Age | Commit message (Collapse) | Author | |
---|---|---|---|
2002-04-17 | Restored update mess ... | Nicolas Bacca | |
svn-id: r3982 | |||
2002-04-17 | Return of the MP3 CD patch ... use CBR 22 kHz | Nicolas Bacca | |
svn-id: r3981 | |||
2002-04-17 | Add Amiga GF. | James Brown | |
svn-id: r3972 | |||
2002-04-16 | Add hack for loom staff verbs. | James Brown | |
Readd CD Audio svn-id: r3956 | |||
2002-04-16 | endian fixes, | Ludvig Strigeus | |
don't use adlib driver if sound initialization fails, simon1 savedialog works svn-id: r3955 | |||
2002-04-15 | Fixed the MP3 support for .SOU files. I will let Arisme fix his MP3 audio ↵ | Lionel Ulmer | |
track support :-) svn-id: r3949 | |||
2002-04-14 | wrote new mixer class, | Ludvig Strigeus | |
cleaned up sound header files, integrated mixer into scummvm & simon svn-id: r3937 | |||
2002-04-13 | new midi driver API, | Ludvig Strigeus | |
no more USE_ADLIB, a couple of sdl graphics driver fixes. svn-id: r3925 | |||
2002-04-12 | new video engine (expect broken non-sdl builds), | Ludvig Strigeus | |
simon the sorcerer 1 & 2 support (non SCUMM games) svn-id: r3912 | |||
2002-04-12 | code cleanup - prepares for simon inclusion | Ludvig Strigeus | |
svn-id: r3910 | |||
2002-04-11 | Remove unneeded init stuff | James Brown | |
svn-id: r3905 | |||
2002-04-10 | overloaded 'new' operator to get zero initialized objects | Ludvig Strigeus | |
svn-id: r3901 | |||
2002-04-08 | Start of The Dig voice support. Don't get excited, it doesn't do anything ↵ | James Brown | |
yet. :) svn-id: r3895 | |||
2002-04-07 | Changed the name of OffsetTable to MP3OffsetTable, as OffsetTable is already ↵ | Mutwin Kraus | |
defined in the Apple Headers svn-id: r3893 | |||
2002-04-07 | Add support for selecting CDROM drive for Loom/MI cd audio, fix midi support | James Brown | |
svn-id: r3888 | |||
2002-04-03 | Zak/Loom/Indy3 object flags fix. Only translates CLASS_TOUCHABLE at the moment. | James Brown | |
svn-id: r3849 | |||
2002-04-01 | Fixed saved states - broke format of course, we need to come up with a ↵ | James Brown | |
better way to do this. Thanks jah :) svn-id: r3846 | |||
2002-03-31 | Reswitched getVarOrDirectByte/Word to SIGNED int - fixes some disappearing ↵ | Nicolas Bacca | |
objects problem due to an invalid elevation. Please yell if it breaks something else :) svn-id: r3843 | |||
2002-03-29 | Fix some VC6++ debug actor-related crashes. | James Brown | |
Mask, Charset color and WaitForMessage hangs still remain. svn-id: r3838 | |||
2002-03-25 | Various fix in insane | Vincent Hamm | |
svn-id: r3830 | |||
2002-03-25 | Implemented gui during insane | Vincent Hamm | |
svn-id: r3829 | |||
2002-03-25 | Fixed a bit the gui for FT and DIG. It still doesn't display a thing but ↵ | Vincent Hamm | |
it's not crashing anymore svn-id: r3828 | |||
2002-03-25 | Rechanged the way the scumm class is choose (sorry, can't make up my mind). ↵ | Vincent Hamm | |
Implemented the different versions of loadCharset svn-id: r3820 | |||
2002-03-25 | Created all the child scumm class. The good one is now selected according to ↵ | Vincent Hamm | |
the game database. Now we need to move all the specific stuff to the child class svn-id: r3819 | |||
2002-03-23 | Implemented the read resource index as the first virtual fonction... | Vincent Hamm | |
svn-id: r3803 | |||
2002-03-23 | Changed the way games are detected. Now the detection is done out of the ↵ | Vincent Hamm | |
scumm object. We can now create de good scumm object depending of the game detected. Warning: the implementation is not yet finalised and the in game gui is more broken than ever.... svn-id: r3802 | |||
2002-03-22 | reimplemented opcode 0xEC a better way | Vincent Hamm | |
svn-id: r3801 | |||
2002-03-22 | Partialy implemented opcode 0xEC | Vincent Hamm | |
svn-id: r3800 | |||
2002-03-22 | Add gfx.h and akos.h | James Brown | |
svn-id: r3798 | |||
2002-03-21 | Move some box stuff from scumm.h to new boxes.h | James Brown | |
Also move some sound-related items from scumm.h to sound.h svn-id: r3797 | |||
2002-03-21 | Completly change the way the Scumm object is handled. Now the main execution ↵ | Vincent Hamm | |
loop is done INSIDE the Scumm object. Low level system access (like delays, cd tracks,...) are called using the _system object. Changed the insane main loop to use _system calls svn-id: r3795 | |||
2002-03-20 | Preliminary redesigned of the virtual screen system. Now all the screen ↵ | Vincent Hamm | |
buffers are in a single 320*200 buffer, making video subprocess far more easy to do. On glitch remain in inventory's black area svn-id: r3793 | |||
2002-03-20 | I know it probably doesn't look like much, but this is a start to the reorg ↵ | James Brown | |
- basically I've shuffled the Scumm struct around, and turned it into a Class - labeling and grouping functions that are related. svn-id: r3792 | |||
2002-03-19 | khaleks fix for indy3/zak fonts. | James Brown | |
svn-id: r3791 | |||
2002-03-18 | Fixed boxes but 1 bug remain. Broke a little indy3 while fixing object flags | Vincent Hamm | |
svn-id: r3789 | |||
2002-03-17 | Fixed the 'window title' problem for the SDL and X11 ports. Other 'porters' ↵ | Lionel Ulmer | |
should fix their front-ends (sorry :-) ). svn-id: r3776 | |||
2002-03-17 | Fixed a line that prevented to compile. | Mutwin Kraus | |
svn-id: r3775 | |||
2002-03-16 | MorphOS port (sdl version) + endian fixes for big endian machines. | James Brown | |
svn-id: r3771 | |||
2002-03-16 | Update to my latest local tree. Various stuff - and a fixme hack by khalek ↵ | James Brown | |
to stop loom intro crashing. svn-id: r3765 | |||
2002-03-16 | Lots of stuff - GUI fixes. More launcher work... and CD music working in ↵ | James Brown | |
MI1. Thanks to frob and realmz for their work on that. svn-id: r3762 | |||
2002-03-14 | Minor changes to compile WinCE port | Nicolas Bacca | |
svn-id: r3758 | |||
2002-03-14 | Last part of the WinCE merge - all should compile and work now. | James Brown | |
I've made some changes from Arismes code, to intergrate some stuff into ScummVM - that bit is still a WIP. svn-id: r3753 | |||
2002-03-14 | winCE part 2 - still gui.cpp and scummvm.cpp left | James Brown | |
svn-id: r3752 | |||
2002-03-14 | Rewire the MIDI subsystem to use drivers selecting from the commandline. | James Brown | |
No -DTIMIDITY, etc! Yippie!. Also updated readme. svn-id: r3743 | |||
2002-03-13 | Fix an OB1 and typecast. Need to find out cause of invalid object index to ↵ | James Brown | |
begin with.. svn-id: r3738 | |||
2002-03-11 | Fixed more box issues in zak/indy3/loomcd | Vincent Hamm | |
svn-id: r3729 | |||
2002-03-10 | Apply some patches by syke to prevent buffer overruns, etc. | James Brown | |
svn-id: r3723 | |||
2002-03-10 | One ifdef broke my Port, fixed it | Mutwin Kraus | |
svn-id: r3719 | |||
2002-03-10 | Add SuperSai (-g2) and SuperEagle (-g3) modes. Much bugfixing and ↵ | James Brown | |
optimisation needed. Maybe an asm language version. svn-id: r3717 | |||
2002-03-10 | Basic 2xSaI support. A little buggy. Use by starting with a -g1 parameter. | James Brown | |
svn-id: r3716 |