Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-09-02 | Fixed potential memory error on system that can't return a pointer of 0 byte | Chris Apers | |
svn-id: r18735 | |||
2005-09-02 | Fix bug #1257110 "ITE: Subtitles get striped" | Eugene Sandulenko | |
svn-id: r18730 | |||
2005-08-30 | The intro asks to play song number 0. I'm almost sure that the music that | Torbjörn Andersson | |
is supposed to play at this point has resource number 32. _songTable[0] contains the value 32 at this point, so song 0 is probably a valid music request, and not a request to stop the music. At the other end of the list, I believe the song number has to be *less* than _songTableLen, not less or equal to it. But feel free to revert this change if I'm messing things up. svn-id: r18719 | |||
2005-08-30 | Downgraded warning() to debug(1, ...) since it was drowning out all other | Torbjörn Andersson | |
messages. svn-id: r18718 | |||
2005-08-30 | Implement sfPlayMusic for IHNM | Eugene Sandulenko | |
svn-id: r18717 | |||
2005-08-26 | Allowed IHNM to use the opSpeak opcode. Aborting that code path early meant | Torbjörn Andersson | |
that the instruction wasn't fully read, so the next opcode would be wrong. This is what caused it to crash. To keep the game from hanging, I also allowed the engine to call the _actors->direct() function for IHNM. This allows AM's intro speech to be played in its entirety. Since this includes the "hate" speech, I've removed that part from the hard-coded intro. To get the right music playing, I've enabled the sfPlayMusic() function for IHNM. This is pure guesswork, though. Once the scene changes, the wrong music plays again. However, this is scene music, i.e. not scripted. It doesn't play the background sound. Looks like _fxTable[] isn't generated for IHNM. More noticeably, until the scene changes it doesn't show any graphics apart from the subtitles, which are drawn in the wrong colour and (I believe) the wrong font. svn-id: r18712 | |||
2005-08-16 | Fix bug #1256381 "ITE: Options menu contains wrong item" and gave symbolic | Eugene Sandulenko | |
names to text Ids. svn-id: r18699 | |||
2005-08-16 | fix 1258781 & 1253993 bugs | Andrew Kurushin | |
(difficulties of leaving scenes) svn-id: r18698 | |||
2005-08-16 | o Fix crashes on puzzle with floppy (speechless) versions | Eugene Sandulenko | |
o Now hints get correct voices. svn-id: r18695 | |||
2005-08-15 | Fix prince room sound inconsistencies mentioned in bugreport #1258501 | Eugene Sandulenko | |
svn-id: r18694 | |||
2005-08-15 | Fixed warning. | Torbjörn Andersson | |
svn-id: r18693 | |||
2005-08-15 | Fix bug #1258479 "ITE: Graphical glitches in wildcat tribe" | Eugene Sandulenko | |
svn-id: r18688 | |||
2005-08-13 | Fix bug #1258537 "ITE: Introduction text is black" | Eugene Sandulenko | |
svn-id: r18677 | |||
2005-08-13 | Make IHNM demo go little further (still crashes at initialization). Add | Eugene Sandulenko | |
spanish version of IHNM. svn-id: r18676 | |||
2005-08-13 | fix bug #1254000 ITE: Actors duplicated at chasm scene | Andrew Kurushin | |
svn-id: r18675 | |||
2005-08-13 | Fix bug #1257542 "ITE: Sounds do not stop after quitting scene". Though | Eugene Sandulenko | |
There is a big problem in sound code. It is written with only one SFX and only one Voice playing at the same time in mind which is not the case. This should be rewritten so there are more than 2 sound handles. svn-id: r18674 | |||
2005-08-13 | Fixe bug #1257869 "ITE: Crash when viewing the map" | Eugene Sandulenko | |
svn-id: r18673 | |||
2005-08-12 | Fix bug #1257530 "ITE: Mouse pointer visible during cutscenes" | Eugene Sandulenko | |
svn-id: r18672 | |||
2005-08-12 | Fix bug #1257459 "ITE: Game crashes at airport" | Eugene Sandulenko | |
svn-id: r18671 | |||
2005-08-12 | Fix bug #1257309 "ITE: Invalid read during startup" | Eugene Sandulenko | |
svn-id: r18669 | |||
2005-08-11 | Fix bug #1257033 "ITE: Map music briefly plays when loading game at sanctuary" | Eugene Sandulenko | |
svn-id: r18668 | |||
2005-08-11 | Fix bug #1257016 "ITE: crashes in dogs castle labyrinth" | Eugene Sandulenko | |
svn-id: r18667 | |||
2005-08-11 | Clarify message about unknown MD5 and don't make false alarms. | Eugene Sandulenko | |
svn-id: r18666 | |||
2005-08-11 | Fix bug #1256368 "ITE: Black pixels drawn as white at sanctuary gate" | Eugene Sandulenko | |
svn-id: r18665 | |||
2005-08-11 | Fix bugs #1256398 "ITE: Clicking doesn't skip dialogue" | Eugene Sandulenko | |
svn-id: r18660 | |||
2005-08-11 | Translate excuse messages and make them work on floppy versions. Earlier | Eugene Sandulenko | |
it just crashed there. svn-id: r18659 | |||
2005-08-11 | Fix bug #1256701 "ITE: Crashes during conversations" | Eugene Sandulenko | |
svn-id: r18658 | |||
2005-08-11 | Fix bug #1256704 "ITE: Wrong text display in German version" | Eugene Sandulenko | |
svn-id: r18657 | |||
2005-08-11 | More debug output for IHNM | Eugene Sandulenko | |
svn-id: r18656 | |||
2005-08-10 | More IHNM fixes. Now it tries to start Ellen part but crashes at invalid | Eugene Sandulenko | |
opcode because it tries to execute string data. svn-id: r18654 | |||
2005-08-10 | fixed iso convertion Rif position | Andrew Kurushin | |
add some IHNM panels svn-id: r18652 | |||
2005-08-10 | Improved debug output on stub script functions. | Eugene Sandulenko | |
Impelmented sfSetSpeechBox, though it is not yet functional. svn-id: r18651 | |||
2005-08-10 | Rename event types to comply with our standards. | Eugene Sandulenko | |
svn-id: r18647 | |||
2005-08-10 | Reanme more minor struct to comply with our naiming standards. | Eugene Sandulenko | |
svn-id: r18646 | |||
2005-08-10 | Rename Actor class members to _members. | Eugene Sandulenko | |
svn-id: r18645 | |||
2005-08-10 | EVENT -> Event | Eugene Sandulenko | |
svn-id: r18644 | |||
2005-08-10 | Implement part of chapter selection panel. | Eugene Sandulenko | |
svn-id: r18643 | |||
2005-08-09 | o Fix some game parameters for IHNM | Eugene Sandulenko | |
o Load voices LUT for IHNM svn-id: r18640 | |||
2005-08-08 | oops. debug output slipped in. | Eugene Sandulenko | |
svn-id: r18638 | |||
2005-08-08 | Fix bug #1252277 "ITE: Actions not performed under OS X" | Eugene Sandulenko | |
svn-id: r18637 | |||
2005-08-08 | Fix (partially) actors and object loading in IHNM. | Eugene Sandulenko | |
svn-id: r18635 | |||
2005-08-08 | Partially fix bug #1253079 'ITE: Several errors in the "rocky chasm" scene'. | Eugene Sandulenko | |
Argh! why _several_ errors and not one by one? svn-id: r18633 | |||
2005-08-08 | Fix warning | Eugene Sandulenko | |
svn-id: r18632 | |||
2005-08-08 | Fix bug #1252270 "ITE: Verb box drawn incorrectly" | Eugene Sandulenko | |
svn-id: r18631 | |||
2005-08-08 | check IHNM skiped data (loadActorList&loadObjList) | Andrew Kurushin | |
svn-id: r18629 | |||
2005-08-07 | Consistent formatting of hexadecimal numbers. | Torbjörn Andersson | |
svn-id: r18627 | |||
2005-08-07 | Fix bug #1252289 'ITE: Crash with "paws game"'. And now game pauze is | Eugene Sandulenko | |
mapped to key 'z'. svn-id: r18626 | |||
2005-08-07 | loadList -> loadActorList | Andrew Kurushin | |
some checkups svn-id: r18625 | |||
2005-08-07 | WIP on metaResources. Most resources are load. Now we start correct | Eugene Sandulenko | |
scene. But there are following problems: o Inclomplete support for actors speech, so opSpeak is skipped o For some weird reason actors do not appear at all. Actually code seems to be trying to read only protagonist frames o It crashes on reading sprites due to wrong input svn-id: r18624 | |||
2005-08-06 | ihnm actors list WIP | Andrew Kurushin | |
svn-id: r18623 |