersson | |
svn-id: r13749 | |||
2004-05-02 | Got rid of r_softcursor by having the backend always draw the cursor | Torbjörn Andersson | |
instead. This fixes graphics glitches in at least ITE. Got rid of r_fullscreen, which wasn't even used anymore anyway. svn-id: r13748 | |||
2004-05-02 | get rid of the last bits of SDL timer usage, SAGA should now be 100% OSystem | Jonathan Gray | |
svn-id: r13729 | |||
2004-05-02 | use features so ihnm doesn't default to 1280x960, change over some of the ↵ | Jonathan Gray | |
timer stuff to osystem not yet finished svn-id: r13728 | |||
2004-05-02 | Removed last sys* file | Eugene Sandulenko | |
svn-id: r13727 | |||
2004-05-02 | Merged sysgfx.cpp and gfx.cpp to gfx.cpp | Eugene Sandulenko | |
svn-id: r13726 | |||
2004-05-01 | Renamed files for consistency | Eugene Sandulenko | |
svn-id: r13725 | |||
2004-05-01 | Proper #includes everywhere | Eugene Sandulenko | |
Improved game detector svn-id: r13724 | |||
2004-05-01 | All graphics and input now is in OSystem. | Eugene Sandulenko | |
Only timers left. svn-id: r13723 | |||
2004-05-01 | With Jamieson630's MIDI parser fix, all the ITE MIDIs should work. | Torbjörn Andersson | |
svn-id: r13720 |