Age | Commit message (Collapse) | Author | |
---|---|---|---|
2002-08-21 | Initial revision | Max Horn | |
svn-id: r4785 | |||
2002-08-20 | implemented the flashlight (TODO: use rounded corners. Left as an exercise ↵ | Max Horn | |
to the reader) svn-id: r4777 | |||
2002-08-19 | added lights support to the costume renderer; begun work on flashlight ↵ | Max Horn | |
support (no real code yet :-) svn-id: r4774 | |||
2002-08-18 | more code unification; as a side effect, simon can take advantage of the ↵ | Max Horn | |
save path settings in the config file (inspired by patch #587694) svn-id: r4770 | |||
2002-08-18 | some more cleanup | Max Horn | |
svn-id: r4761 | |||
2002-08-18 | MAJOR change to the way how Engine objects are instantiated | Max Horn | |
svn-id: r4758 | |||
2002-08-14 | moved to Sound class | Paweł Kołodziejski | |
svn-id: r4744 | |||
2002-08-14 | some cleanup, changed type timer procedure - passed Scumm pointer | Paweł Kołodziejski | |
svn-id: r4743 | |||
2002-08-14 | added common Engine base class for Scumm and SimonState (not yet very useful) | Max Horn | |
svn-id: r4742 | |||
2002-08-14 | removed the SoundMixer[1] trick; while it was neat it didn't help to ↵ | Max Horn | |
simplify the code, and this helps for my 'Engine' superclass svn-id: r4741 | |||
2002-08-14 | got rid of init.cpp | Max Horn | |
svn-id: r4736 | |||
2002-08-12 | some cleanup | Max Horn | |
svn-id: r4729 | |||
2002-08-08 | DIG: replaced stopBundleMusic with pauseBundleMusic in SMUSH | Paweł Kołodziejski | |
svn-id: r4717 | |||
2002-08-04 | DIG: preliminarily support for music in the game | Paweł Kołodziejski | |
svn-id: r4701 | |||
2002-08-04 | workaround for bug #558236; renamed actorAnimate to animateCostume (to ↵ | Max Horn | |
distinguish it a bit from animateActor); removed Scumm::animateActor svn-id: r4695 | |||
2002-08-03 | hopefully fixed #589746 (Clicking sounds) | Max Horn | |
svn-id: r4689 | |||
2002-07-28 | moved file bundle stuff into class Bundle | Paweł Kołodziejski | |
svn-id: r4671 | |||
2002-07-28 | added constants for the default volumes; changed the volume ranges from ↵ | Max Horn | |
0-255 to 0-256 svn-id: r4670 | |||
2002-07-27 | moved ScummDebugger into seperate header; re-added box drawing (debug) code; ↵ | Max Horn | |
changed some debugg hotkeys: (q)uit became (c)onitune and (e)xit became quit. This matches gdb, and is IMHO either to understand, too svn-id: r4660 | |||
2002-07-26 | samnmax film noir mode patch by eriktorbjorn | Jonathan Gray | |
svn-id: r4640 | |||
2002-07-22 | moved some utility functions out of class Scumm | Max Horn | |
svn-id: r4618 | |||
2002-07-18 | fix for #583166 (hoagie doesn't enter mansion correctly); moved putActor ↵ | Max Horn | |
into class Actor svn-id: r4587 | |||
2002-07-17 | moved gui/utils.* to main level; removed some unused stuff from our file ↵ | Max Horn | |
accessor functions svn-id: r4583 | |||
2002-07-16 | biiig checkin: removed more stuff from scumm.h; added new headers resource.h ↵ | Max Horn | |
and object.h svn-id: r4579 | |||
2002-07-16 | got rid of _xPos, _yPos, _dir members in class Scumm | Max Horn | |
svn-id: r4578 | |||
2002-07-16 | added costume.h; bumped build date in scumm.h (we have some quite big ↵ | Max Horn | |
changes after all); switched ll and lr in the boxes code so that they really are what they are named after: lower left and right coords; removed some stuff from scumm.h/boxes.h svn-id: r4575 | |||
2002-07-15 | added Actor::isInClass convenience method; fixed typo in object.cpp; moved ↵ | Max Horn | |
some functions from class Scumm to LoadedCostume svn-id: r4560 | |||
2002-07-15 | simplified the path finding code for 'old' games (this included getting rid ↵ | Max Horn | |
of some global vars etc.) svn-id: r4557 | |||
2002-07-15 | renamed o5_actorSetClass to o5_setClass | Max Horn | |
svn-id: r4553 | |||
2002-07-13 | renamed fadeToBlackEffect to fadeOut; renamed screenEffect to fadeIn; ↵ | Max Horn | |
implemented oldRoomEffect (fixes room transitions in MonkeyVGA and Indy3) svn-id: r4536 | |||
2002-07-13 | indent fixes | Max Horn | |
svn-id: r4531 | |||
2002-07-07 | Note to self, and everyone else.. remember to keep this updated. | James Brown | |
Anyone know a way to update the CVS date automatically? svn-id: r4472 | |||
2002-07-06 | added mouse over effect | Max Horn | |
svn-id: r4466 | |||
2002-07-05 | hooked in new experimental, *incomplete* GUI code to F6/F7 | Max Horn | |
svn-id: r4464 | |||
2002-07-04 | Theres nothing to see here... | James Brown | |
- Start of CMI support svn-id: r4459 | |||
2002-07-02 | added saveload.h; moved some stuff out of scumm.h into saveload.h/.cpp (no ↵ | Max Horn | |
need why other code has to see this) svn-id: r4450 | |||
2002-07-02 | removed akos_findManyDirection, bit_table and many_direction_tab_2; no need ↵ | Max Horn | |
to export many_direction_tab svn-id: r4448 | |||
2002-06-27 | Basic putt-putt game support. | James Brown | |
svn-id: r4434 | |||
2002-06-04 | more Actor class cleanup; renamed unkRoomFunc4 to palManipulate and added an ↵ | Max Horn | |
icky, wrong implementation for it - yes this is complete nonsense but I'll try to replace it with the right thing RSN :-) svn-id: r4404 | |||
2002-05-25 | The Dig: implement descriptions | Paweł Kołodziejski | |
svn-id: r4381 | |||
2002-05-23 | removed some debug output I left in accidentally in my last checkin; removed ↵ | Max Horn | |
some uses of g_scumm (see Endy, I promised I'd do it <g>); removed getSideOfLine(); some clean up svn-id: r4378 | |||
2002-05-23 | moved more stuff out of the Scumm class (usage of g_scumm is only temporary, ↵ | Max Horn | |
Endy, no worries <g>); some other cleanup svn-id: r4376 | |||
2002-05-22 | renamed unkScreenEffect7 to transitionEffect; added some comments, renamed ↵ | Max Horn | |
vars etc.; fixed typoe in screen_eff7_table1 which caused effects 2&3 to be completly messed up svn-id: r4375 | |||
2002-05-20 | Temp removal of the actor walk script execution to fix dig's walking | Vincent Hamm | |
svn-id: r4364 | |||
2002-05-18 | Big ugly hairy hack to remove Scumm class dependencies to the MidiEmu ↵ | Nicolas Bacca | |
driver, and add streaming (ahah) emulation - someone please fix this as soon as possible :) svn-id: r4349 | |||
2002-05-14 | remove config-file.h from scumm.h (for me this means only 5 instead of 31 ↵ | Max Horn | |
files have to be recompiled whenever config-file.h changes svn-id: r4335 | |||
2002-05-14 | removed actor.h from scumm.h; added _scumm member var to class Actor; some ↵ | Max Horn | |
var renaming in preparation of more methord refactoring svn-id: r4333 | |||
2002-05-14 | some cleanup | Max Horn | |
svn-id: r4324 | |||
2002-05-14 | refactored parts of actor.cpp: many methods are now members of class Actor ↵ | Max Horn | |
instead of class Scumm. This is still work in progress! svn-id: r4319 | |||
2002-05-14 | Remove SCUMM dependancies from SDL.C - This fixes a regular crash in Simon ↵ | James Brown | |
due to the autosaver. This changes the OSystem interface. Porters beware. svn-id: r4318 |