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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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saga
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2004-08-02
move isomap into a class
Jonathan Gray
2004-08-02
remove timer wrapper functions
Jonathan Gray
2004-08-02
move static vars to private members
Jonathan Gray
2004-08-01
Clean up Script class a bit; add get/set functions
Joost Peters
2004-08-01
Made all MemoryReadStream local variables. This plugged a giantic constant
Eugene Sandulenko
2004-08-01
rename load() to loadMap()
Joost Peters
2004-08-01
create Script class from SCRIPT_* and ScriptModule
Joost Peters
2004-08-01
move SDATA_* into seperate class
Joost Peters
2004-08-01
Pass SagaEngine object to Anim and ActionMap objects
Eugene Sandulenko
2004-08-01
Remove unneeded code
Eugene Sandulenko
2004-08-01
init _gfx in a less hacky manner
Jonathan Gray
2004-08-01
merge gfx_mod.h into gfx.h and stick functions into a class
Jonathan Gray
2004-08-01
prune uneeded code
Jonathan Gray
2004-08-01
Oh the beauty of stack based objects: they free themselves automatically, so ...
Max Horn
2004-08-01
move sceneproc.cpp/h into scene.cpp/h
Jonathan Gray
2004-08-01
try to stop the abuse of MemoryReadStream (ie actually delete the memory when...
Jonathan Gray
2004-08-01
init some member vars
Jonathan Gray
2004-08-01
More tweaks
Eugene Sandulenko
2004-08-01
oops
Eugene Sandulenko
2004-08-01
Yet more proper memory free'ing
Eugene Sandulenko
2004-08-01
More correct Anim destructor
Eugene Sandulenko
2004-08-01
Initialize Anim object properly.
Eugene Sandulenko
2004-08-01
merge reinherit.h into saga.h and gfx_mod.h, note the error loading animation...
Jonathan Gray
2004-08-01
Forgot to implement destructor for ActionMap
Eugene Sandulenko
2004-08-01
Objectize actionmap.cpp
Eugene Sandulenko
2004-07-31
Extended CVAR_RegisterFunc with callback object parameter.
Eugene Sandulenko
2004-07-31
Objectize render.cpp
Eugene Sandulenko
2004-07-31
Rename some more functions to fit our naming rules
Eugene Sandulenko
2004-07-31
Fix warning (static functions are source/object file local; declaring them in...
Max Horn
2004-07-31
Objectize image.cpp
Eugene Sandulenko
2004-07-31
Add xref.txt to saga module, though it's empty.
Eugene Sandulenko
2004-07-31
no longer needed
Jonathan Gray
2004-07-31
merge animation.h and animation_mod.h into a class
Jonathan Gray
2004-07-31
update comment to relfect reality
Jonathan Gray
2004-07-31
remove YS_IGNORE_PARAM macro and some uneeded yslib.h includes
Jonathan Gray
2004-06-27
Cleanup for MemoryReadStream; made it match the File-class interface
Max Horn
2004-06-25
clearnup
Max Horn
2004-06-25
cleanup
Max Horn
2004-06-25
Removed unused stuff; cleanup
Max Horn
2004-06-05
Set graphics cursor before using it, fixes segfault when launching ihnm from ...
Jonathan Gray
2004-05-31
Set _parser to NULL after deleting it. I don't know if it's necessary, but
Torbjörn Andersson
2004-05-31
Make sure music is unloaded and the parser object deleted before starting a
Torbjörn Andersson
2004-05-29
Extend midi music table.
Eugene Sandulenko
2004-05-29
Remove slipped in underscores.
Eugene Sandulenko
2004-05-21
Some more actor struct renames to match disassembly
Eugene Sandulenko
2004-05-17
Added support for using the separate VOC file (P2_A.VOC) from the Wyrmkeep
Torbjörn Andersson
2004-05-16
Cleaned up the handling of external MIDI files, and added the missing ones.
Torbjörn Andersson
2004-05-14
Revamp static actor data. Add missed fields and reformat table.
Eugene Sandulenko
2004-05-13
Added more stubs from script fucntions, some renames for consistency with
Eugene Sandulenko
2004-05-05
Replaced R_printf() with debug() and warning(). There are still a couple of
Torbjörn Andersson
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