Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-04-11 | Slightly more informative error message. (I get this if I try to speak to | Torbjörn Andersson | |
one of the faire animals. I believe it's the one the original source code calls "FaireRam - 65", but I haven't verified that.) svn-id: r17544 | |||
2005-04-06 | Removed system includes. | Torbjörn Andersson | |
svn-id: r17413 | |||
2005-04-03 | Committed patch #1168149 (Shared GM/MT-32 mapping) by eriktorbjorn as-is. ↵ | Jerome Fisher | |
This does the following: - Replaces multiple identical MT-32-to-General MIDI mapping tables with a common one in MidiDriver. - Changes Sky's GmChannel class to allow NULL instrument and velocity mapping tables, giving a 1-to-1 mapping without creating a dummy table. svn-id: r17361 | |||
2005-04-03 | -fixed interpreter bug: on opCall now pushes additional data for compatibly | Andrew Kurushin | |
ps:doors can be opened svn-id: r17350 | |||
2005-04-03 | - fixed tile doors drawing | Andrew Kurushin | |
- right mouse action fixed svn-id: r17347 | |||
2005-04-02 | some world map fix: | Andrew Kurushin | |
-only riff shows as small point -change scene from world map todo: in original talk_to not shows for riff on world map svn-id: r17340 | |||
2005-03-29 | fixed script params (some fair animals should walk now) | Andrew Kurushin | |
svn-id: r17289 | |||
2005-03-29 | fixed small bug | Andrew Kurushin | |
svn-id: r17288 | |||
2005-03-29 | fixed gcc ISO C++ error | Andrew Kurushin | |
svn-id: r17287 | |||
2005-03-29 | endScene now aborts all running threads (fixing Okk stuckiness on way out of ↵ | Andrew Kurushin | |
tent) svn-id: r17286 | |||
2005-03-25 | Patch #1117443 (Experimental plugin code revision) | Max Horn | |
svn-id: r17231 | |||
2005-03-25 | fix wrong multitile offset calculation | Andrew Kurushin | |
svn-id: r17230 | |||
2005-03-18 | - changescene on fair for tents | Andrew Kurushin | |
- some memory deallocation fixup todo: fix follower stuckiness in tents svn-id: r17180 | |||
2005-03-13 | fixed wrong tile drawing above actors | Andrew Kurushin | |
svn-id: r17129 | |||
2005-03-12 | rand() -> _rnd.getRandomNumber() in SAGA code. | Eugene Sandulenko | |
svn-id: r17108 | |||
2005-03-12 | PlayingSoundHandle -> SoundHandle; also, turned the handle activity check ↵ | Max Horn | |
into a mixer method svn-id: r17106 | |||
2005-03-09 | changing AudioDataType -> SoundType, so now the constant names match the ↵ | Max Horn | |
name of the data type / the SoundMixer method names svn-id: r17052 | |||
2005-03-09 | Indentation. | Torbjörn Andersson | |
svn-id: r17048 | |||
2005-03-09 | Updated comment. (ScummVM no longer crashes if I try to run what I think is | Torbjörn Andersson | |
the correct scripts.) svn-id: r17047 | |||
2005-03-08 | Apparently, in IHNM opcode #75 can take three parameters. Added stub to | Torbjörn Andersson | |
avoid division by zero. svn-id: r17040 | |||
2005-03-08 | Fixed typo. | Torbjörn Andersson | |
svn-id: r17039 | |||
2005-03-08 | Added constant for the resource number for the first IHNM scene. Actually, | Torbjörn Andersson | |
I believe it's the wrong scene. Currently we use resource 152, which run the scripts "CampFireSetup" and "CampFireScene". If I use resource 151 instead it will run the scripts "ColumnSetup" and "ColumnScene" instead. I'm speculating that this is the "hate" speech and the rest of the intro ("ColumnScene" is a fairly long script, as far as I can tell), but unfortunately this causes ScummVM to crash almost immediately. I'll need to dissect the scripts to see if I can figure out what's wrong. svn-id: r17036 | |||
2005-03-07 | Indentation | Torbjörn Andersson | |
svn-id: r17028 | |||
2005-02-26 | fix iso mode object draw order | Andrew Kurushin | |
svn-id: r16936 | |||
2005-02-26 | implemented iso pathfinding | Andrew Kurushin | |
glitches: some tiles draws above figures svn-id: r16935 | |||
2005-02-26 | Compile fix from wjp | Travis Howell | |
svn-id: r16933 | |||
2005-02-26 | iso pathfining work in progress: | Andrew Kurushin | |
- all figures now stands in right way on iso scene startup svn-id: r16931 | |||
2005-02-24 | I'm not quite sure if this is the correct fix, but by not calling | Torbjörn Andersson | |
updateActorsScene() when _sceneNumber is -1 we avoid followers going into that scene and being drawn (as garbage) early during the ITE intro. (Look in the upper left corner -- that's where the garbage appeared for me.) svn-id: r16895 | |||
2005-02-22 | 3 stage iso drawing implemented: | Andrew Kurushin | |
1)iso scene 2)figure 3)tiles above figure svn-id: r16864 | |||
2005-02-18 | iso mode drawing work in progress | Andrew Kurushin | |
svn-id: r16802 | |||
2005-02-11 | - smooth iso scroll | Andrew Kurushin | |
svn-id: r16776 | |||
2005-02-11 | - fix min->MIN | Andrew Kurushin | |
- implemented horizontal tile cliping svn-id: r16774 | |||
2005-02-11 | iso draw work in progress: | Andrew Kurushin | |
- try keyboard arrows on iso scene - todo: horizontal cliping svn-id: r16773 | |||
2005-02-09 | first step in ISO mode implementation - trying to draw iso scene | Andrew Kurushin | |
svn-id: r16763 | |||
2005-01-28 | partialy implemented all Iso mode resource loading | Andrew Kurushin | |
todo: loadMulti - may be wrong svn-id: r16670 | |||
2005-01-28 | Combine actordata.cpp and objectdata.cpp into itedata.cpp. These are | Eugene Sandulenko | |
ITE specific and from other hand IHNM has these data in resources. svn-id: r16662 | |||
2005-01-28 | Let IHNM run again. It has 105 script functions. | Eugene Sandulenko | |
svn-id: r16653 | |||
2005-01-27 | Applied patch #1106775 "SAGA colours". This simplifies code considerably, and | Eugene Sandulenko | |
moreover getBlack() didn't always work correctly for some reason. If IHNM uses different colors we will switch to variables, but that could be addressed later or at least when someone will start to work on it more time than now. svn-id: r16647 | |||
2005-01-25 | The sfRand() script function was slightly wrong | Torbjörn Andersson | |
Old behaviour: 0 <= random number <= param Correct behaviour: 0 <= random number < param svn-id: r16636 | |||
2005-01-23 | Picky indentation. Main reason is to make version 1.100 :P. | Eugene Sandulenko | |
svn-id: r16626 | |||
2005-01-23 | Another spot of kReplyOnce usage. Thanks to proper memory addressing now | Eugene Sandulenko | |
it is possible to implement. svn-id: r16625 | |||
2005-01-23 | Reenable stub for latter demos in sfScriptGotoScene() | Eugene Sandulenko | |
svn-id: r16623 | |||
2005-01-23 | Fix warnings | Max Horn | |
svn-id: r16622 | |||
2005-01-22 | implemented sfWaitWalk scriptFunction | Andrew Kurushin | |
svn-id: r16619 | |||
2005-01-22 | - removed returning value from scriptFunctions | Andrew Kurushin | |
- implement some scriptFunctions svn-id: r16618 | |||
2005-01-22 | all opcodes revisited | Andrew Kurushin | |
all ITE opcodes supported (now we should go through scriptFunctions) svn-id: r16617 | |||
2005-01-22 | another 19 opcodes | Andrew Kurushin | |
svn-id: r16616 | |||
2005-01-22 | rewritten 15 opcodes | Andrew Kurushin | |
svn-id: r16615 | |||
2005-01-22 | Whitespace and indentation. | Torbjörn Andersson | |
svn-id: r16614 | |||
2005-01-22 | Fixed warning. | Torbjörn Andersson | |
svn-id: r16613 |