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AgeCommit message (Expand)Author
2005-05-26Fix warningEugene Sandulenko
2005-05-26Puzzle WIP. No visuals yet.Eugene Sandulenko
2005-05-23Remove unused static variableMax Horn
2005-05-23saveload WIPAndrew Kurushin
2005-05-23Plug in Puzzle. Now it consists mainly of stubs but neverthless lets skipEugene Sandulenko
2005-05-22Implement Interface::drawButtonBox()Eugene Sandulenko
2005-05-22stub drawButtonBoxAndrew Kurushin
2005-05-22fixes some todo (hardcoded resource ids -> customized per game)Andrew Kurushin
2005-05-22Implement sfSimulSpeech2 which is used in lodge when talking to Sakka.Eugene Sandulenko
2005-05-18fixed Sist roomAndrew Kurushin
2005-05-18fixed loadsave item resource idAndrew Kurushin
2005-05-18Implement proper quitting. Added quitting to sfScriptGotoScene.Eugene Sandulenko
2005-05-15fixed give verbAndrew Kurushin
2005-05-15add save game chunkAndrew Kurushin
2005-05-12Compilation fix.Torbjörn Andersson
2005-05-12fixed interpreter bug (negative address offset - may crush system)Andrew Kurushin
2005-05-12fixed boar king crushAndrew Kurushin
2005-05-11CleanupTorbjörn Andersson
2005-05-11Fixed one part of the problem with Rif's encounter with Sist. Rif no longerTorbjörn Andersson
2005-05-11Moved some more stuff to namespace Audio (enough for tonight)Max Horn
2005-05-10Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' bec...Max Horn
2005-05-10Moved (In/Out)SaveFile(Manager) and Timer to namespace CommonMax Horn
2005-05-10Moved class File and the MD5 stuff to namespace CommonMax Horn
2005-05-10Forgot to remove debugging messages.Torbjörn Andersson
2005-05-10Small tweak to silence yet another Doxygen complaintMax Horn
2005-05-09small trick to avoid doxygen confusion (I hope...)Max Horn
2005-05-09Either document all params or none, anything inbetween causes Doxygen to comp...Max Horn
2005-05-09Fixed failed assertion when entering the Elk King's court. It looks like aTorbjörn Andersson
2005-05-08Comply to our coding conventionsMax Horn
2005-05-08Changed error() to warning() since it appears to be relatively harmless. IsTorbjörn Andersson
2005-05-08fixed sfSceneEq bugAndrew Kurushin
2005-05-03o Fixed ADPCM decoder length bugEugene Sandulenko
2005-05-03Moved Oki ADPCM aka VOX decoder from SAGA engine to common sound/ directory.Eugene Sandulenko
2005-04-28 save load preparetionAndrew Kurushin
2005-04-27some load-save preparetionAndrew Kurushin
2005-04-24You can safely delete/free null pointersMax Horn
2005-04-24Fixed warning. (Unused variables.)Torbjörn Andersson
2005-04-24fixed object frawingAndrew Kurushin
2005-04-24I believe this is the correct fix for the sanctuary door bug.Torbjörn Andersson
2005-04-23Remove StringMap class from map.h (at least for now)Max Horn
2005-04-23WhitespaceTorbjörn Andersson
2005-04-23fixed sfDropObject implementationAndrew Kurushin
2005-04-22* Added new virtual base class 'Stream', ReadStream andMax Horn
2005-04-22fixes sfEnableZone ( 'house' problem )Andrew Kurushin
2005-04-22fixed non assigned buttons in IHNMAndrew Kurushin
2005-04-22Changed "BYTE" to "int".Torbjörn Andersson
2005-04-22implemented inventoryAndrew Kurushin
2005-04-22o Fix save/load. Now it restores game properly but still at exit #0.Eugene Sandulenko
2005-04-21Add not yet correctly working save/load. Use key F7 for savingEugene Sandulenko
2005-04-20Implement inventoryItemPosition()Eugene Sandulenko